Player Matchup

Chronos
Chronos
HunTerXxPain88
Chronos
Level 160
God Stats
5W - 4L
1,774 SR
Queue Stats
149W - 152L
1,643 Elo+
Solo
Ravana
Ravana
PSYCHSN1PE
Ravana
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 295L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
Z0mbieKi11er935
Zhong Kui
Level 129
God Stats
4W - 4L
1,745 SR
Queue Stats
292W - 316L
1,499 Elo+
Solo
King Arthur
King Arthur
arcade_abc
King Arthur
Level 158
God Stats
289W - 272L
1,407 SR
Queue Stats
841W - 828L
1,527 Elo+
Solo
Yemoja
Yemoja
supersaiyan100
Yemoja
Level 156
God Stats
6W - 9L
1,444 SR
Queue Stats
185W - 173L
1,652 Elo+
Solo
Team Averages
Level 152
1,574 SR
1,539 Elo+

VS

Team Averages
Level 116
1,557 SR
1,641 Elo+
Ares
Ares
Magatsuu-
Ares
Level 58
God Stats
1W - 5L
1,418 SR
Queue Stats
30W - 34L
1,625 Elo+
Party 1
Ravana
Ravana
Picklevic
Ravana
Level 160
God Stats
4W - 7L
1,279 SR
Queue Stats
116W - 112L
1,674 Elo+
Party 1
Xing Tian
Xing Tian
Suigetsuma
Xing Tian
Level 70
God Stats
1W - 1L
1,715 SR
Queue Stats
121W - 95L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
TeraphiliaGuy
Nu Wa
Level 145
God Stats
23W - 18L
1,700 SR
Queue Stats
106W - 101L
1,680 Elo+
Party 1
Osiris
Osiris
UnlLuckky
Osiris
Level 146
God Stats
65W - 36L
1,674 SR
Queue Stats
529W - 467L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,922
584
0
1,617
833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
PSYCHSN1PE
Ravana
6
1 / 0 / 1
3,819
764
978
2,406
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
Z0mbieKi11er935
Zhong Kui
7
3 / 1 / 0
4,222
844
1,993
2,519
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
arcade_abc
King Arthur
7
1 / 0 / 1
3,797
759
1,602
2,411
815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 1
3,455
691
341
1,103
363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
1
0 / 0 / 0
2,442
488
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ravana
Picklevic
Ravana
5
2 / 2 / 0
3,583
717
843
2,641
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
Suigetsuma
Xing Tian
5
0 / 1 / 1
3,110
622
792
1,862
689
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,442
488
0
59
8
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Osiris
UnlLuckky
Osiris
6
0 / 2 / 0
3,444
689
2,215
3,559
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Ares
0
0
0
0
W
Ravana
PSYCHSN1PE
Ravana
1
0
1
1.5
L
Ravana
Picklevic
Ravana
2
2
0
1
L
Xing Tian
Suigetsuma
Xing Tian
0
1
1
0.5
L
0
0
0
0
L
Osiris
UnlLuckky
Osiris
0
2
0
0
W
Zhong Kui
Z0mbieKi11er935
Zhong Kui
3
1
0
3
W
King Arthur
arcade_abc
King Arthur
1
0
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,914
Damage
3,850
10,056
Taken
8,121
3,916
Mitigated
4,226
4,719
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
339
1,617
833
0
758
859
5,076
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
PSYCHSN1PE
Ravana
978
414
0
1,222
2,406
650
0
197
2,209
0
12,938
L
Ravana
Picklevic
Ravana
843
307
0
428
2,641
629
0
1,170
1,349
0
8,259
L
Xing Tian
Suigetsuma
Xing Tian
792
137
0
351
1,862
689
0
992
820
6,272
0
L
0
0
0
0
59
8
0
0
59
190
0
L
Osiris
UnlLuckky
Osiris
2,215
1,006
0
1,110
3,559
2,900
0
0
3,559
4,736
12,857
W
Zhong Kui
Z0mbieKi11er935
Zhong Kui
1,993
505
0
1,157
2,519
1,255
749
0
2,519
17,733
0
W
King Arthur
arcade_abc
King Arthur
1,602
377
0
1,000
2,411
815
0
236
2,175
0
15,521
W
341
213
312
689
1,103
363
0
34
1,069
5,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,215
Gold Earned
15,021
143
Minions Killed
68
0
Camps Cleared
0
387,972
Distance Traveled
277,480
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
2,922
584
16
3
0
56,243
0
L
Ares
2,442
488
0
0
0
677
0
W
Ravana
3,819
764
40
8
0
100,614
0
L
Ravana
3,583
717
19
4
0
94,516
0
L
Xing Tian
3,110
622
9
2
0
64,385
0
L
Nu Wa
2,442
488
0
0
0
28,220
0
L
Osiris
3,444
689
40
8
0
89,682
1
W
Zhong Kui
4,222
844
41
8
0
80,139
0
W
King Arthur
3,797
759
33
7
0
97,034
0
W
Yemoja
3,455
691
13
3
0
53,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role