Player Matchup

Chaac
Chaac
Monstrer
Chaac
Level 86
God Stats
9W - 5L
1,674 SR
Queue Stats
172W - 238L
1,768 Elo+
Party 1
Ah Puch
Ah Puch
chiforillo
Ah Puch
Level 121
God Stats
56W - 48L
1,498 SR
Queue Stats
355W - 483L
1,619 Elo+
Party 1
Izanami
Izanami
sabroneitor
Izanami
Level 61
God Stats
5W - 11L
1,509 SR
Queue Stats
180W - 264L
1,317 Elo+
Party 1
Team Averages
Level 89
1,561 SR
1,568 Elo+

VS

Team Averages
Level 64
1,568 SR
1,528 Elo+
Bellona
Bellona
MexicanLoco4530
Bellona
Level 8
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
My Knives Only
Osiris
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 132L
1,561 Elo+
Party 2
Nike
Nike
Potatobaconsoup
Nike
Level 106
God Stats
18W - 18L
1,701 SR
Queue Stats
405W - 449L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Monstrer
Chaac
14
3 / 5 / 11
11,182
658
13,552
19,773
26,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
chiforillo
Ah Puch
16
9 / 3 / 5
12,809
753
22,339
15,224
7,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
sabroneitor
Izanami
14
4 / 3 / 5
11,529
678
13,826
11,097
3,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
9,332
549
4,948
19,514
8,825
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 6 / 6
11,553
680
15,737
19,931
19,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
7 / 3 / 3
11,443
673
13,284
23,467
18,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
16
Kills
11
11
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Chaac
Monstrer
Chaac
3
5
11
1.7
L
4
6
6
1.17
L
7
3
3
2.83
W
Ah Puch
chiforillo
Ah Puch
9
3
5
3.83
W
Izanami
sabroneitor
Izanami
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,717
Damage
33,969
46,094
Taken
62,912
37,672
Mitigated
46,963
19,432
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,948
1,573
0
248
19,514
8,825
481
5,763
13,751
0
20,720
W
Chaac
Monstrer
Chaac
13,552
2,395
464
5,792
19,773
26,626
327
609
19,164
2,244
35,158
L
15,737
5,364
410
1,008
19,931
19,828
675
8,402
11,529
4,047
40,755
L
13,284
2,719
1,019
2,823
23,467
18,310
526
8,727
14,740
281
62,733
W
Ah Puch
chiforillo
Ah Puch
22,339
600
1,987
6,954
15,224
7,263
1,290
323
14,901
71,577
0
W
Izanami
sabroneitor
Izanami
13,826
9,042
686
3,549
11,097
3,783
2,108
549
10,548
0
51,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
32,328
190
Minions Killed
165
0
Camps Cleared
0
823,193
Distance Traveled
920,731
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,332
549
28
2
0
293,786
0
W
Chaac
11,182
658
34
2
0
298,258
4
L
Osiris
11,553
680
47
3
0
307,015
1
L
Nike
11,443
673
90
5
0
319,930
2
W
Ah Puch
12,809
753
94
6
0
257,898
2
W
Izanami
11,529
678
62
4
0
267,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role