Player Matchup

Hera
Hera
Bootyhunter7120
Hera
Level 15
God Stats
18W - 11L
1,757 SR
Queue Stats
42W - 31L
1,723 Elo+
Solo
Pele
Pele
Ech94
Pele
Level 26
God Stats
8W - 6L
1,871 SR
Queue Stats
448W - 451L
1,379 Elo+
Solo
Chang'e
Chang'e
Elmasquemea
Chang'e
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
GhostCheesecake
Sun Wukong
Level 21
God Stats
17W - 15L
1,714 SR
Queue Stats
17W - 19L
1,638 Elo+
Solo
Ymir
Ymir
emrose27
Ymir
Level 24
God Stats
5W - 6L
1,420 SR
Queue Stats
6W - 20L
1,220 Elo+
Solo
Team Averages
Level 23
1,652 SR
1,486 Elo+

VS

Team Averages
Level 17
1,500 SR
1,397 Elo+
The Morrigan
The Morrigan
Death__Senpai_
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,500 Elo+
Party 1
Ullr
Ullr
XJellyImmortal
Ullr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 59L
1,289 Elo+
Solo
Hel
Hel
XxOnDeadsScopexX
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,198 Elo+
Solo
Neith
Neith
krento_86
Neith
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Nox
Nox
michaeljgrace72
Nox
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 62L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 22
10,847
1,085
9,661
7,569
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
Ech94
Pele
18
9 / 2 / 23
10,899
1,090
18,980
11,246
4,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Elmasquemea
Chang'e
19
13 / 0 / 25
12,553
1,255
26,021
10,428
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GhostCheesecake
Sun Wukong
17
7 / 1 / 20
10,770
1,077
8,334
8,752
7,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
5 / 0 / 29
12,399
1,240
8,137
9,354
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Death__Senpai_
The Morrigan
14
0 / 13 / 1
8,184
818
4,550
12,884
5,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 6 / 1
10,108
1,011
12,752
17,788
7,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 6 / 2
9,295
930
9,593
16,360
7,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
krento_86
Neith
14
0 / 10 / 2
8,378
838
7,518
19,201
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 7 / 1
8,225
823
5,966
12,949
10,078
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
12
41
Kills
5
5
Deaths
42
119
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
22
9
L
The Morrigan
Death__Senpai_
The Morrigan
0
13
1
0.04
W
Pele
Ech94
Pele
9
2
23
10.25
W
Chang'e
Elmasquemea
Chang'e
13
0
25
25.5
W
Sun Wukong
GhostCheesecake
Sun Wukong
7
1
20
17
L
4
6
1
0.75
L
1
6
2
0.33
W
Ymir
5
0
29
19.5
L
Neith
krento_86
Neith
0
10
2
0.1
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,133
Damage
40,379
47,349
Taken
79,182
30,397
Mitigated
36,656
19,674
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,661
4,848
0
1,142
7,569
4,562
0
2,665
4,904
29,649
0
L
The Morrigan
Death__Senpai_
The Morrigan
4,550
2,208
0
103
12,884
5,024
0
8,368
4,473
16,757
94
W
Pele
Ech94
Pele
18,980
5,986
0
2,767
11,246
4,185
0
4,286
6,960
0
25,904
W
Chang'e
Elmasquemea
Chang'e
26,021
3,354
7,768
6,019
10,428
4,743
0
4,499
5,929
56,753
0
W
Sun Wukong
GhostCheesecake
Sun Wukong
8,334
1,681
0
584
8,752
7,209
0
3,982
4,770
0
22,317
L
12,752
8,097
68
1,910
17,788
7,202
0
9,705
8,083
0
20,131
L
9,593
721
3,022
2,710
16,360
7,099
0
10,641
5,719
42,503
0
W
Ymir
8,137
2,347
0
1,394
9,354
9,698
0
4,740
4,614
22,967
0
L
Neith
krento_86
Neith
7,518
5,433
0
2,062
19,201
7,253
0
8,599
10,602
0
22,961
L
5,966
280
0
163
12,949
10,078
0
6,463
6,486
11,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,468
Gold Earned
44,190
180
Minions Killed
147
3
Camps Cleared
3
941,726
Distance Traveled
662,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,847
1,085
50
5
0
138,676
0
L
The Morrigan
8,184
818
19
2
0
106,443
0
W
Pele
10,899
1,090
14
1
1
212,438
0
W
Chang'e
12,553
1,255
64
6
1
203,136
0
W
Sun Wukong
10,770
1,077
20
2
0
194,153
0
L
Ullr
10,108
1,011
10
1
0
150,901
0
L
Hel
9,295
930
88
9
1
170,719
0
W
Ymir
12,399
1,240
32
3
1
193,323
0
L
Neith
8,378
838
15
2
2
124,455
0
L
Nox
8,225
823
15
2
0
110,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role