Player Matchup

Fenrir
Fenrir
Franco_cabj00
Fenrir
Level 28
God Stats
15W - 28L
1,313 SR
Queue Stats
20W - 40L
1,239 Elo+
Party 1
Scylla
Scylla
Kevinjc27
Scylla
Level 25
God Stats
27W - 36L
1,423 SR
Queue Stats
66W - 80L
1,279 Elo+
Party 1
Ymir
Ymir
Lucasg_cabj
Ymir
Level 18
God Stats
13W - 19L
1,455 SR
Queue Stats
19W - 35L
1,281 Elo+
Party 1
Olorun
Olorun
alancala
Olorun
Level 18
God Stats
5W - 5L
1,910 SR
Queue Stats
39W - 56L
1,296 Elo+
Party 1
Sobek
Sobek
manulo200k
Sobek
Level 16
God Stats
8W - 10L
1,546 SR
Queue Stats
10W - 18L
1,284 Elo+
Party 1
Team Averages
Level 21
1,529 SR
1,276 Elo+

VS

Team Averages
Level 9
1,512 SR
1,193 Elo+
Cthulhu
Cthulhu
All Robots
Cthulhu
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 14L
1,142 Elo+
Party 2
Ymir
Ymir
BoweryMonkey316
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,028 Elo+
Party 2
Bakasura
Bakasura
MasterYazmany
Bakasura
Level 15
God Stats
3W - 6L
1,345 SR
Queue Stats
10W - 21L
1,267 Elo+
Solo
Cernunnos
Cernunnos
Tridentharp5880
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
redbyrd
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,028 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
10,850
543
5,534
10,473
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Kevinjc27
Scylla
17
10 / 0 / 5
10,976
549
13,771
8,600
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 3
9,187
459
4,449
10,932
9,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
alancala
Olorun
16
0 / 1 / 5
9,442
472
3,822
7,039
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
15
3 / 1 / 8
10,078
504
4,050
12,284
10,791
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
All Robots
Cthulhu
12
1 / 7 / 0
7,419
371
4,370
17,240
7,150
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 0
8,557
428
277
8,297
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
MasterYazmany
Bakasura
1
0 / 0 / 0
5,288
264
0
469
58
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Tridentharp5880
Cernunnos
13
0 / 9 / 1
7,899
395
7,647
12,579
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
redbyrd
Thor
13
0 / 7 / 3
7,815
391
5,154
13,199
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
24
Kills
3
4
Deaths
27
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
All Robots
Cthulhu
1
7
0
0.14
L
2
4
0
0.5
W
6
2
4
4
W
Scylla
Kevinjc27
Scylla
10
0
5
12.5
W
5
0
3
6.5
L
Bakasura
MasterYazmany
Bakasura
0
0
0
0
L
Cernunnos
Tridentharp5880
Cernunnos
0
9
1
0.06
W
Olorun
alancala
Olorun
0
1
5
2.5
W
Sobek
3
1
8
7
L
Thor
redbyrd
Thor
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
17,448
49,328
Taken
51,784
31,303
Mitigated
20,744
19,993
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
All Robots
Cthulhu
4,370
475
9
2,013
17,240
7,150
0
10,022
6,668
29,829
0
L
277
147
0
320
8,297
3,713
181
4,084
4,067
14,704
0
W
5,534
830
0
3,607
10,473
5,142
1,113
1,364
9,109
0
75,440
W
Scylla
Kevinjc27
Scylla
13,771
758
138
3,965
8,600
3,199
2,687
1,125
7,475
54,826
0
W
4,449
1,064
409
2,569
10,932
9,337
1,873
739
10,193
32,317
0
L
Bakasura
MasterYazmany
Bakasura
0
0
0
105
469
58
0
0
469
0
710
L
Cernunnos
Tridentharp5880
Cernunnos
7,647
3,847
0
801
12,579
5,428
0
6,541
5,998
0
41,258
W
Olorun
alancala
Olorun
3,822
1,985
644
4,199
7,039
2,834
3,683
730
6,309
36,790
0
W
Sobek
4,050
112
0
4,462
12,284
10,791
1,468
689
11,595
23,682
0
L
Thor
redbyrd
Thor
5,154
1,220
0
2,677
13,199
4,395
0
4,571
8,490
0
40,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,533
Gold Earned
36,978
395
Minions Killed
203
0
Camps Cleared
0
1,770,206
Distance Traveled
1,422,490
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,419
371
35
2
0
322,816
2
L
Ymir
8,557
428
32
2
0
364,730
6
W
Fenrir
10,850
543
116
6
0
451,150
0
W
Scylla
10,976
549
93
5
0
351,665
0
W
Ymir
9,187
459
74
4
0
365,777
0
L
Bakasura
5,288
264
3
0
0
13,251
0
L
Cernunnos
7,899
395
61
3
0
318,510
1
W
Olorun
9,442
472
72
4
0
253,111
0
W
Sobek
10,078
504
40
2
0
348,503
0
L
Thor
7,815
391
72
4
0
403,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role