Player Matchup

Baron Samedi
Baron Samedi
Damizz
Baron Samedi
Level 146
God Stats
1W - 1L
1,298 SR
Queue Stats
58W - 38L
1,253 Elo+
Party 3
Xbalanque
Xbalanque
GuHard
Xbalanque
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,740 Elo+
Party 1
Hercules
Hercules
JoseFour
Hercules
Level 149
God Stats
2W - 0L
1,285 SR
Queue Stats
59W - 41L
1,414 Elo+
Party 3
Athena
Athena
Mellinoe
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Misrra
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 146
1,417 SR
1,481 Elo+

VS

Team Averages
Level 153
1,569 SR
1,518 Elo+
Tyr
Tyr
Bokita
Tyr
Level 160
God Stats
3W - 7L
1,844 SR
Queue Stats
263W - 198L
1,514 Elo+
Party 2
Olorun
Olorun
Hykuo
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 77L
1,444 Elo+
Party 2
Artemis
Artemis
Shull14
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
chiminito
Mercury
Level 126
God Stats
3W - 10L
1,500 SR
Queue Stats
785W - 812L
1,477 Elo+
Solo
Ra
Ra
zBuggs
Ra
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 156L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Damizz
Baron Samedi
20
11 / 3 / 21
14,300
841
26,782
16,580
14,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
GuHard
Xbalanque
20
6 / 6 / 19
12,702
747
19,977
17,856
8,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
JoseFour
Hercules
20
2 / 3 / 20
11,929
702
14,762
22,536
25,948
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Mellinoe
Athena
18
1 / 5 / 18
12,087
711
6,921
20,747
25,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Misrra
Anhur
20
15 / 6 / 13
14,120
831
21,283
20,178
9,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Bokita
Tyr
20
4 / 5 / 13
12,988
764
11,665
28,247
30,980
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Hykuo
Olorun
17
0 / 10 / 8
10,188
599
7,828
21,164
11,386
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Shull14
Artemis
20
11 / 6 / 4
13,096
770
21,758
13,246
6,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
chiminito
Mercury
17
3 / 9 / 10
11,057
650
11,771
18,396
6,472
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
20
5 / 5 / 13
12,370
728
23,011
16,420
7,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
71
35
Kills
23
23
Deaths
35
91
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tyr
Bokita
Tyr
4
5
13
2.1
W
Baron Samedi
Damizz
Baron Samedi
11
3
21
7.17
W
Xbalanque
GuHard
Xbalanque
6
6
19
2.58
L
Olorun
Hykuo
Olorun
0
10
8
0.4
W
Hercules
JoseFour
Hercules
2
3
20
4
W
Athena
Mellinoe
Athena
1
5
18
2
W
Anhur
Misrra
Anhur
15
6
13
3.58
L
Artemis
Shull14
Artemis
11
6
4
2.17
L
Mercury
chiminito
Mercury
3
9
10
0.89
L
Ra
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,725
Damage
76,033
97,897
Taken
97,473
84,756
Mitigated
62,672
44,644
Healing
38,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Bokita
Tyr
11,665
639
1,104
7,393
28,247
30,980
73
11,058
16,568
0
24,692
W
Baron Samedi
Damizz
Baron Samedi
26,782
2,559
8,610
6,768
16,580
14,700
1,055
4,774
11,806
48,361
0
W
Xbalanque
GuHard
Xbalanque
19,977
8,718
579
4,089
17,856
8,699
2,205
5,052
12,804
0
47,840
L
Olorun
Hykuo
Olorun
7,828
4,253
1,944
2,912
21,164
11,386
0
7,656
13,298
17,571
0
W
Hercules
JoseFour
Hercules
14,762
1,949
1,964
9,924
22,536
25,948
162
6,960
15,576
397
23,073
W
Athena
Mellinoe
Athena
6,921
2,193
2,173
3,286
20,747
25,652
0
7,430
13,317
13,417
0
W
Anhur
Misrra
Anhur
21,283
9,743
1,601
5,650
20,178
9,757
3,178
6,623
13,555
0
51,882
L
Artemis
Shull14
Artemis
21,758
8,564
1,945
1,764
13,246
6,058
780
4,839
8,185
0
32,247
L
Mercury
chiminito
Mercury
11,771
3,204
2,178
2,007
18,396
6,472
780
6,330
11,786
0
22,325
L
Ra
23,011
1,614
11,490
5,992
16,420
7,776
335
2,776
13,536
57,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,138
Gold Earned
59,699
184
Minions Killed
153
0
Camps Cleared
0
1,461,521
Distance Traveled
1,448,175
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,988
764
30
2
0
332,485
0
W
Baron Samedi
14,300
841
52
3
0
297,555
0
W
Xbalanque
12,702
747
46
3
0
283,005
1
L
Olorun
10,188
599
25
1
0
232,799
0
W
Hercules
11,929
702
16
1
0
318,207
0
W
Athena
12,087
711
14
1
0
294,539
2
W
Anhur
14,120
831
56
3
0
268,215
0
L
Artemis
13,096
770
28
2
0
237,097
4
L
Mercury
11,057
650
22
1
0
330,603
5
L
Ra
12,370
728
48
3
0
315,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role