Player Matchup

Olorun
Olorun
Legacy Risky
Olorun
Level 69
God Stats
8W - 8L
1,407 SR
Queue Stats
437W - 484L
1,490 Elo+
Party 2
Merlin
Merlin
SpectrumPablisky
Merlin
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 97L
1,476 Elo+
Party 3
Bacchus
Bacchus
T1_Juampi20
Bacchus
Level 64
God Stats
0W - 1L
1,263 SR
Queue Stats
130W - 142L
1,463 Elo+
Party 3
Xing Tian
Xing Tian
Trinity Clap
Xing Tian
Level 68
God Stats
58W - 56L
1,638 SR
Queue Stats
646W - 642L
1,462 Elo+
Party 2
Arachne
Arachne
sagavaderkiller
Arachne
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,664 Elo+
Party 2
Team Averages
Level 59
1,462 SR
1,511 Elo+

VS

Team Averages
Level 81
1,540 SR
1,424 Elo+
Erlang Shen
Erlang Shen
ApolloBluu
Erlang Shen
Level 120
God Stats
8W - 11L
1,433 SR
Queue Stats
382W - 372L
1,469 Elo+
Solo
Set
Set
IxPAKxMANxI
Set
Level 106
God Stats
3W - 0L
1,742 SR
Queue Stats
789W - 728L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
MCguy68
Guan Yu
Level 68
God Stats
19W - 18L
1,595 SR
Queue Stats
222W - 204L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Trapsensei93
Cthulhu
Level 66
God Stats
36W - 25L
1,736 SR
Queue Stats
209W - 216L
1,479 Elo+
Solo
Poseidon
Poseidon
mehnir
Poseidon
Level 43
God Stats
22W - 16L
1,192 SR
Queue Stats
101W - 98L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 4 / 4
6,404
534
4,712
9,012
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 1
6,424
535
4,462
4,881
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
T1_Juampi20
Bacchus
9
0 / 2 / 2
5,577
465
2,650
7,975
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Trinity Clap
Xing Tian
9
2 / 5 / 6
5,802
484
4,293
9,882
4,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 4 / 2
6,496
541
3,830
6,286
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ApolloBluu
Erlang Shen
11
7 / 4 / 4
7,264
605
6,459
9,704
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 2
6,604
550
3,281
6,256
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
MCguy68
Guan Yu
12
2 / 1 / 0
7,224
602
4,123
5,454
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Trapsensei93
Cthulhu
10
3 / 4 / 6
6,116
510
8,463
11,838
5,553
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
mehnir
Poseidon
13
2 / 0 / 2
7,334
611
4,030
5,122
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
16
16
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ApolloBluu
Erlang Shen
7
4
4
2.25
W
2
1
2
3
L
Olorun
3
4
4
1.25
W
Guan Yu
MCguy68
Guan Yu
2
1
0
2
L
2
1
1
2.5
L
Bacchus
T1_Juampi20
Bacchus
0
2
2
0.5
W
Cthulhu
Trapsensei93
Cthulhu
3
4
6
1.5
L
Xing Tian
Trinity Clap
Xing Tian
2
5
6
1
W
Poseidon
mehnir
Poseidon
2
0
2
3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
26,356
38,036
Taken
38,374
15,266
Mitigated
23,514
7,560
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ApolloBluu
Erlang Shen
6,459
2,656
556
3,346
9,704
7,535
0
3,550
6,154
5,057
23,150
W
3,281
1,000
0
1,420
6,256
4,425
0
1,783
4,434
6,181
35,572
L
Olorun
4,712
2,553
72
3,716
9,012
2,821
500
4,302
4,710
23,429
0
W
Guan Yu
MCguy68
Guan Yu
4,123
740
80
2,138
5,454
4,202
919
2,319
3,039
0
34,581
L
4,462
270
0
68
4,881
1,452
27
1,741
2,952
35,662
0
L
Bacchus
T1_Juampi20
Bacchus
2,650
381
0
1,156
7,975
3,275
170
1,099
6,553
19,497
0
W
Cthulhu
Trapsensei93
Cthulhu
8,463
923
401
1,658
11,838
5,553
0
6,637
5,157
23,408
0
L
Xing Tian
Trinity Clap
Xing Tian
4,293
266
199
1,433
9,882
4,067
0
3,654
6,140
15,595
0
W
Poseidon
mehnir
Poseidon
4,030
612
402
2,485
5,122
1,799
532
1,787
3,039
42,230
0
L
3,830
2,802
0
916
6,286
3,651
540
2,049
4,186
5,091
29,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
34,542
215
Minions Killed
339
0
Camps Cleared
0
1,121,994
Distance Traveled
1,172,845
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,264
605
38
3
0
227,923
1
W
Set
6,604
550
81
7
0
243,476
4
L
Olorun
6,404
534
41
3
0
198,910
2
W
Guan Yu
7,224
602
88
7
0
226,355
1
L
Merlin
6,424
535
62
5
0
233,557
0
L
Bacchus
5,577
465
31
3
0
235,627
0
W
Cthulhu
6,116
510
36
3
0
232,211
2
L
Xing Tian
5,802
484
21
2
0
236,371
2
W
Poseidon
7,334
611
96
8
0
242,880
1
L
Arachne
6,496
541
60
5
0
217,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role