Player Matchup

Nemesis
Nemesis
KingPingG
Nemesis
Level 33
God Stats
11W - 10L
1,675 SR
Queue Stats
74W - 55L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
Luman
Sun Wukong
Level 125
God Stats
7W - 4L
1,830 SR
Queue Stats
36W - 36L
1,546 Elo+
Party 1
Scylla
Scylla
Oxidati0n
Scylla
Level 89
God Stats
23W - 15L
2,115 SR
Queue Stats
76W - 56L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
Rawlas
Sylvanus
Level 118
God Stats
3W - 2L
1,803 SR
Queue Stats
27W - 25L
1,538 Elo+
Party 1
Neith
Neith
prevaill
Neith
Level 120
God Stats
11W - 11L
1,533 SR
Queue Stats
31W - 30L
1,516 Elo+
Party 1
Team Averages
Level 97
1,791 SR
1,554 Elo+

VS

Team Averages
Level 50
1,644 SR
1,540 Elo+
The Morrigan
The Morrigan
A1Solomon
The Morrigan
Level 29
God Stats
3W - 1L
1,732 SR
Queue Stats
239W - 173L
1,661 Elo+
Party 3
Fafnir
Fafnir
ChubbyOstrich
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
504W - 381L
1,654 Elo+
Party 3
Sylvanus
Sylvanus
DietrichTheWall
Sylvanus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,357 Elo+
Party 2
Izanami
Izanami
Rcommando1107
Izanami
Level 79
God Stats
2W - 2L
1,721 SR
Queue Stats
14W - 15L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
cruz417894
Nu Wa
Level 76
God Stats
6W - 5L
1,768 SR
Queue Stats
265W - 254L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingPingG
Nemesis
14
6 / 7 / 4
9,131
481
7,875
18,304
7,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Luman
Sun Wukong
15
2 / 5 / 4
8,899
468
10,788
17,835
12,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Oxidati0n
Scylla
15
3 / 4 / 5
9,167
482
9,406
10,242
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Rawlas
Sylvanus
13
1 / 4 / 10
8,026
422
8,017
16,456
14,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
prevaill
Neith
13
1 / 6 / 3
8,088
426
7,111
14,285
4,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
A1Solomon
The Morrigan
18
13 / 2 / 7
12,102
637
17,874
10,351
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 4 / 9
10,429
549
8,149
15,784
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
12
0 / 6 / 7
7,936
418
4,188
13,793
8,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
17
6 / 1 / 8
10,818
569
14,048
13,443
5,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
19
7 / 1 / 12
12,162
640
18,776
9,014
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
13
Kills
26
26
Deaths
14
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
A1Solomon
The Morrigan
13
2
7
8.25
W
0
4
9
1.13
W
Sylvanus
0
6
7
0.58
L
Nemesis
KingPingG
Nemesis
6
7
4
1.14
L
Sun Wukong
Luman
Sun Wukong
2
5
4
0.8
L
Scylla
Oxidati0n
Scylla
3
4
5
1.38
L
Sylvanus
Rawlas
Sylvanus
1
4
10
1.5
W
Izanami
6
1
8
10
W
Nu Wa
7
1
12
13
L
Neith
prevaill
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,197
Damage
63,035
77,122
Taken
62,385
42,956
Mitigated
40,021
24,399
Healing
22,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
A1Solomon
The Morrigan
17,874
3,640
0
3,933
10,351
3,975
51
1,952
8,305
76,533
891
W
8,149
1,424
0
7,220
15,784
18,227
113
3,085
12,583
43,837
0
W
Sylvanus
4,188
1,305
1,783
3,447
13,793
8,830
324
5,774
7,917
22,305
0
L
Nemesis
KingPingG
Nemesis
7,875
3,165
0
5,603
18,304
7,499
0
10,685
7,231
0
49,056
L
Sun Wukong
Luman
Sun Wukong
10,788
2,387
0
3,674
17,835
12,816
0
12,852
4,209
0
52,260
L
Scylla
Oxidati0n
Scylla
9,406
499
0
1,970
10,242
3,416
0
8,040
1,854
57,793
0
L
Sylvanus
Rawlas
Sylvanus
8,017
3,335
3,485
5,702
16,456
14,481
0
9,640
6,410
35,250
0
W
Izanami
14,048
8,262
0
5,003
13,443
5,320
5,515
3,519
9,902
0
89,134
W
Nu Wa
18,776
3,636
0
1,004
9,014
3,669
1,162
2,669
6,255
98,964
0
L
Neith
prevaill
Neith
7,111
2,451
345
3,620
14,285
4,744
842
4,731
9,276
0
55,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
53,447
452
Minions Killed
551
0
Camps Cleared
0
1,759,811
Distance Traveled
1,759,912
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,102
637
124
7
0
381,164
3
W
Fafnir
10,429
549
92
5
0
347,242
3
W
Sylvanus
7,936
418
44
2
0
324,365
8
L
Nemesis
9,131
481
89
5
0
379,940
5
L
Sun Wukong
8,899
468
92
5
0
372,926
3
L
Scylla
9,167
482
112
6
0
373,931
9
L
Sylvanus
8,026
422
62
3
0
315,830
4
W
Izanami
10,818
569
137
7
0
354,349
4
W
Nu Wa
12,162
640
154
8
0
352,792
4
L
Neith
8,088
426
97
5
0
317,184
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role