Player Matchup

Zeus
Zeus
Goldenixprimexi
Zeus
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
47W - 38L
1,452 Elo+
Solo
Nox
Nox
dude282930
Nox
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 32L
1,210 Elo+
Party 3
Kukulkan
Kukulkan
duuuuuuuuuuuu762
Kukulkan
Level 25
God Stats
3W - 18L
1,145 SR
Queue Stats
10W - 42L
1,128 Elo+
Party 3
Nemesis
Nemesis
hfnk4
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
xss69
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,181 Elo+
Solo
Team Averages
Level 17
1,388 SR
1,294 Elo+

VS

Team Averages
Level 23
1,424 SR
1,441 Elo+
Cupid
Cupid
ChknBillyBee
Cupid
Level 4
God Stats
1W - 9L
1,500 SR
Queue Stats
10W - 25L
1,500 Elo+
Party 1
Serqet
Serqet
ThatOneUncle
Serqet
Level 27
God Stats
10W - 9L
1,430 SR
Queue Stats
13W - 11L
1,373 Elo+
Solo
Xing Tian
Xing Tian
YetiMercury
Xing Tian
Level 29
God Stats
2W - 1L
1,433 SR
Queue Stats
308W - 383L
1,360 Elo+
Party 1
Bellona
Bellona
Yunglechuga24
Bellona
Level 28
God Stats
12W - 12L
1,236 SR
Queue Stats
66W - 53L
1,506 Elo+
Party 2
Discordia
Discordia
ifartedpant
Discordia
Level 29
God Stats
28W - 20L
1,521 SR
Queue Stats
228W - 207L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,564
451
5,515
14,280
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 8 / 1
7,281
383
3,456
9,466
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
6,667
351
794
8,942
2,710
Nemesis
hfnk4
Nemesis
12
7 / 7 / 3
8,449
445
8,734
13,360
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
xss69
Vamana
15
4 / 1 / 4
9,151
482
4,907
8,032
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,244
381
694
6,681
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
15
7 / 4 / 6
9,912
522
9,552
12,342
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
YetiMercury
Xing Tian
13
2 / 6 / 0
8,540
449
2,092
13,257
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
17
12 / 0 / 3
10,797
568
14,520
9,746
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ifartedpant
Discordia
18
9 / 3 / 6
11,717
617
17,629
8,319
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
14
Kills
30
30
Deaths
17
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
2
8
2
0.38
W
Serqet
7
4
6
2.5
W
Xing Tian
YetiMercury
Xing Tian
2
6
0
0.33
W
Bellona
12
0
3
13.5
L
1
8
1
0.19
L
0
6
0
0
L
Nemesis
hfnk4
Nemesis
7
7
3
1.21
W
Discordia
ifartedpant
Discordia
9
3
6
4
L
Vamana
xss69
Vamana
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
44,487
54,080
Taken
50,345
21,250
Mitigated
25,347
9,846
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
694
694
0
1,984
6,681
1,810
484
360
6,196
0
18,217
L
5,515
453
0
3,630
14,280
4,062
0
8,603
4,853
37,995
0
W
Serqet
9,552
2,804
0
3,412
12,342
4,255
225
2,915
9,427
0
53,191
W
Xing Tian
YetiMercury
Xing Tian
2,092
282
0
1,381
13,257
6,191
240
570
12,412
28,074
0
W
Bellona
14,520
1,988
0
1,375
9,746
9,815
599
2,810
6,892
4,544
60,811
L
3,456
147
0
850
9,466
3,035
1,018
1,840
7,396
22,027
0
L
794
60
0
0
8,942
2,710
636
3,047
5,743
22,084
0
L
Nemesis
hfnk4
Nemesis
8,734
2,963
0
1,493
13,360
4,148
367
2,580
10,138
0
25,636
W
Discordia
ifartedpant
Discordia
17,629
1,253
0
1,379
8,319
3,276
2,096
4,316
3,978
84,206
0
L
Vamana
xss69
Vamana
4,907
1,327
0
3,873
8,032
7,295
428
3,016
4,798
7,848
44,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
48,210
291
Minions Killed
438
0
Camps Cleared
0
1,612,611
Distance Traveled
1,795,700
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,244
381
42
2
0
336,677
0
L
Zeus
8,564
451
85
4
0
314,481
7
W
Serqet
9,912
522
83
4
0
439,557
0
W
Xing Tian
8,540
449
47
2
0
305,200
1
W
Bellona
10,797
568
110
6
0
384,441
2
L
Nox
7,281
383
50
3
0
297,607
0
L
Kukulkan
6,667
351
34
2
0
284,935
0
L
Nemesis
8,449
445
41
2
0
343,991
4
W
Discordia
11,717
617
156
8
0
329,825
3
L
Vamana
9,151
482
81
4
0
371,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role