Player Matchup

Neith
Neith
DoutThat
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,715 Elo+
Solo
King Arthur
King Arthur
FUNKAPELLA
King Arthur
Level 61
God Stats
11W - 19L
1,298 SR
Queue Stats
128W - 126L
1,633 Elo+
Party 3
Jormungandr
Jormungandr
MrHero188574
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 105L
1,661 Elo+
Party 3
Bakasura
Bakasura
ReIahx
Bakasura
Level 49
God Stats
5W - 4L
1,592 SR
Queue Stats
59W - 51L
1,656 Elo+
Party 3
The Morrigan
The Morrigan
Zendaya Pads
The Morrigan
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 140L
1,724 Elo+
Party 3
Team Averages
Level 56
1,478 SR
1,678 Elo+

VS

Team Averages
Level 78
1,489 SR
1,544 Elo+
Kuzenbo
Kuzenbo
Africa4Ever500
Kuzenbo
Level 127
God Stats
11W - 9L
1,796 SR
Queue Stats
245W - 215L
1,583 Elo+
Party 1
Mercury
Mercury
Kakeos
Mercury
Level 47
God Stats
30W - 25L
1,216 SR
Queue Stats
361W - 369L
1,485 Elo+
Party 2
Raijin
Raijin
Muffenz-
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 310L
1,542 Elo+
Party 2
Hercules
Hercules
atosuro
Hercules
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 12L
1,623 Elo+
Party 1
Medusa
Medusa
lil_thickums887
Medusa
Level 66
God Stats
4W - 3L
1,434 SR
Queue Stats
819W - 836L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DoutThat
Neith
15
0 / 8 / 3
9,354
390
8,250
15,102
5,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
FUNKAPELLA
King Arthur
17
4 / 7 / 2
11,430
476
17,789
28,013
36,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MrHero188574
Jormungandr
15
1 / 5 / 2
9,919
413
9,141
16,427
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
ReIahx
Bakasura
18
6 / 6 / 3
11,689
487
14,445
20,871
13,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Zendaya Pads
The Morrigan
16
8 / 10 / 3
11,240
468
9,022
14,986
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 9
12,463
519
20,422
22,818
34,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Kakeos
Mercury
20
11 / 5 / 7
13,078
545
18,147
15,929
11,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Muffenz-
Raijin
17
3 / 9 / 11
10,747
448
12,104
14,940
6,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
atosuro
Hercules
18
8 / 2 / 10
11,586
483
13,366
22,733
26,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 1 / 10
11,691
487
12,477
11,212
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
19
Kills
36
36
Deaths
19
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Neith
DoutThat
Neith
0
8
3
0.19
L
King Arthur
FUNKAPELLA
King Arthur
4
7
2
0.71
W
Mercury
Kakeos
Mercury
11
5
7
2.9
L
Jormungandr
MrHero188574
Jormungandr
1
5
2
0.4
W
Raijin
Muffenz-
Raijin
3
9
11
0.94
L
Bakasura
ReIahx
Bakasura
6
6
3
1.25
L
The Morrigan
Zendaya Pads
The Morrigan
8
10
3
0.95
W
Hercules
atosuro
Hercules
8
2
10
6.5
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,647
Damage
76,516
95,399
Taken
87,632
77,042
Mitigated
86,228
19,224
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,422
4,997
0
6,610
22,818
34,692
186
1,565
19,657
78,750
0
L
Neith
DoutThat
Neith
8,250
4,037
0
4,442
15,102
5,737
852
3,349
11,385
0
62,967
L
King Arthur
FUNKAPELLA
King Arthur
17,789
2,733
0
7,507
28,013
36,934
0
15,600
11,383
407
61,272
W
Mercury
Kakeos
Mercury
18,147
9,123
0
0
15,929
11,784
563
2,427
12,665
6,943
108,295
L
Jormungandr
MrHero188574
Jormungandr
9,141
2,234
0
2,334
16,427
14,876
264
3,388
12,714
45,371
0
W
Raijin
Muffenz-
Raijin
12,104
1,309
0
983
14,940
6,428
225
4,155
10,064
64,253
0
L
Bakasura
ReIahx
Bakasura
14,445
9,862
0
3,465
20,871
13,476
0
4,838
15,711
7,309
63,147
L
The Morrigan
Zendaya Pads
The Morrigan
9,022
2,339
0
1,476
14,986
6,019
567
4,705
9,677
51,632
3,892
W
Hercules
atosuro
Hercules
13,366
5,570
0
9,266
22,733
26,474
0
5,224
16,797
0
56,675
W
12,477
5,769
684
1,656
11,212
6,850
1,058
3,694
7,422
5,688
57,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,632
Gold Earned
59,565
508
Minions Killed
565
0
Camps Cleared
0
2,124,627
Distance Traveled
2,230,339
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,463
519
119
5
0
427,722
2
L
Neith
9,354
390
106
4
0
391,737
0
L
King Arthur
11,430
476
107
4
0
421,906
0
W
Mercury
13,078
545
157
7
0
538,724
2
L
Jormungandr
9,919
413
72
3
0
414,079
2
W
Raijin
10,747
448
111
5
0
363,411
5
L
Bakasura
11,689
487
128
5
0
515,133
2
L
The Morrigan
11,240
468
95
4
0
381,772
2
W
Hercules
11,586
483
76
3
0
470,539
2
W
Medusa
11,691
487
102
4
0
429,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role