Player Matchup

Aphrodite
Aphrodite
ANGE1MAK3R
Aphrodite
Level 8
God Stats
33W - 24L
1,685 SR
Queue Stats
40W - 32L
1,677 Elo+
Party 1
Merlin
Merlin
D Threat
Merlin
Level 42
God Stats
215W - 226L
1,644 SR
Queue Stats
220W - 229L
1,620 Elo+
Party 1
Ares
Ares
Heat20100
Ares
Level 5
God Stats
24W - 5L
2,093 SR
Queue Stats
24W - 5L
1,992 Elo+
Party 1
Danzaburou
Danzaburou
JRo09
Danzaburou
Level 67
God Stats
51W - 26L
2,032 SR
Queue Stats
678W - 685L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
Kommociann
Baron Samedi
Level 27
God Stats
30W - 24L
1,771 SR
Queue Stats
377W - 428L
1,593 Elo+
Party 1
Team Averages
Level 30
1,845 SR
1,707 Elo+

VS

Team Averages
Level 18
1,569 SR
1,616 Elo+
Raijin
Raijin
ConriSpirit
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 75L
1,629 Elo+
Solo
Hercules
Hercules
Diamato
Hercules
Level 29
God Stats
5W - 7L
1,696 SR
Queue Stats
60W - 67L
1,698 Elo+
Solo
Agni
Agni
Ecuamark
Agni
Level 17
God Stats
0W - 1L
1,648 SR
Queue Stats
19W - 25L
1,593 Elo+
Solo
Izanami
Izanami
Jokeri81
Izanami
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 68L
1,500 Elo+
Solo
Fenrir
Fenrir
OgSkiRock
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ANGE1MAK3R
Aphrodite
17
0 / 3 / 17
10,878
907
5,789
7,915
7,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
D Threat
Merlin
20
13 / 0 / 12
13,515
1,126
38,609
9,838
4,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
19
4 / 5 / 18
12,744
1,062
8,681
18,983
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JRo09
Danzaburou
20
16 / 1 / 17
14,644
1,220
32,525
15,715
7,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Kommociann
Baron Samedi
19
3 / 0 / 21
12,155
1,013
16,129
15,134
13,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
1 / 12 / 6
10,522
877
14,642
22,485
7,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Diamato
Hercules
16
2 / 2 / 5
11,007
917
12,950
42,620
38,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
17
2 / 16 / 4
10,806
901
14,358
24,369
9,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jokeri81
Izanami
17
3 / 1 / 5
11,225
935
7,542
6,502
2,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
OgSkiRock
Fenrir
16
1 / 5 / 5
10,477
873
4,389
12,388
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
34
36
Kills
9
9
Deaths
36
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ANGE1MAK3R
Aphrodite
0
3
17
2.83
L
Raijin
1
12
6
0.33
W
Merlin
D Threat
Merlin
13
0
12
19
L
Hercules
Diamato
Hercules
2
2
5
2.25
L
Agni
2
16
4
0.25
W
Ares
4
5
18
2.6
W
Danzaburou
JRo09
Danzaburou
16
1
17
24.5
L
Izanami
Jokeri81
Izanami
3
1
5
5.5
W
Baron Samedi
Kommociann
Baron Samedi
3
0
21
13.5
L
Fenrir
OgSkiRock
Fenrir
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,733
Damage
53,881
67,585
Taken
108,364
52,525
Mitigated
63,080
22,329
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ANGE1MAK3R
Aphrodite
5,789
144
5,448
2,439
7,915
7,538
0
2,923
4,909
14,756
0
L
Raijin
14,642
1,866
781
2,243
22,485
7,779
0
17,465
5,020
36,803
0
W
Merlin
D Threat
Merlin
38,609
475
0
0
9,838
4,955
0
5,395
4,222
72,574
0
L
Hercules
Diamato
Hercules
12,950
4,106
642
13,873
42,620
38,312
0
28,998
13,622
0
20,206
L
Agni
14,358
82
0
0
24,369
9,311
0
13,834
10,535
33,699
0
W
Ares
8,681
822
0
835
18,983
18,990
0
4,720
10,434
28,975
0
W
Danzaburou
JRo09
Danzaburou
32,525
16,411
0
7,052
15,715
7,994
0
6,591
8,749
0
51,516
L
Izanami
Jokeri81
Izanami
7,542
5,329
0
0
6,502
2,342
0
3,831
2,671
0
29,804
W
Baron Samedi
Kommociann
Baron Samedi
16,129
2,086
3,520
3,035
15,134
13,048
0
8,540
6,334
22,914
0
L
Fenrir
OgSkiRock
Fenrir
4,389
667
0
32
12,388
5,336
0
5,080
7,308
0
8,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,936
Gold Earned
54,037
214
Minions Killed
154
7
Camps Cleared
3
1,176,257
Distance Traveled
992,288
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,878
907
28
2
1
248,900
0
L
Raijin
10,522
877
41
3
1
175,493
1
W
Merlin
13,515
1,126
86
7
3
254,612
0
L
Hercules
11,007
917
21
2
0
246,549
0
L
Agni
10,806
901
29
2
0
209,313
0
W
Ares
12,744
1,062
42
4
0
205,542
1
W
Danzaburou
14,644
1,220
41
3
2
221,942
0
L
Izanami
11,225
935
52
4
1
168,923
0
W
Baron Samedi
12,155
1,013
17
1
1
245,261
0
L
Fenrir
10,477
873
11
1
1
192,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role