Player Matchup

Hachiman
Hachiman
Eithyeth
Hachiman
Level 64
God Stats
7W - 6L
1,507 SR
Queue Stats
239W - 187L
1,477 Elo+
Party 1
Thoth
Thoth
HARRIER01
Thoth
Level 105
God Stats
6W - 2L
1,681 SR
Queue Stats
43W - 30L
1,710 Elo+
Solo
Bacchus
Bacchus
ProstatePanic
Bacchus
Level 67
God Stats
50W - 28L
1,405 SR
Queue Stats
276W - 217L
1,500 Elo+
Party 1
Susano
Susano
RandomManGaming
Susano
Level 81
God Stats
2W - 4L
1,742 SR
Queue Stats
373W - 305L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Tolnie
Guan Yu
Level 109
God Stats
6W - 2L
1,742 SR
Queue Stats
104W - 82L
1,560 Elo+
Party 1
Team Averages
Level 85
1,616 SR
1,550 Elo+

VS

Team Averages
Level 81
1,675 SR
1,501 Elo+
Mulan
Mulan
Gula025
Mulan
Level 48
God Stats
18W - 19L
1,708 SR
Queue Stats
465W - 546L
1,411 Elo+
Solo
Izanami
Izanami
J3Omega
Izanami
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,520 Elo+
Party 2
Eset
Eset
PureLithium
Eset
Level 120
God Stats
7W - 3L
1,858 SR
Queue Stats
255W - 271L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
SultanLykos
Sylvanus
Level 83
God Stats
4W - 2L
1,811 SR
Queue Stats
23W - 21L
1,541 Elo+
Party 2
Artio
Artio
wazawaza31
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eithyeth
Hachiman
13
6 / 2 / 3
7,784
599
7,097
6,898
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
HARRIER01
Thoth
12
1 / 4 / 2
7,036
541
2,324
6,087
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
12
4 / 1 / 7
7,669
590
5,951
8,253
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 2 / 5
7,844
603
7,824
10,412
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Tolnie
Guan Yu
13
4 / 0 / 1
7,673
590
8,357
8,747
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gula025
Mulan
9
0 / 4 / 1
5,845
450
1,692
9,022
2,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
J3Omega
Izanami
11
2 / 4 / 0
6,515
501
4,618
8,114
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 4 / 0
8,253
635
8,839
8,459
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SultanLykos
Sylvanus
9
0 / 3 / 2
5,415
417
2,814
8,060
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Artio
10
0 / 3 / 0
5,947
457
3,356
11,313
8,239
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
8
9
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Eithyeth
Hachiman
6
2
3
3.75
L
Mulan
Gula025
Mulan
0
4
1
0.13
W
Thoth
HARRIER01
Thoth
1
4
2
0.5
L
Izanami
J3Omega
Izanami
2
4
0
0.5
W
Bacchus
4
1
7
7.5
L
6
4
0
1.5
W
3
2
5
2.75
L
Sylvanus
SultanLykos
Sylvanus
0
3
2
0.33
W
Guan Yu
Tolnie
Guan Yu
4
0
1
4.5
L
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,553
Damage
21,319
40,397
Taken
44,968
21,733
Mitigated
22,298
14,836
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Eithyeth
Hachiman
7,097
2,909
0
3,894
6,898
1,831
800
1,498
5,400
0
45,465
L
Mulan
Gula025
Mulan
1,692
537
0
1,246
9,022
2,753
0
1,655
7,262
0
29,931
W
Thoth
HARRIER01
Thoth
2,324
106
0
920
6,087
1,794
0
3,578
2,251
37,310
0
L
Izanami
J3Omega
Izanami
4,618
2,880
0
910
8,114
3,959
452
1,798
6,294
2,801
38,249
W
Bacchus
5,951
800
0
1,333
8,253
7,388
0
2,473
5,737
15,607
0
L
8,839
1,378
0
2,071
8,459
2,803
369
2,733
5,530
54,413
0
W
7,824
2,628
0
3,492
10,412
3,448
315
4,370
5,836
0
44,012
L
Sylvanus
SultanLykos
Sylvanus
2,814
729
546
1,550
8,060
4,544
0
1,792
6,247
16,748
0
W
Guan Yu
Tolnie
Guan Yu
8,357
1,709
149
5,048
8,747
7,272
342
3,203
5,544
0
38,853
L
Artio
3,356
634
146
4,208
11,313
8,239
0
0
10,938
29,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,006
Gold Earned
31,975
352
Minions Killed
324
0
Camps Cleared
0
1,221,111
Distance Traveled
1,180,935
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,784
599
98
8
0
214,041
4
L
Mulan
5,845
450
57
4
0
244,578
0
W
Thoth
7,036
541
80
6
0
207,385
2
L
Izanami
6,515
501
77
6
0
209,276
1
W
Bacchus
7,669
590
16
1
0
264,461
2
L
Eset
8,253
635
103
8
0
237,601
3
W
Susano
7,844
603
85
7
0
271,358
0
L
Sylvanus
5,415
417
31
2
0
252,619
2
W
Guan Yu
7,673
590
73
6
0
263,866
1
L
Artio
5,947
457
56
4
0
236,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role