Player Matchup

Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HBC_Wolf
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
Miguel_demetri
Discordia
Level 22
God Stats
4W - 5L
1,564 SR
Queue Stats
43W - 44L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Ozmar KORN
Danzaburou
Level 28
God Stats
3W - 3L
1,423 SR
Queue Stats
223W - 249L
1,380 Elo+
Solo
Neith
Neith
W3bber187
Neith
Level 29
God Stats
12W - 24L
1,340 SR
Queue Stats
17W - 35L
1,345 Elo+
Solo
Team Averages
Level 22
1,466 SR
1,439 Elo+

VS

Team Averages
Level 25
1,669 SR
1,483 Elo+
Kukulkan
Kukulkan
Eithan_lol
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,209 Elo+
Solo
Izanami
Izanami
H_O_D_O_R_2011
Izanami
Level 26
God Stats
12W - 7L
1,676 SR
Queue Stats
173W - 173L
1,537 Elo+
Party 1
Ymir
Ymir
chocolatedude514
Ymir
Level 44
God Stats
35W - 35L
1,831 SR
Queue Stats
229W - 264L
1,509 Elo+
Party 1
Nemesis
Nemesis
imfeelnfroggy
Nemesis
Level 19
God Stats
28W - 21L
1,772 SR
Queue Stats
38W - 38L
1,643 Elo+
Party 1
Bellona
Bellona
the_muskrat01
Bellona
Level 28
God Stats
35W - 30L
1,567 SR
Queue Stats
301W - 343L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 7 / 3
10,814
901
8,634
8,756
3,017
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
HBC_Wolf
Kukulkan
16
0 / 13 / 2
9,860
822
6,896
17,678
6,839
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Miguel_demetri
Discordia
16
0 / 2 / 3
10,103
842
6,914
13,871
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Ozmar KORN
Danzaburou
16
4 / 7 / 1
11,277
940
15,546
19,309
7,467
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Neith
W3bber187
Neith
16
0 / 12 / 3
10,142
845
8,676
22,597
8,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

23

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eithan_lol
Kukulkan
18
2 / 4 / 18
11,235
936
11,439
8,670
6,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
6 / 2 / 20
11,832
986
16,201
12,298
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 0 / 22
14,003
1,167
15,296
13,550
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
19
18 / 0 / 10
13,753
1,146
15,972
13,417
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
19
8 / 0 / 18
12,341
1,028
15,905
8,563
6,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
129
6
Kills
41
41
Deaths
6
12
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
7
3
0.5
W
Kukulkan
Eithan_lol
Kukulkan
2
4
18
2.75
L
Kukulkan
HBC_Wolf
Kukulkan
0
13
2
0.08
W
6
2
20
8
L
Discordia
Miguel_demetri
Discordia
0
2
3
0.75
L
Danzaburou
Ozmar KORN
Danzaburou
4
7
1
0.64
L
Neith
W3bber187
Neith
0
12
3
0.13
W
7
0
22
18
W
Nemesis
18
0
10
23
W
Bellona
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,666
Damage
74,813
82,211
Taken
56,498
30,355
Mitigated
41,346
7,512
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,634
2,612
0
250
8,756
3,017
0
2,664
6,092
23,916
0
W
Kukulkan
Eithan_lol
Kukulkan
11,439
1,291
0
0
8,670
6,928
0
3,397
5,273
17,128
0
L
Kukulkan
HBC_Wolf
Kukulkan
6,896
1,781
0
0
17,678
6,839
0
5,016
12,662
17,243
0
W
16,201
10,446
0
2,003
12,298
5,167
0
6,539
5,759
0
35,599
L
Discordia
Miguel_demetri
Discordia
6,914
942
1,501
1,211
13,871
4,577
0
4,490
9,381
25,124
0
L
Danzaburou
Ozmar KORN
Danzaburou
15,546
4,579
123
1,707
19,309
7,467
0
7,632
11,677
0
37,396
L
Neith
W3bber187
Neith
8,676
5,167
0
2,720
22,597
8,455
0
6,933
15,664
0
28,704
W
15,296
937
0
1,107
13,550
15,653
0
5,005
8,192
51,309
0
W
Nemesis
15,972
7,213
0
2,303
13,417
6,987
0
3,969
9,009
0
25,718
W
Bellona
15,905
1,838
0
70
8,563
6,611
0
3,534
5,029
0
26,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,196
Gold Earned
63,164
204
Minions Killed
210
6
Camps Cleared
8
825,826
Distance Traveled
1,169,678
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,814
901
51
4
0
139,875
0
W
Kukulkan
11,235
936
13
1
1
171,874
3
L
Kukulkan
9,860
822
30
3
1
163,522
0
W
Izanami
11,832
986
43
4
2
220,749
0
L
Discordia
10,103
842
43
4
1
180,327
0
L
Danzaburou
11,277
940
50
4
2
176,663
1
L
Neith
10,142
845
30
3
2
165,439
0
W
Ymir
14,003
1,167
95
8
2
232,993
1
W
Nemesis
13,753
1,146
24
2
3
284,337
0
W
Bellona
12,341
1,028
35
3
0
259,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role