Player Matchup

Ares
Ares
Blumpkin1337
Ares
Level 22
God Stats
0W - 2L
1,581 SR
Queue Stats
13W - 15L
1,792 Elo+
Party 2
Apollo
Apollo
Communityisajoke
Apollo
Level 39
God Stats
9W - 5L
1,897 SR
Queue Stats
90W - 77L
1,620 Elo+
Solo
King Arthur
King Arthur
FLETCHu2theWALL
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,746 Elo+
Party 2
Nike
Nike
Solomon124405
Nike
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,681 Elo+
Party 2
Vulcan
Vulcan
unequalskills
Vulcan
Level 138
God Stats
5W - 4L
1,500 SR
Queue Stats
31W - 18L
1,746 Elo+
Party 2
Team Averages
Level 56
1,596 SR
1,717 Elo+

VS

Team Averages
Level 96
1,591 SR
1,687 Elo+
Kumbhakarna
Kumbhakarna
Ebotd
Kumbhakarna
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 38L
1,738 Elo+
Party 1
Izanami
Izanami
Ghaymos
Izanami
Level 46
God Stats
13W - 7L
1,693 SR
Queue Stats
146W - 118L
1,752 Elo+
Party 1
Hercules
Hercules
Montsegur
Hercules
Level 118
God Stats
28W - 16L
1,750 SR
Queue Stats
233W - 169L
1,772 Elo+
Party 1
Scylla
Scylla
Vinmoisi
Scylla
Level 89
God Stats
53W - 44L
1,693 SR
Queue Stats
262W - 176L
1,703 Elo+
Party 1
Cthulhu
Cthulhu
itshudak
Cthulhu
Level 104
God Stats
4W - 1L
1,319 SR
Queue Stats
85W - 72L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
10,878
907
8,157
22,565
26,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 0
9,933
828
11,811
11,820
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
FLETCHu2theWALL
King Arthur
17
1 / 14 / 3
10,874
906
15,518
30,856
29,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 2
9,690
808
6,654
18,514
14,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 4 / 1
11,797
983
20,793
10,254
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ebotd
Kumbhakarna
18
2 / 1 / 25
11,336
945
6,944
18,144
24,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Ghaymos
Izanami
19
11 / 1 / 18
12,854
1,071
24,257
8,721
4,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Montsegur
Hercules
19
6 / 1 / 20
12,132
1,011
18,946
21,025
23,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Vinmoisi
Scylla
19
9 / 1 / 21
13,113
1,093
22,058
6,990
3,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
itshudak
Cthulhu
19
6 / 0 / 23
12,525
1,044
17,028
16,722
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
141
4
Kills
34
34
Deaths
4
8
Assists
107
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
1
3
0
0.33
W
Kumbhakarna
Ebotd
Kumbhakarna
2
1
25
14.5
L
King Arthur
FLETCHu2theWALL
King Arthur
1
14
3
0.18
W
Izanami
Ghaymos
Izanami
11
1
18
20
W
Hercules
Montsegur
Hercules
6
1
20
16
L
0
5
2
0.2
W
Scylla
Vinmoisi
Scylla
9
1
21
19.5
W
Cthulhu
itshudak
Cthulhu
6
0
23
17.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,933
Damage
89,233
94,009
Taken
71,602
82,182
Mitigated
73,375
5,327
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,157
446
0
1,073
22,565
26,514
0
12,853
9,362
21,244
0
L
11,811
7,212
0
2,065
11,820
5,488
0
6,521
5,124
0
21,820
W
Kumbhakarna
Ebotd
Kumbhakarna
6,944
755
0
0
18,144
24,890
0
7,955
9,939
12,573
0
L
King Arthur
FLETCHu2theWALL
King Arthur
15,518
874
0
513
30,856
29,327
0
14,493
16,050
904
30,707
W
Izanami
Ghaymos
Izanami
24,257
17,824
0
3,025
8,721
4,441
0
4,119
4,527
0
59,486
W
Hercules
Montsegur
Hercules
18,946
5,591
0
5,620
21,025
23,977
0
9,306
11,397
7,772
25,897
L
6,654
433
0
375
18,514
14,943
0
9,748
8,438
0
14,568
W
Scylla
Vinmoisi
Scylla
22,058
2,299
0
228
6,990
3,031
0
1,859
4,906
55,430
0
W
Cthulhu
itshudak
Cthulhu
17,028
1,251
780
800
16,722
17,036
0
6,615
9,764
38,220
0
L
20,793
10,967
0
1,301
10,254
5,910
0
4,685
5,294
59,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,172
Gold Earned
61,960
207
Minions Killed
262
7
Camps Cleared
10
1,053,065
Distance Traveled
1,209,674
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,878
907
28
2
1
216,038
1
L
Apollo
9,933
828
16
1
2
163,230
2
W
Kumbhakarna
11,336
945
12
1
0
251,058
0
L
King Arthur
10,874
906
41
3
1
212,452
3
W
Izanami
12,854
1,071
94
8
2
190,597
0
W
Hercules
12,132
1,011
40
3
3
258,345
0
L
Nike
9,690
808
10
1
1
238,436
0
W
Scylla
13,113
1,093
71
6
3
246,998
2
W
Cthulhu
12,525
1,044
45
4
2
262,676
1
L
Vulcan
11,797
983
112
9
2
222,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role