Player Matchup

Danzaburou
Danzaburou
ShunnedBranch28
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,351 Elo+
Party 1
Neith
Neith
WHITEASUCANBE
Neith
Level 27
God Stats
47W - 35L
1,701 SR
Queue Stats
80W - 75L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
poppNshotzz
Sun Wukong
Level 22
God Stats
15W - 9L
1,543 SR
Queue Stats
61W - 65L
1,380 Elo+
Party 1
Team Averages
Level 20
1,581 SR
1,432 Elo+

VS

Team Averages
Level 37
1,385 SR
1,300 Elo+
Serqet
Serqet
Dizmolize
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,213 Elo+
Party 2
Awilix
Awilix
KillaKilluaa
Awilix
Level 27
God Stats
11W - 14L
1,155 SR
Queue Stats
67W - 82L
1,213 Elo+
Party 2
Cthulhu
Cthulhu
LIL_RAIDER_714
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 162L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ShunnedBranch28
Danzaburou
16
12 / 3 / 6
12,502
962
15,544
12,530
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 7 / 8
9,891
761
8,382
10,037
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
poppNshotzz
Sun Wukong
12
2 / 6 / 10
9,456
727
5,889
10,144
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dizmolize
Serqet
11
1 / 7 / 10
8,700
669
2,742
11,370
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
14
13 / 7 / 3
10,627
817
13,051
15,111
6,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 9
9,192
707
7,461
12,499
15,579
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
19
Kills
16
16
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
Dizmolize
Serqet
1
7
10
0.86
L
Awilix
13
7
3
2.07
L
2
5
9
1.3
W
Danzaburou
ShunnedBranch28
Danzaburou
12
3
6
5
W
5
7
8
1.29
W
Sun Wukong
poppNshotzz
Sun Wukong
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,815
Damage
23,254
32,711
Taken
38,980
15,983
Mitigated
25,593
6,771
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Dizmolize
Serqet
2,742
675
0
0
11,370
4,012
0
0
11,295
0
11,028
L
Awilix
13,051
5,222
0
2,079
15,111
6,002
660
0
14,861
0
29,834
L
7,461
607
195
1,069
12,499
15,579
127
0
12,379
18,183
0
W
Danzaburou
ShunnedBranch28
Danzaburou
15,544
8,345
0
4,484
12,530
4,300
1,924
3,577
8,191
0
68,433
W
8,382
3,971
0
1,637
10,037
3,732
1,214
2,334
7,601
0
31,293
W
Sun Wukong
poppNshotzz
Sun Wukong
5,889
1,418
0
650
10,144
7,951
552
1,614
8,307
0
13,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
28,519
149
Minions Killed
72
0
Camps Cleared
0
637,311
Distance Traveled
615,807
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,700
669
20
2
0
183,750
1
L
Awilix
10,627
817
23
2
0
222,316
0
L
Cthulhu
9,192
707
29
2
0
209,741
0
W
Danzaburou
12,502
962
88
7
0
230,673
1
W
Neith
9,891
761
45
3
0
178,151
0
W
Sun Wukong
9,456
727
16
1
0
228,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role