Player Matchup

Anubis
Anubis
FireBornBird
Anubis
Level 101
God Stats
18W - 5L
1,801 SR
Queue Stats
49W - 43L
1,615 Elo+
Party 1
Kuzenbo
Kuzenbo
Lucas el Coolio
Kuzenbo
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
132W - 117L
1,658 Elo+
Party 2
Kumbhakarna
Kumbhakarna
StankeyPickle
Kumbhakarna
Level 104
God Stats
8W - 4L
1,286 SR
Queue Stats
106W - 99L
1,658 Elo+
Party 2
Hou Yi
Hou Yi
Yxbba
Hou Yi
Level 128
God Stats
7W - 7L
1,535 SR
Queue Stats
87W - 70L
1,624 Elo+
Party 1
Nemesis
Nemesis
agOnize1
Nemesis
Level 159
God Stats
5W - 4L
1,807 SR
Queue Stats
190W - 167L
1,648 Elo+
Party 2
Team Averages
Level 130
1,586 SR
1,641 Elo+

VS

Team Averages
Level 125
1,604 SR
1,577 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Logan The Thicc
Cu Chulainn
Level 129
God Stats
36W - 35L
1,556 SR
Queue Stats
69W - 60L
1,554 Elo+
Party 3
Awilix
Awilix
PoopDealer7916
Awilix
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 243L
1,570 Elo+
Party 3
Chang'e
Chang'e
Rasmuhs
Chang'e
Level 122
God Stats
1W - 1L
1,505 SR
Queue Stats
22W - 20L
1,727 Elo+
Party 3
Geb
Geb
TyDitto
Geb
Level 102
God Stats
4W - 5L
1,960 SR
Queue Stats
15W - 23L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 3 / 1
10,610
482
15,961
14,865
8,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 0 / 4
11,562
526
19,724
19,647
28,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
StankeyPickle
Kumbhakarna
13
1 / 1 / 5
8,921
406
6,720
14,104
12,388
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Yxbba
Hou Yi
20
4 / 3 / 0
11,701
532
7,089
16,172
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
agOnize1
Nemesis
16
2 / 3 / 5
10,117
460
11,371
17,098
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 2 / 0
11,186
508
7,891
10,876
6,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Logan The Thicc
Cu Chulainn
17
0 / 2 / 2
10,684
486
16,157
23,624
16,999
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 4 / 1
11,581
526
11,691
16,438
9,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Rasmuhs
Chang'e
17
3 / 3 / 1
10,684
486
10,889
17,972
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
0 / 2 / 5
9,109
414
11,725
21,143
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
10
10
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
W
Anubis
3
3
1
1.17
L
Cu Chulainn
Logan The Thicc
Cu Chulainn
0
2
2
0.5
W
3
0
4
5
L
5
4
1
1.38
L
Chang'e
Rasmuhs
Chang'e
3
3
1
1.17
W
Kumbhakarna
StankeyPickle
Kumbhakarna
1
1
5
3.5
L
Geb
0
2
5
1.25
W
Hou Yi
Yxbba
Hou Yi
4
3
0
1.33
W
Nemesis
agOnize1
Nemesis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,865
Damage
58,353
81,886
Taken
90,053
63,955
Mitigated
50,048
34,021
Healing
28,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,891
4,554
0
2,218
10,876
6,083
1,714
2,845
7,987
4,928
88,092
W
Anubis
15,961
1,255
0
8,391
14,865
8,494
235
7,351
7,314
92,063
0
L
Cu Chulainn
Logan The Thicc
Cu Chulainn
16,157
4,186
0
5,499
23,624
16,999
502
13,546
9,286
1,500
82,448
W
19,724
6,152
0
6,523
19,647
28,115
58
2,555
17,018
86,889
0
L
11,691
5,064
0
375
16,438
9,126
0
5,145
11,197
9,736
90,576
L
Chang'e
Rasmuhs
Chang'e
10,889
1,004
3,257
8,228
17,972
5,805
264
8,040
9,932
88,635
0
W
Kumbhakarna
StankeyPickle
Kumbhakarna
6,720
247
0
2,051
14,104
12,388
0
7,325
6,553
16,900
0
L
Geb
11,725
1,016
762
8,248
21,143
12,035
200
11,822
9,246
24,108
0
W
Hou Yi
Yxbba
Hou Yi
7,089
4,419
0
8,618
16,172
6,480
1,206
2,767
13,387
0
90,853
W
Nemesis
agOnize1
Nemesis
11,371
4,736
0
8,438
17,098
8,478
0
3,835
13,167
0
84,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
53,244
637
Minions Killed
669
0
Camps Cleared
0
2,085,079
Distance Traveled
2,117,035
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,186
508
179
8
0
385,043
5
W
Anubis
10,610
482
163
7
0
376,215
6
L
Cu Chulainn
10,684
486
166
8
0
393,935
3
W
Kuzenbo
11,562
526
161
7
0
425,706
9
L
Awilix
11,581
526
139
6
0
464,729
6
L
Chang'e
10,684
486
162
7
0
411,292
1
W
Kumbhakarna
8,921
406
15
1
0
445,798
3
L
Geb
9,109
414
23
1
0
462,036
4
W
Hou Yi
11,701
532
183
8
0
364,502
1
W
Nemesis
10,117
460
115
5
0
472,858
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role