Player Matchup

Artemis
Artemis
Bunkinator99
Artemis
Level 24
God Stats
8W - 6L
1,952 SR
Queue Stats
30W - 33L
1,461 Elo+
Party 2
Da Ji
Da Ji
CabbageDwarf
Da Ji
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 2
Achilles
Achilles
Grim mudboi
Achilles
Level 89
God Stats
1W - 1L
1,272 SR
Queue Stats
23W - 20L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
GristlySphere
Nu Wa
Level 100
God Stats
2W - 1L
1,746 SR
Queue Stats
37W - 40L
1,461 Elo+
Party 2
Bacchus
Bacchus
RagingTaco99
Bacchus
Level 59
God Stats
6W - 9L
1,746 SR
Queue Stats
31W - 37L
1,461 Elo+
Party 2
Team Averages
Level 64
1,643 SR
1,483 Elo+

VS

Team Averages
Level 37
1,505 SR
1,397 Elo+
Ymir
Ymir
AjitFeetSniffer
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 1
Fenrir
Fenrir
Hugnirr
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
Nefertedi
Zhong Kui
Level 60
God Stats
4W - 5L
1,573 SR
Queue Stats
109W - 108L
1,437 Elo+
Party 1
Ullr
Ullr
Raiddriar
Ullr
Level 22
God Stats
2W - 3L
1,606 SR
Queue Stats
5W - 8L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
SoupJr
Nu Wa
Level 63
God Stats
0W - 4L
1,347 SR
Queue Stats
65W - 71L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bunkinator99
Artemis
11
7 / 3 / 6
7,539
539
10,523
9,386
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 3
7,149
511
7,421
7,482
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Grim mudboi
Achilles
13
4 / 0 / 0
7,535
538
5,084
9,370
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 1 / 8
7,920
566
8,871
5,815
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
RagingTaco99
Bacchus
11
3 / 2 / 8
7,449
532
4,721
7,897
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 4
5,910
422
3,946
11,470
5,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Hugnirr
Fenrir
10
3 / 6 / 0
6,895
493
4,000
12,580
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Nefertedi
Zhong Kui
12
1 / 5 / 0
7,538
538
7,264
12,851
8,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
1 / 3 / 4
6,677
477
4,393
9,808
2,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
SoupJr
Nu Wa
10
0 / 2 / 0
6,076
434
3,890
5,559
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
5
6
Deaths
24
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Artemis
Bunkinator99
Artemis
7
3
6
3.33
W
6
0
3
7.5
W
Achilles
Grim mudboi
Achilles
4
0
0
4
W
4
1
8
8
L
Fenrir
Hugnirr
Fenrir
3
6
0
0.5
L
Zhong Kui
Nefertedi
Zhong Kui
1
5
0
0.2
W
Bacchus
RagingTaco99
Bacchus
3
2
8
3.5
L
Ullr
1
3
4
1
L
Nu Wa
SoupJr
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,620
Damage
23,493
39,950
Taken
52,268
24,012
Mitigated
21,152
12,877
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,946
1,030
0
517
11,470
5,057
0
4,103
7,367
9,793
0
W
Artemis
Bunkinator99
Artemis
10,523
5,423
0
3,357
9,386
2,907
321
2,302
7,058
0
37,121
W
7,421
2,432
0
255
7,482
4,279
356
2,829
4,583
2,419
22,555
W
Achilles
Grim mudboi
Achilles
5,084
558
0
4,586
9,370
9,436
620
4,664
4,626
0
33,481
W
8,871
2,795
0
1,649
5,815
1,836
1,336
2,952
2,727
40,961
0
L
Fenrir
Hugnirr
Fenrir
4,000
1,063
0
4,470
12,580
3,644
0
3,461
9,094
0
34,397
L
Zhong Kui
Nefertedi
Zhong Kui
7,264
1,379
0
5,847
12,851
8,202
98
2,513
9,838
46,750
0
W
Bacchus
RagingTaco99
Bacchus
4,721
494
475
2,555
7,897
5,554
104
1,982
5,856
16,275
0
L
Ullr
4,393
1,578
0
3,454
9,808
2,789
0
2,132
7,676
0
34,856
L
Nu Wa
SoupJr
Nu Wa
3,890
270
0
507
5,559
1,460
0
1,659
3,850
30,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
33,096
250
Minions Killed
298
0
Camps Cleared
0
1,320,255
Distance Traveled
1,164,732
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,910
422
16
1
0
236,516
0
W
Artemis
7,539
539
63
5
0
247,705
2
W
Da Ji
7,149
511
37
3
0
273,128
0
W
Achilles
7,535
538
71
5
0
253,147
1
W
Nu Wa
7,920
566
60
4
0
254,563
0
L
Fenrir
6,895
493
63
5
0
264,780
0
L
Zhong Kui
7,538
538
95
7
0
226,132
0
W
Bacchus
7,449
532
19
1
0
291,712
4
L
Ullr
6,677
477
67
5
0
254,431
0
L
Nu Wa
6,076
434
57
4
0
182,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role