Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Aaron-_TS3
Tyr
Level 44
God Stats
6W - 12L
1,351 SR
Queue Stats
21W - 28L
1,412 Elo+
Party 2
Khepri
Khepri
DavidScharff
Khepri
Level 121
God Stats
12W - 5L
1,550 SR
Queue Stats
173W - 188L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
WLogan2005
Baron Samedi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 86L
1,503 Elo+
Party 1
Bakasura
Bakasura
elGuachiPistola0
Bakasura
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,506 Elo+
Party 2
Team Averages
Level 100
1,480 SR
1,480 Elo+

VS

Team Averages
Level 50
1,413 SR
1,278 Elo+
Scylla
Scylla
Benipos0
Scylla
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,250 Elo+
Solo
Pele
Pele
LemesGu
Pele
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
323W - 320L
1,440 Elo+
Party 3
King Arthur
King Arthur
M1dxas
King Arthur
Level 40
God Stats
15W - 21L
1,500 SR
Queue Stats
50W - 77L
1,213 Elo+
Party 3
Yemoja
Yemoja
MZTI
Yemoja
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 128L
1,442 Elo+
Party 3
Susano
Susano
Tozinhozinho
Susano
Level 27
God Stats
5W - 8L
1,063 SR
Queue Stats
17W - 25L
1,042 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 2 / 2
7,619
508
4,535
8,412
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 0 / 3
9,243
616
9,035
4,906
3,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
11
0 / 1 / 6
7,029
469
4,937
8,103
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
WLogan2005
Baron Samedi
13
1 / 2 / 1
7,396
493
3,895
8,580
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 7
7,816
521
6,324
10,753
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Benipos0
Scylla
14
2 / 3 / 1
8,380
559
4,875
7,725
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
LemesGu
Pele
12
2 / 3 / 2
7,243
483
6,987
13,081
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
M1dxas
King Arthur
11
0 / 3 / 0
6,405
427
1,381
8,263
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
MZTI
Yemoja
11
1 / 1 / 0
6,661
444
5,329
8,127
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
11
1 / 3 / 2
6,364
424
6,419
8,934
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
6
6
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
2
2
W
7
0
3
8.5
L
Scylla
Benipos0
Scylla
2
3
1
0.83
W
Khepri
0
1
6
3
L
Pele
LemesGu
Pele
2
3
2
1
L
King Arthur
M1dxas
King Arthur
0
3
0
0
L
Yemoja
MZTI
Yemoja
1
1
0
1
L
Susano
1
3
2
0.67
W
Baron Samedi
WLogan2005
Baron Samedi
1
2
1
0.75
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,726
Damage
24,991
40,754
Taken
46,130
24,237
Mitigated
19,645
15,233
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,535
2,536
0
2,254
8,412
5,340
902
1,702
6,710
6,978
38,109
W
9,035
1,263
0
1,955
4,906
3,846
0
0
4,606
0
50,519
L
Scylla
Benipos0
Scylla
4,875
557
0
1,815
7,725
2,613
0
2,672
4,695
62,239
0
W
Khepri
4,937
241
0
1,762
8,103
6,976
296
2,203
5,900
22,310
0
L
Pele
LemesGu
Pele
6,987
1,995
0
5,046
13,081
4,672
0
1,734
11,285
0
48,730
L
King Arthur
M1dxas
King Arthur
1,381
307
0
2,059
8,263
5,174
0
201
8,046
0
23,684
L
Yemoja
MZTI
Yemoja
5,329
1,012
1,646
2,317
8,127
4,042
110
2,074
5,723
28,621
0
L
Susano
6,419
1,522
123
1,688
8,934
3,144
48
2,119
6,754
0
29,112
W
Baron Samedi
WLogan2005
Baron Samedi
3,895
439
347
3,883
8,580
3,482
298
4,450
3,854
39,313
0
W
6,324
3,482
0
5,032
10,753
4,593
0
1,551
9,180
0
36,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,103
Gold Earned
35,053
378
Minions Killed
348
0
Camps Cleared
0
1,492,624
Distance Traveled
1,461,149
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,619
508
69
5
0
249,162
1
W
Tyr
9,243
616
107
7
0
322,969
4
L
Scylla
8,380
559
116
8
0
271,353
2
W
Khepri
7,029
469
19
1
0
295,637
6
L
Pele
7,243
483
86
6
0
340,823
4
L
King Arthur
6,405
427
47
3
0
325,217
0
L
Yemoja
6,661
444
41
3
0
253,044
0
L
Susano
6,364
424
58
4
0
270,712
0
W
Baron Samedi
7,396
493
87
6
0
265,839
3
W
Bakasura
7,816
521
96
6
0
359,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role