Player Matchup

Kali
Kali
DxrIing
Kali
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
LaPulgà
Anhur
Level 53
God Stats
22W - 17L
1,774 SR
Queue Stats
545W - 545L
1,540 Elo+
Solo
Ra
Ra
LitRedRanger
Ra
Level 157
God Stats
1W - 11L
1,183 SR
Queue Stats
130W - 150L
1,642 Elo+
Party 2
Osiris
Osiris
Terp Train
Osiris
Level 121
God Stats
0W - 1L
1,770 SR
Queue Stats
8W - 11L
1,611 Elo+
Party 2
Aphrodite
Aphrodite
TheSilkinson
Aphrodite
Level 48
God Stats
32W - 21L
1,714 SR
Queue Stats
62W - 70L
1,614 Elo+
Party 2
Team Averages
Level 104
1,588 SR
1,581 Elo+

VS

Team Averages
Level 114
1,595 SR
1,739 Elo+
Ra
Ra
BoogieJonesJr
Ra
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 12L
1,727 Elo+
Party 1
Set
Set
Cagdup
Set
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,868 Elo+
Party 1
Cthulhu
Cthulhu
CyLiXDR3W
Cthulhu
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 157L
1,691 Elo+
Solo
Ao Kuang
Ao Kuang
N Blayde
Ao Kuang
Level 147
God Stats
4W - 2L
1,759 SR
Queue Stats
26W - 20L
1,727 Elo+
Party 1
Danzaburou
Danzaburou
Winter81
Danzaburou
Level 24
God Stats
4W - 2L
1,716 SR
Queue Stats
16W - 17L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DxrIing
Kali
9
1 / 3 / 0
5,356
487
2,576
7,222
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
LaPulgà
Anhur
9
0 / 2 / 1
4,713
428
4,070
8,492
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
6,030
548
1,189
4,362
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Terp Train
Osiris
10
1 / 5 / 0
5,812
528
3,153
6,884
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
TheSilkinson
Aphrodite
9
1 / 3 / 1
5,391
490
1,798
6,895
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,602
600
3,313
5,175
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Cagdup
Set
12
7 / 1 / 1
6,851
623
6,362
8,163
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
CyLiXDR3W
Cthulhu
10
0 / 1 / 5
6,060
551
6,014
5,251
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
N Blayde
Ao Kuang
12
4 / 1 / 4
6,547
595
5,548
8,287
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Winter81
Danzaburou
9
3 / 1 / 1
6,326
575
2,802
4,650
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
16
16
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Set
Cagdup
Set
7
1
1
7.5
W
Cthulhu
CyLiXDR3W
Cthulhu
0
1
5
2.5
L
Kali
DxrIing
Kali
1
3
0
0.33
L
Anhur
LaPulgà
Anhur
0
2
1
0.25
L
1
3
0
0.33
W
Ao Kuang
N Blayde
Ao Kuang
4
1
4
6
L
Osiris
Terp Train
Osiris
1
5
0
0.2
L
Aphrodite
TheSilkinson
Aphrodite
1
3
1
0.5
W
Danzaburou
Winter81
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,786
Damage
24,039
33,855
Taken
31,526
15,652
Mitigated
12,880
11,223
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,313
196
469
2,693
5,175
1,772
808
234
4,785
41,870
0
W
Set
Cagdup
Set
6,362
2,361
0
2,771
8,163
5,263
216
976
7,139
0
37,083
W
Cthulhu
CyLiXDR3W
Cthulhu
6,014
254
145
1,568
5,251
2,050
0
649
4,602
24,783
0
L
Kali
DxrIing
Kali
2,576
1,033
0
1,042
7,222
3,918
0
3,739
3,431
6,861
21,385
L
Anhur
LaPulgà
Anhur
4,070
1,587
0
2,505
8,492
2,373
0
4,399
4,093
0
19,764
L
1,189
51
0
1,359
4,362
1,556
0
2,315
1,961
33,578
0
W
Ao Kuang
N Blayde
Ao Kuang
5,548
868
0
4,770
8,287
2,458
1,016
295
7,914
32,464
0
L
Osiris
Terp Train
Osiris
3,153
629
0
1,360
6,884
5,062
0
1,674
5,150
3,335
21,296
L
Aphrodite
TheSilkinson
Aphrodite
1,798
208
2,191
2,766
6,895
2,743
0
2,510
4,345
20,686
0
W
Danzaburou
Winter81
Danzaburou
2,802
935
0
1,301
4,650
1,337
37
1,089
3,561
0
26,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
32,386
268
Minions Killed
319
0
Camps Cleared
0
976,321
Distance Traveled
1,029,726
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,602
600
91
8
0
208,314
2
W
Set
6,851
623
67
6
0
188,833
3
W
Cthulhu
6,060
551
40
4
0
229,062
4
L
Kali
5,356
487
60
5
0
208,451
1
L
Anhur
4,713
428
41
4
0
169,997
1
L
Ra
6,030
548
83
8
0
198,225
1
W
Ao Kuang
6,547
595
66
6
0
209,783
2
L
Osiris
5,812
528
50
5
0
202,457
2
L
Aphrodite
5,391
490
34
3
0
197,191
0
W
Danzaburou
6,326
575
55
5
0
193,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role