Player Matchup

Neith
Neith
Bentley86
Neith
Level 160
God Stats
2W - 9L
1,500 SR
Queue Stats
614W - 662L
1,544 Elo+
Solo
Zeus
Zeus
Delsberry
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,147 Elo+
Solo
Sobek
Sobek
Kabukiller
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 1
Hera
Hera
droopysauce
Hera
Level 117
God Stats
0W - 2L
1,293 SR
Queue Stats
43W - 37L
1,500 Elo+
Party 1
Discordia
Discordia
madmansince87
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,500 Elo+
Party 1
Team Averages
Level 114
1,459 SR
1,438 Elo+

VS

Team Averages
Level 117
1,656 SR
1,303 Elo+
Ares
Ares
INOXYDABLEX
Ares
Level 106
God Stats
2W - 0L
1,729 SR
Queue Stats
23W - 30L
1,222 Elo+
Party 2
Chaac
Chaac
Manutauro_99
Chaac
Level 146
God Stats
3W - 0L
1,923 SR
Queue Stats
169W - 151L
1,387 Elo+
Solo
Sylvanus
Sylvanus
X B0V 0ne
Sylvanus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 2
Thor
Thor
Xavii341
Thor
Level 132
God Stats
1W - 0L
1,629 SR
Queue Stats
40W - 28L
1,183 Elo+
Solo
Ymir
Ymir
olie27
Ymir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 97L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bentley86
Neith
16
6 / 4 / 13
11,646
647
15,751
17,248
9,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
20
9 / 11 / 9
13,921
773
40,975
19,648
10,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sobek
20
2 / 3 / 18
12,816
712
23,972
27,741
42,255
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 6 / 13
12,348
686
27,801
15,313
9,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Discordia
madmansince87
Discordia
19
3 / 6 / 12
11,926
663
21,753
17,208
9,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 20
12,756
709
15,896
46,091
45,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
16 / 2 / 12
16,775
932
33,618
34,649
49,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
X B0V 0ne
Sylvanus
19
1 / 4 / 17
12,353
686
11,412
30,163
28,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thor
18
8 / 7 / 10
12,751
708
16,722
29,460
23,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
olie27
Ymir
19
3 / 6 / 14
12,084
671
12,119
32,216
29,880
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
103
24
Kills
30
30
Deaths
24
65
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Neith
Bentley86
Neith
6
4
13
3.13
L
Zeus
9
11
9
1.23
W
2
5
20
2.4
L
Sobek
2
3
18
3.67
W
16
2
12
11
W
Sylvanus
X B0V 0ne
Sylvanus
1
4
17
2.38
W
Thor
8
7
10
1.86
L
4
6
13
1.75
L
Discordia
madmansince87
Discordia
3
6
12
1.5
W
Ymir
olie27
Ymir
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,252
Damage
89,767
97,158
Taken
172,579
80,621
Mitigated
176,268
28,352
Healing
97,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bentley86
Neith
15,751
3,101
638
5,613
17,248
9,450
1,911
7,765
9,208
0
20,894
L
Zeus
40,975
7,302
0
1,845
19,648
10,513
430
6,272
13,126
60,411
0
W
15,896
619
2,768
16,287
46,091
45,133
1,073
27,023
15,852
21,861
0
L
Sobek
23,972
2,191
948
9,332
27,741
42,255
499
14,397
12,999
37,071
0
W
33,618
4,501
5,467
20,164
34,649
49,362
1,345
21,719
10,854
0
84,232
W
Sylvanus
X B0V 0ne
Sylvanus
11,412
2,463
17,978
15,288
30,163
28,263
1,862
20,751
8,687
20,873
0
W
Thor
16,722
2,836
3,344
6,564
29,460
23,630
493
20,169
8,517
0
24,893
L
27,801
6,478
2,178
1,865
15,313
9,069
1,071
4,144
11,019
49,917
0
L
Discordia
madmansince87
Discordia
21,753
886
2,307
3,626
17,208
9,334
485
6,849
10,159
37,523
0
W
Ymir
olie27
Ymir
12,119
417
1,568
7,952
32,216
29,880
101
20,042
11,207
32,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,657
Gold Earned
66,719
187
Minions Killed
168
0
Camps Cleared
0
1,414,540
Distance Traveled
1,612,997
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,646
647
5
0
0
263,467
0
L
Zeus
13,921
773
44
2
0
231,782
1
W
Ares
12,756
709
13
1
0
338,321
0
L
Sobek
12,816
712
27
2
0
324,778
1
W
Chaac
16,775
932
98
5
0
340,061
0
W
Sylvanus
12,353
686
15
1
0
319,363
0
W
Thor
12,751
708
7
0
0
309,045
0
L
Hera
12,348
686
71
4
0
303,228
0
L
Discordia
11,926
663
40
2
0
291,285
0
W
Ymir
12,084
671
35
2
0
306,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role