Player Matchup

Thanatos
Thanatos
Bronze III
CaseFlea3607979
Thanatos
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,553 MMR
Party 2
Achilles
Achilles
Bronze III
Evanashon
Achilles
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,553 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Z0MBIEkillr3904
Kukulkan
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,553 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,500 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,441 SR
1,543 MMR
Agni
Agni
Gold III
AOuranos
Agni
Gold III
Level 126
God Stats
5W - 2L
1,300 SR
Queue Stats
24W - 20L
1,543 MMR
Party 1
Bellona
Bellona
Gold V
SeaSau
Bellona
Gold V
Level 125
God Stats
1W - 0L
1,722 SR
Queue Stats
31W - 27L
1,542 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Spiritizer
Cu Chulainn
Gold V
Level 119
God Stats
1W - 0L
1,299 SR
Queue Stats
96W - 87L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 7 / 1
8,959
560
7,834
13,278
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Evanashon
Achilles
13
2 / 4 / 2
9,718
607
10,094
13,863
19,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
14
1 / 4 / 1
9,769
611
9,239
9,431
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HeimdallrGuan YuAresFenrirHel

VS

Bans
MedusaSkadiCthulhuApolloCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
10 / 2 / 4
12,200
763
11,619
8,746
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SeaSau
Bellona
14
2 / 1 / 9
10,677
667
7,529
11,213
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Spiritizer
Cu Chulainn
14
2 / 1 / 11
10,586
662
11,173
18,490
9,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
14
15
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
10
2
4
6
L
Thanatos
1
7
1
0.21
L
Achilles
Evanashon
Achilles
2
4
2
0.75
W
Bellona
SeaSau
Bellona
2
1
9
6.5
W
Cu Chulainn
Spiritizer
Cu Chulainn
2
1
11
7.5
L
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
30,321
36,572
Taken
38,449
30,680
Mitigated
20,892
8,044
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
11,619
666
342
3,604
8,746
2,856
1,679
1,359
7,182
52,584
0
L
Thanatos
7,834
1,094
0
5,855
13,278
7,513
0
4,000
9,068
4,402
30,285
L
Achilles
Evanashon
Achilles
10,094
2,890
0
1,219
13,863
19,206
0
4,506
9,000
0
19,959
W
Bellona
SeaSau
Bellona
7,529
2,476
0
1,408
11,213
8,397
635
3,570
7,305
5,506
41,499
W
Cu Chulainn
Spiritizer
Cu Chulainn
11,173
2,733
0
6,647
18,490
9,639
727
4,387
13,674
120
43,959
L
Kukulkan
9,239
376
0
970
9,431
3,961
0
3,076
6,083
58,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
33,463
177
Minions Killed
196
0
Camps Cleared
0
802,110
Distance Traveled
886,070
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,200
763
106
7
0
285,041
1
L
Thanatos
8,959
560
30
2
0
274,077
4
L
Achilles
9,718
607
14
1
0
280,549
3
W
Bellona
10,677
667
52
3
0
318,094
2
W
Cu Chulainn
10,586
662
38
2
0
282,935
0
L
Kukulkan
9,769
611
133
8
0
247,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role