Player Matchup

Set
Set
Fearful_Zenitsu
Set
Level 47
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 3
Cthulhu
Cthulhu
Fearless_Nomu
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,557 Elo+
Party 3
Nu Wa
Nu Wa
IrenexLarcade
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
Semaj1Almighty
Rama
Level 109
God Stats
4W - 7L
1,295 SR
Queue Stats
353W - 385L
1,536 Elo+
Party 2
Loki
Loki
Tragikk_Shr0ud
Loki
Level 104
God Stats
17W - 12L
1,794 SR
Queue Stats
319W - 366L
1,691 Elo+
Party 2
Team Averages
Level 86
1,563 SR
1,584 Elo+

VS

Team Averages
Level 115
1,467 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
POW Skadi
Sol
Level 99
God Stats
6W - 8L
1,207 SR
Queue Stats
49W - 46L
1,494 Elo+
Party 1
Cerberus
Cerberus
StopLaughin
Cerberus
Level 66
God Stats
17W - 18L
1,684 SR
Queue Stats
192W - 174L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
goldenpass723
Baron Samedi
Level 145
God Stats
16W - 13L
1,445 SR
Queue Stats
245W - 227L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,611
468
2,029
7,974
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
9
1 / 3 / 3
5,735
478
3,380
8,630
3,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 3 / 0
5,564
464
4,256
5,359
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 4 / 1
6,178
515
3,107
8,076
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 0
6,262
522
4,187
6,292
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 0 / 3
6,954
580
2,717
4,522
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
 
Izanami
11
2 / 2 / 8
6,480
540
7,081
6,779
2,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 2
6,871
573
4,675
7,767
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
StopLaughin
Cerberus
11
1 / 2 / 1
6,188
516
3,897
6,823
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
goldenpass723
Baron Samedi
11
3 / 2 / 4
6,632
553
4,565
4,503
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
14
14
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
3
6.5
W
Izanami
 
Izanami
2
2
8
3
L
1
3
0
0.33
L
Cthulhu
1
3
3
0.83
L
0
3
0
0
W
3
1
2
4
L
3
4
1
0.88
W
Cerberus
StopLaughin
Cerberus
1
2
1
0.75
L
2
1
0
2
W
Baron Samedi
goldenpass723
Baron Samedi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,959
Damage
22,935
36,331
Taken
30,394
11,951
Mitigated
14,096
9,587
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,717
1,938
0
1,132
4,522
2,845
204
830
3,582
6,822
31,352
W
Izanami
 
Izanami
7,081
5,131
0
1,600
6,779
2,056
0
1,683
5,058
0
40,479
L
2,029
937
0
2,376
7,974
2,711
0
1,823
6,101
0
24,810
L
Cthulhu
3,380
388
227
1,260
8,630
3,063
0
2,453
6,177
16,747
0
L
4,256
925
147
1,288
5,359
1,638
0
2,762
2,597
25,969
0
W
4,675
1,559
0
4,882
7,767
2,156
1,154
2,214
5,302
44,203
0
L
3,107
2,357
0
2,392
8,076
1,874
0
2,807
5,269
0
27,411
W
Cerberus
StopLaughin
Cerberus
3,897
723
0
3,027
6,823
4,239
132
369
6,039
27,482
0
L
4,187
1,592
0
1,897
6,292
2,665
210
3,092
2,897
0
29,368
W
Baron Samedi
goldenpass723
Baron Samedi
4,565
613
253
1,582
4,503
2,800
0
2,132
2,339
21,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
33,125
250
Minions Killed
349
0
Camps Cleared
0
1,095,138
Distance Traveled
1,072,012
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,954
580
74
6
0
235,964
1
W
Izanami
6,480
540
77
6
0
205,056
7
L
Set
5,611
468
51
4
0
241,335
0
L
Cthulhu
5,735
478
39
3
0
252,059
5
L
Nu Wa
5,564
464
61
5
0
189,160
1
W
Sol
6,871
573
90
8
0
206,988
0
L
Rama
6,178
515
42
4
0
188,132
2
W
Cerberus
6,188
516
73
6
0
199,840
4
L
Loki
6,262
522
57
5
0
224,452
3
W
Baron Samedi
6,632
553
35
3
0
224,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role