Player Matchup

Khepri
Khepri
FuzzieSlippers
Khepri
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 153L
1,318 Elo+
Solo
Sobek
Sobek
Mępħistð
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,199 Elo+
Solo
Artemis
Artemis
TheFamousMexican
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,482 Elo+
Solo
Discordia
Discordia
Uberkule
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 117L
1,484 Elo+
Party 2
Fafnir
Fafnir
Yevn
Fafnir
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 134L
1,472 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,391 Elo+

VS

Team Averages
Level 55
1,570 SR
1,382 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Kyroe99
Hou Yi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 68L
1,262 Elo+
Party 1
Medusa
Medusa
RoseColoredWater
Medusa
Level 18
God Stats
1W - 6L
1,515 SR
Queue Stats
79W - 87L
1,344 Elo+
Party 1
Osiris
Osiris
SaucyPopTarts
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 177L
1,398 Elo+
Party 1
Neith
Neith
lokodreamz
Neith
Level 81
God Stats
6W - 1L
1,836 SR
Queue Stats
258W - 222L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 12
12,333
685
10,071
22,364
24,943
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 5 / 19
14,329
796
13,220
27,204
50,061
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
6 / 11 / 20
13,153
731
17,274
17,999
9,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Uberkule
Discordia
20
9 / 2 / 21
14,072
782
26,336
12,822
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Yevn
Fafnir
20
7 / 2 / 26
14,811
823
11,812
25,508
37,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 9 / 9
12,691
705
16,571
21,250
19,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Kyroe99
Hou Yi
19
5 / 8 / 13
12,738
708
17,866
18,252
8,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 4 / 10
11,998
667
10,500
12,395
5,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
3 / 10 / 9
11,783
655
11,837
23,127
23,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
20
9 / 5 / 13
13,092
727
27,760
18,207
8,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
81
36
Kills
27
28
Deaths
36
98
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
9
9
1.39
W
6
8
12
1.5
L
Hou Yi
Kyroe99
Hou Yi
5
8
13
1.44
W
8
5
19
3.5
L
2
4
10
1.75
L
3
10
9
0.75
W
6
11
20
1.45
W
Discordia
Uberkule
Discordia
9
2
21
9.75
W
Fafnir
Yevn
Fafnir
7
2
26
10
L
Neith
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,713
Damage
84,534
105,897
Taken
93,231
128,964
Mitigated
64,589
29,375
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,571
2,875
1,460
3,226
21,250
19,247
311
14,334
6,587
0
28,198
W
10,071
962
2,410
2,292
22,364
24,943
1,084
441
21,923
21,293
0
L
Hou Yi
Kyroe99
Hou Yi
17,866
7,759
2,308
3,139
18,252
8,088
111
11,541
6,279
0
33,095
W
13,220
786
3,060
7,038
27,204
50,061
164
834
26,370
32,659
0
L
10,500
4,372
606
635
12,395
5,044
308
7,071
5,101
0
32,625
L
11,837
2,369
1,962
1,799
23,127
23,565
0
15,061
7,580
7,755
14,381
W
17,274
10,919
0
0
17,999
9,459
2,212
356
17,643
0
28,324
W
Discordia
Uberkule
Discordia
26,336
2,187
621
610
12,822
7,234
1,689
147
12,675
53,293
0
W
Fafnir
Yevn
Fafnir
11,812
3,371
3,227
10,117
25,508
37,267
1,319
742
24,766
28,094
0
L
Neith
27,760
14,451
2,339
7,408
18,207
8,645
973
11,570
6,245
0
59,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,698
Gold Earned
62,302
176
Minions Killed
168
0
Camps Cleared
0
1,542,994
Distance Traveled
1,468,184
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,691
705
25
1
0
317,204
1
W
Khepri
12,333
685
16
1
0
275,842
0
L
Hou Yi
12,738
708
26
1
0
279,737
0
W
Sobek
14,329
796
26
1
0
313,675
0
L
Medusa
11,998
667
59
3
0
286,967
0
L
Osiris
11,783
655
14
1
0
288,246
0
W
Artemis
13,153
731
28
2
0
253,792
0
W
Discordia
14,072
782
70
4
0
343,657
0
W
Fafnir
14,811
823
36
2
0
356,028
1
L
Neith
13,092
727
44
2
0
296,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role