Player Matchup

Kumbhakarna
Kumbhakarna
Amaranto
Kumbhakarna
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
Musiquinista
Xbalanque
Level 156
God Stats
12W - 3L
1,500 SR
Queue Stats
284W - 148L
1,485 Elo+
Party 2
Chronos
Chronos
Shadaaw
Chronos
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
284W - 146L
1,672 Elo+
Party 2
Hera
Hera
ZAIR0S
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
drumplay
Ne Zha
Level 105
God Stats
2W - 2L
1,267 SR
Queue Stats
65W - 69L
1,503 Elo+
Party 1
Team Averages
Level 134
1,453 SR
1,526 Elo+

VS

Team Averages
Level 118
1,500 SR
1,531 Elo+
Ares
Ares
FAUSTIELREY
Ares
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,460 Elo+
Party 3
Guan Yu
Guan Yu
GarchyA
Guan Yu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,750 Elo+
Solo
Thor
Thor
IamDIOGO
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,459 Elo+
Solo
Cupid
Cupid
TROJ4NER
Cupid
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,527 Elo+
Solo
Merlin
Merlin
el_rimba333
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Amaranto
Kumbhakarna
15
1 / 2 / 9
10,131
724
4,457
12,739
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Musiquinista
Xbalanque
16
3 / 3 / 13
10,118
723
15,857
12,456
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Shadaaw
Chronos
19
6 / 2 / 12
11,296
807
24,625
15,829
7,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
ZAIR0S
Hera
18
6 / 4 / 12
11,149
796
20,366
13,332
5,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
drumplay
Ne Zha
18
4 / 2 / 16
11,334
810
19,643
21,013
19,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
10,377
741
14,751
23,088
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
GarchyA
Guan Yu
18
4 / 3 / 7
10,005
715
11,142
23,402
22,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
19
6 / 4 / 4
11,075
791
16,613
20,221
14,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
TROJ4NER
Cupid
13
0 / 3 / 4
8,063
576
3,427
9,738
4,198
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
15
1 / 5 / 6
9,179
656
18,294
14,096
5,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
20
Kills
13
13
Deaths
20
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Amaranto
Kumbhakarna
1
2
9
2.75
L
2
5
7
1.1
L
Guan Yu
GarchyA
Guan Yu
4
3
7
2.5
L
Thor
6
4
4
2
W
Xbalanque
Musiquinista
Xbalanque
3
3
13
3.17
W
Chronos
Shadaaw
Chronos
6
2
12
6
L
Cupid
TROJ4NER
Cupid
0
3
4
0.67
W
Hera
ZAIR0S
Hera
6
4
12
3
W
Ne Zha
drumplay
Ne Zha
4
2
16
6
L
Merlin
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,948
Damage
64,227
75,369
Taken
90,545
49,624
Mitigated
65,539
30,823
Healing
48,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Amaranto
Kumbhakarna
4,457
477
0
1,530
12,739
11,012
509
5,493
7,096
7,743
0
L
14,751
383
501
2,539
23,088
18,668
0
13,747
8,714
27,377
0
L
Guan Yu
GarchyA
Guan Yu
11,142
1,438
16,731
12,067
23,402
22,443
583
11,463
11,405
155
17,332
L
Thor
16,613
2,183
4,503
3,089
20,221
14,462
114
10,419
9,388
0
31,524
W
Xbalanque
Musiquinista
Xbalanque
15,857
6,251
4,075
3,037
12,456
5,356
1,014
4,919
7,337
0
24,068
W
Chronos
Shadaaw
Chronos
24,625
9,253
1,821
3,668
15,829
7,590
2,737
7,443
8,286
39,219
0
L
Cupid
TROJ4NER
Cupid
3,427
996
4,825
778
9,738
4,198
72
4,392
5,114
0
13,447
W
Hera
ZAIR0S
Hera
20,366
4,557
2,525
4,335
13,332
5,893
1,211
6,446
6,836
41,553
0
W
Ne Zha
drumplay
Ne Zha
19,643
3,566
2,018
7,814
21,013
19,773
673
8,899
11,839
0
38,123
L
Merlin
18,294
836
2,515
1,022
14,096
5,768
946
7,212
6,476
43,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,028
Gold Earned
48,699
152
Minions Killed
134
0
Camps Cleared
0
1,292,244
Distance Traveled
1,220,401
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,131
724
4
0
0
275,334
0
L
Ares
10,377
741
28
2
0
245,184
3
L
Guan Yu
10,005
715
8
1
0
305,818
2
L
Thor
11,075
791
24
2
0
231,665
1
W
Xbalanque
10,118
723
27
2
0
241,142
5
W
Chronos
11,296
807
44
3
0
262,243
1
L
Cupid
8,063
576
22
2
0
227,309
0
W
Hera
11,149
796
51
4
0
236,375
0
W
Ne Zha
11,334
810
26
2
0
277,150
5
L
Merlin
9,179
656
52
4
0
210,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role