Player Matchup

Agni
Agni
BALLERSKILZZZ
Agni
Level 129
God Stats
11W - 7L
1,308 SR
Queue Stats
114W - 106L
1,485 Elo+
Party 2
Tyr
Tyr
Bspa-_-
Tyr
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 97L
1,521 Elo+
Party 2
Arachne
Arachne
InfamousBurr
Arachne
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 139L
1,559 Elo+
Party 2
Fenrir
Fenrir
JakeGoodOkYes
Fenrir
Level 103
God Stats
5W - 0L
1,500 SR
Queue Stats
180W - 143L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
Strats180
Danzaburou
Level 15
God Stats
5W - 7L
1,485 SR
Queue Stats
18W - 19L
1,473 Elo+
Party 2
Team Averages
Level 88
1,459 SR
1,502 Elo+

VS

Team Averages
Level 79
1,531 SR
1,565 Elo+
King Arthur
King Arthur
CerberuS8156
King Arthur
Level 147
God Stats
15W - 14L
1,464 SR
Queue Stats
111W - 122L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
FlamingPhaser
Cabrakan
Level 124
God Stats
2W - 6L
1,500 SR
Queue Stats
69W - 74L
1,678 Elo+
Party 1
Loki
Loki
World Bravo
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,539 Elo+
Party 1
Hel
Hel
World Onlock
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 216L
1,688 Elo+
Party 1
Izanami
Izanami
iStay Rusty
Izanami
Level 65
God Stats
6W - 3L
1,691 SR
Queue Stats
388W - 386L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
8,508
709
7,531
5,472
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
13
0 / 0 / 0
7,282
607
2,820
9,306
5,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
InfamousBurr
Arachne
13
8 / 1 / 6
8,072
673
7,178
6,886
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 4
7,058
588
4,369
7,182
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Strats180
Danzaburou
10
2 / 1 / 4
6,226
519
2,255
2,994
831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CerberuS8156
King Arthur
13
0 / 0 / 0
7,277
606
5,922
5,616
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
FlamingPhaser
Cabrakan
9
0 / 4 / 3
5,876
490
1,561
7,682
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
5,828
486
1,436
8,758
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 0
6,769
564
3,229
10,004
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iStay Rusty
Izanami
10
3 / 4 / 0
6,228
519
2,985
5,987
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
4
4
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Tyr
0
0
0
0
L
King Arthur
CerberuS8156
King Arthur
0
0
0
0
L
Cabrakan
FlamingPhaser
Cabrakan
0
4
3
0.38
W
Arachne
InfamousBurr
Arachne
8
1
6
11
W
3
1
4
5
W
Danzaburou
Strats180
Danzaburou
2
1
4
4
L
0
4
0
0
L
1
6
0
0.17
L
Izanami
iStay Rusty
Izanami
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,153
Damage
15,133
31,840
Taken
38,047
14,231
Mitigated
15,443
12,932
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,531
614
0
1,031
5,472
1,805
0
2,359
2,917
53,675
0
W
Tyr
2,820
525
0
4,558
9,306
5,206
0
0
8,706
0
44,987
L
King Arthur
CerberuS8156
King Arthur
5,922
815
0
2,733
5,616
4,108
0
0
5,616
0
50,029
L
Cabrakan
FlamingPhaser
Cabrakan
1,561
174
0
1,247
7,682
4,667
96
213
7,429
10,502
0
W
Arachne
InfamousBurr
Arachne
7,178
4,534
0
4,367
6,886
2,268
210
414
6,460
0
41,140
W
4,369
1,009
0
1,864
7,182
4,121
380
1,264
5,874
0
24,126
W
Danzaburou
Strats180
Danzaburou
2,255
765
0
1,112
2,994
831
532
501
2,493
0
25,169
L
1,436
227
0
2,646
8,758
2,397
0
881
7,839
0
31,028
L
3,229
47
262
3,565
10,004
2,557
0
5,218
4,487
36,584
0
L
Izanami
iStay Rusty
Izanami
2,985
1,815
0
1,028
5,987
1,714
693
794
5,145
0
34,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
31,978
383
Minions Killed
372
0
Camps Cleared
0
1,214,789
Distance Traveled
1,087,459
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,508
709
107
9
0
248,848
2
W
Tyr
7,282
607
113
9
0
227,999
2
L
King Arthur
7,277
606
119
10
0
221,435
2
L
Cabrakan
5,876
490
21
2
0
203,924
5
W
Arachne
8,072
673
76
6
0
289,640
2
W
Fenrir
7,058
588
39
3
0
236,574
4
W
Danzaburou
6,226
519
48
4
0
211,728
0
L
Loki
5,828
486
71
6
0
236,829
3
L
Hel
6,769
564
77
6
0
215,037
1
L
Izanami
6,228
519
84
7
0
210,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role