Player Matchup

Terra
Terra
DontFarmMyCarry
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,619 Elo+
Party 3
Scylla
Scylla
LcaseTheGreat
Scylla
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
690W - 593L
1,584 Elo+
Solo
Chernobog
Chernobog
Setorfeed
Chernobog
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,775 Elo+
Party 3
Erlang Shen
Erlang Shen
bootyraver
Erlang Shen
Level 23
God Stats
2W - 4L
1,230 SR
Queue Stats
77W - 85L
1,489 Elo+
Party 1
Bellona
Bellona
gruggaming
Bellona
Level 18
God Stats
9W - 14L
1,409 SR
Queue Stats
77W - 87L
1,566 Elo+
Party 1
Team Averages
Level 19
1,428 SR
1,607 Elo+

VS

Team Averages
Level 26
1,468 SR
1,536 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DonkeyShark
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItsTimmur
Cu Chulainn
Level 27
God Stats
19W - 18L
1,278 SR
Queue Stats
476W - 462L
1,609 Elo+
Solo
Janus
Janus
NeiLeif
Janus
Level 21
God Stats
27W - 22L
1,562 SR
Queue Stats
111W - 117L
1,424 Elo+
Solo
Nemesis
Nemesis
Sw4gV1
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,869
562
5,115
7,418
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 1
7,938
567
3,061
4,714
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Setorfeed
Chernobog
15
9 / 0 / 6
8,815
630
11,309
5,410
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
bootyraver
Erlang Shen
13
8 / 3 / 3
8,464
605
7,143
12,187
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
gruggaming
Bellona
12
5 / 3 / 3
7,795
557
6,564
10,243
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 5 / 0
6,058
433
4,610
9,020
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 6 / 1
5,691
407
3,345
10,974
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ItsTimmur
Cu Chulainn
11
3 / 4 / 1
7,249
518
7,138
9,002
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
NeiLeif
Janus
13
3 / 4 / 0
7,783
556
4,206
8,442
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sw4gV1
Nemesis
10
1 / 10 / 2
6,199
443
4,141
11,317
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
28
Kills
8
8
Deaths
29
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
0
0.2
L
0
6
1
0.08
W
3
1
8
7
L
Cu Chulainn
ItsTimmur
Cu Chulainn
3
4
1
0.88
W
3
1
1
3.5
L
Janus
NeiLeif
Janus
3
4
0
0.75
W
Chernobog
Setorfeed
Chernobog
9
0
6
12
L
Nemesis
Sw4gV1
Nemesis
1
10
2
0.2
W
Erlang Shen
bootyraver
Erlang Shen
8
3
3
3.17
W
Bellona
gruggaming
Bellona
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,192
Damage
23,440
39,972
Taken
48,755
23,465
Mitigated
18,099
13,248
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,610
1,933
0
1,530
9,020
2,288
0
2,895
6,125
0
32,500
L
3,345
284
0
648
10,974
4,344
0
2,301
8,673
19,081
0
W
5,115
696
730
3,024
7,418
3,974
629
1,551
5,867
25,270
0
L
Cu Chulainn
ItsTimmur
Cu Chulainn
7,138
1,667
0
2,744
9,002
6,202
503
0
8,657
0
33,691
W
3,061
201
0
670
4,714
1,433
0
1,521
3,193
43,132
0
L
Janus
NeiLeif
Janus
4,206
284
0
494
8,442
2,319
94
2,731
5,523
43,701
0
W
Chernobog
Setorfeed
Chernobog
11,309
7,299
0
3,415
5,410
3,497
2,448
1,794
3,616
6,205
49,197
L
Nemesis
Sw4gV1
Nemesis
4,141
1,630
0
1,255
11,317
2,946
81
998
10,078
0
20,234
W
Erlang Shen
bootyraver
Erlang Shen
7,143
3,727
0
1,984
12,187
5,352
202
2,685
9,402
0
35,493
W
Bellona
gruggaming
Bellona
6,564
1,849
0
3,425
10,243
9,209
756
0
9,829
0
28,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
32,980
374
Minions Killed
303
0
Camps Cleared
0
1,387,000
Distance Traveled
1,253,122
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,058
433
62
4
0
238,060
3
L
Ymir
5,691
407
31
2
0
241,168
0
W
Terra
7,869
562
39
3
0
293,425
6
L
Cu Chulainn
7,249
518
75
5
0
255,520
2
W
Scylla
7,938
567
91
7
0
262,938
4
L
Janus
7,783
556
93
7
0
267,620
1
W
Chernobog
8,815
630
119
9
0
250,616
2
L
Nemesis
6,199
443
42
3
0
250,754
0
W
Erlang Shen
8,464
605
64
5
0
280,812
0
W
Bellona
7,795
557
61
4
0
299,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role