Player Matchup

Hades
Hades
Adisonmn
Hades
Level 28
God Stats
1W - 1L
1,741 SR
Queue Stats
33W - 34L
1,492 Elo+
Party 1
Bakasura
Bakasura
DUCK991
Bakasura
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
290W - 282L
1,501 Elo+
Party 1
Izanami
Izanami
EleetAlien
Izanami
Level 27
God Stats
0W - 2L
1,589 SR
Queue Stats
8W - 14L
1,493 Elo+
Party 1
King Arthur
King Arthur
Mr_Mystic3567
King Arthur
Level 47
God Stats
11W - 5L
1,423 SR
Queue Stats
65W - 65L
1,542 Elo+
Party 1
Khepri
Khepri
XavYellowswitch
Khepri
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 20L
1,750 Elo+
Solo
Team Averages
Level 46
1,551 SR
1,555 Elo+

VS

Team Averages
Level 54
1,654 SR
1,484 Elo+
Chronos
Chronos
AWWWPOTATERSSS
Chronos
Level 109
God Stats
10W - 8L
1,706 SR
Queue Stats
97W - 72L
1,529 Elo+
Party 2
Thanatos
Thanatos
Gramkracker
Thanatos
Level 38
God Stats
35W - 23L
1,571 SR
Queue Stats
134W - 136L
1,411 Elo+
Solo
Cthulhu
Cthulhu
KhephriMain
Cthulhu
Level 79
God Stats
5W - 1L
1,806 SR
Queue Stats
31W - 24L
1,495 Elo+
Party 2
Izanami
Izanami
YungClap
Izanami
Level 28
God Stats
19W - 14L
1,685 SR
Queue Stats
125W - 110L
1,486 Elo+
Party 2
Scylla
Scylla
Zignz69
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Adisonmn
Hades
9
1 / 4 / 0
5,486
549
2,770
7,942
2,976
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
DUCK991
Bakasura
9
0 / 2 / 0
5,046
505
2,589
5,388
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
EleetAlien
Izanami
9
1 / 3 / 0
4,957
496
3,597
7,002
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Mr_Mystic3567
King Arthur
7
0 / 4 / 0
4,548
455
2,211
8,868
5,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 0 / 1
4,644
464
1,405
3,696
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,983
698
7,423
5,197
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Gramkracker
Thanatos
11
2 / 0 / 1
6,200
620
1,646
5,677
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
KhephriMain
Cthulhu
8
1 / 1 / 3
5,332
533
3,490
4,418
2,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
YungClap
Izanami
10
2 / 0 / 1
6,333
633
5,082
4,339
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Zignz69
Scylla
11
4 / 1 / 0
6,436
644
5,403
4,805
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
13
13
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Hades
Adisonmn
Hades
1
4
0
0.25
L
Bakasura
DUCK991
Bakasura
0
2
0
0
L
Izanami
EleetAlien
Izanami
1
3
0
0.33
W
Thanatos
Gramkracker
Thanatos
2
0
1
2.5
W
Cthulhu
KhephriMain
Cthulhu
1
1
3
2.5
L
King Arthur
Mr_Mystic3567
King Arthur
0
4
0
0
L
0
0
1
0.5
W
Izanami
YungClap
Izanami
2
0
1
2.5
W
Scylla
Zignz69
Scylla
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,572
Damage
23,044
32,896
Taken
24,436
14,513
Mitigated
8,068
7,733
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,423
3,587
0
1,645
5,197
1,538
2,322
65
4,826
36,834
0
L
Hades
Adisonmn
Hades
2,770
576
0
2,363
7,942
2,976
269
5,509
2,093
20,311
0
L
Bakasura
DUCK991
Bakasura
2,589
1,691
0
1,099
5,388
3,104
0
1,593
3,795
5,297
19,686
L
Izanami
EleetAlien
Izanami
3,597
2,338
0
1,656
7,002
1,968
0
1,782
5,220
0
27,875
W
Thanatos
Gramkracker
Thanatos
1,646
231
0
7,429
5,677
1,785
718
151
5,391
0
28,321
W
Cthulhu
KhephriMain
Cthulhu
3,490
286
0
1,000
4,418
2,108
0
535
3,883
13,848
0
L
King Arthur
Mr_Mystic3567
King Arthur
2,211
0
0
1,083
8,868
5,017
0
5,830
3,038
0
16,569
L
1,405
0
421
1,111
3,696
1,448
0
1,262
2,434
9,516
0
W
Izanami
YungClap
Izanami
5,082
4,534
0
1,607
4,339
1,182
0
869
3,470
0
34,678
W
Scylla
Zignz69
Scylla
5,403
990
0
1,042
4,805
1,455
769
2,801
1,982
31,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
31,284
199
Minions Killed
279
0
Camps Cleared
0
952,627
Distance Traveled
984,863
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,983
698
73
7
0
199,497
0
L
Hades
5,486
549
39
4
0
158,509
0
L
Bakasura
5,046
505
68
7
0
225,732
2
L
Izanami
4,957
496
54
5
0
190,369
0
W
Thanatos
6,200
620
67
7
0
223,447
0
W
Cthulhu
5,332
533
16
2
0
199,708
1
L
King Arthur
4,548
455
28
3
0
180,127
0
L
Khepri
4,644
464
10
1
0
197,890
1
W
Izanami
6,333
633
68
7
0
179,025
0
W
Scylla
6,436
644
55
6
0
183,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role