Player Matchup

King Arthur
King Arthur
BigORonnie
King Arthur
Level 122
God Stats
9W - 7L
1,693 SR
Queue Stats
191W - 170L
1,585 Elo+
Party 1
Scylla
Scylla
LordOGorilla
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 117L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
StewOBall
Sylvanus
Level 28
God Stats
4W - 4L
1,543 SR
Queue Stats
26W - 15L
1,574 Elo+
Party 1
Jing Wei
Jing Wei
Wukelic
Jing Wei
Level 69
God Stats
6W - 8L
1,312 SR
Queue Stats
116W - 121L
1,591 Elo+
Party 1
Pele
Pele
pappasriver
Pele
Level 49
God Stats
12W - 11L
1,340 SR
Queue Stats
100W - 107L
1,462 Elo+
Party 1
Team Averages
Level 67
1,478 SR
1,562 Elo+

VS

Team Averages
Level 40
1,411 SR
1,339 Elo+
Amaterasu
Amaterasu
Flaw3d_Bunnie
Amaterasu
Level 28
God Stats
3W - 9L
1,198 SR
Queue Stats
160W - 251L
1,213 Elo+
Party 2
Erlang Shen
Erlang Shen
ItachiSippinTea
Erlang Shen
Level 59
God Stats
13W - 17L
1,484 SR
Queue Stats
243W - 335L
1,380 Elo+
Party 2
Anhur
Anhur
MadaraSippinTea
Anhur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 140L
1,351 Elo+
Party 2
Cthulhu
Cthulhu
MajesticOval
Cthulhu
Level 15
God Stats
16W - 30L
1,373 SR
Queue Stats
31W - 50L
1,394 Elo+
Party 2
He Bo
He Bo
ObitoSippinTea
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 233L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigORonnie
King Arthur
20
16 / 1 / 6
16,256
677
33,957
26,994
29,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
20
7 / 6 / 5
14,174
591
20,266
17,719
7,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
StewOBall
Sylvanus
18
4 / 1 / 10
11,758
490
8,459
23,581
27,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Wukelic
Jing Wei
20
3 / 2 / 6
13,152
548
12,925
16,723
7,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 2 / 8
14,675
611
19,833
20,627
9,613
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Flaw3d_Bunnie
Amaterasu
15
1 / 7 / 1
8,898
371
4,206
22,147
12,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
ItachiSippinTea
Erlang Shen
16
2 / 9 / 3
10,592
441
15,386
28,895
19,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 8 / 0
8,539
356
5,169
16,053
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MajesticOval
Cthulhu
14
0 / 9 / 4
9,076
378
11,238
22,235
11,808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 8 / 0
11,047
460
19,216
25,515
8,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
41
Kills
10
12
Deaths
41
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigORonnie
King Arthur
16
1
6
19
L
Amaterasu
Flaw3d_Bunnie
Amaterasu
1
7
1
0.21
L
Erlang Shen
ItachiSippinTea
Erlang Shen
2
9
3
0.39
W
Scylla
7
6
5
1.58
L
0
8
0
0
L
Cthulhu
MajesticOval
Cthulhu
0
9
4
0.22
L
7
8
0
0.88
W
Sylvanus
StewOBall
Sylvanus
4
1
10
9
W
Jing Wei
Wukelic
Jing Wei
3
2
6
3
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,440
Damage
55,215
105,644
Taken
114,845
81,111
Mitigated
56,594
50,470
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigORonnie
King Arthur
33,957
4,050
0
15,161
26,994
29,536
2,317
4,319
22,567
596
129,804
L
Amaterasu
Flaw3d_Bunnie
Amaterasu
4,206
1,726
0
845
22,147
12,279
1,117
110
22,037
0
33,415
L
Erlang Shen
ItachiSippinTea
Erlang Shen
15,386
7,170
0
4,070
28,895
19,483
0
5,351
23,356
12,061
60,729
W
Scylla
20,266
1,554
0
3,834
17,719
7,031
1,588
9,181
8,245
114,430
0
L
5,169
2,750
0
1,937
16,053
4,646
0
4,838
11,151
0
33,271
L
Cthulhu
MajesticOval
Cthulhu
11,238
1,251
685
1,448
22,235
11,808
0
7,657
14,458
41,324
0
L
19,216
1,187
0
3,779
25,515
8,378
0
10,278
14,807
61,180
0
W
Sylvanus
StewOBall
Sylvanus
8,459
1,242
3,011
10,071
23,581
27,723
1,102
11,200
12,130
29,883
0
W
Jing Wei
Wukelic
Jing Wei
12,925
10,080
0
8,929
16,723
7,208
5,700
3,522
13,201
0
116,029
W
19,833
5,447
506
8,958
20,627
9,613
0
5,566
14,951
0
108,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,015
Gold Earned
48,152
729
Minions Killed
402
0
Camps Cleared
0
2,171,662
Distance Traveled
1,994,663
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,256
677
217
9
0
438,984
1
L
Amaterasu
8,898
371
59
2
0
404,206
2
L
Erlang Shen
10,592
441
99
4
0
435,509
0
W
Scylla
14,174
591
155
6
0
414,442
5
L
Anhur
8,539
356
74
3
0
348,800
1
L
Cthulhu
9,076
378
73
3
0
397,679
3
L
He Bo
11,047
460
97
4
0
408,469
0
W
Sylvanus
11,758
490
36
2
0
429,875
0
W
Jing Wei
13,152
548
157
7
0
387,106
0
W
Pele
14,675
611
164
7
0
501,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role