Player Matchup

Kuzenbo
Kuzenbo
FabriVR
Kuzenbo
Level 122
God Stats
8W - 3L
1,742 SR
Queue Stats
207W - 224L
1,482 Elo+
Party 2
Hades
Hades
JorgeSky123
Hades
Level 116
God Stats
2W - 2L
1,307 SR
Queue Stats
122W - 117L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
SedatedJester
Danzaburou
Level 107
God Stats
7W - 5L
1,721 SR
Queue Stats
165W - 131L
1,590 Elo+
Solo
Team Averages
Level 115
1,590 SR
1,543 Elo+

VS

Team Averages
Level 67
1,448 SR
1,349 Elo+
Amaterasu
Amaterasu
Night_Knight25
Amaterasu
Level 48
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
SanedracJ
Danzaburou
Level 108
God Stats
6W - 5L
1,568 SR
Queue Stats
27W - 32L
1,553 Elo+
Solo
Janus
Janus
whyamihere225
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FabriVR
Kuzenbo
13
2 / 1 / 17
9,812
818
6,381
8,270
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
10 / 2 / 7
9,696
808
6,430
6,430
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SedatedJester
Danzaburou
13
8 / 1 / 11
10,311
859
10,429
8,214
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Night_Knight25
Amaterasu
9
0 / 7 / 0
6,882
574
1,279
9,903
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SanedracJ
Danzaburou
10
1 / 5 / 2
7,602
634
7,096
9,427
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 8 / 0
7,419
618
6,654
8,992
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
20
Kills
3
4
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FabriVR
Kuzenbo
2
1
17
10.5
W
10
2
7
6.75
L
Amaterasu
Night_Knight25
Amaterasu
0
7
0
0
L
Danzaburou
SanedracJ
Danzaburou
1
5
2
0.4
W
Danzaburou
SedatedJester
Danzaburou
8
1
11
13.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
15,029
22,914
Taken
28,322
14,605
Mitigated
10,775
7,361
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FabriVR
Kuzenbo
6,381
2,048
0
1,730
8,270
8,366
128
2,275
5,797
22,313
0
W
6,430
523
199
1,835
6,430
3,371
327
689
5,701
26,553
0
L
Amaterasu
Night_Knight25
Amaterasu
1,279
716
0
1,494
9,903
4,619
0
4,403
5,376
0
10,247
L
Danzaburou
SanedracJ
Danzaburou
7,096
2,530
0
1,492
9,427
3,480
0
3,786
5,575
0
34,271
W
Danzaburou
SedatedJester
Danzaburou
10,429
3,395
0
3,597
8,214
2,868
1,037
3,174
4,702
0
41,749
L
6,654
510
0
345
8,992
2,676
15
4,316
4,496
26,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
21,903
144
Minions Killed
133
0
Camps Cleared
0
594,916
Distance Traveled
568,334
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,812
818
23
2
0
192,769
3
W
Hades
9,696
808
54
5
0
190,958
2
L
Amaterasu
6,882
574
23
2
0
198,823
0
L
Danzaburou
7,602
634
61
5
0
191,281
3
W
Danzaburou
10,311
859
67
6
0
211,189
1
L
Janus
7,419
618
49
4
0
178,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role