Player Matchup

Awilix
Awilix
DankTwinki
Awilix
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,556 Elo+
Party 3
Merlin
Merlin
Zaqamap
Merlin
Level 127
God Stats
8W - 3L
1,869 SR
Queue Stats
221W - 211L
1,572 Elo+
Party 1
Thanatos
Thanatos
godzingis
Thanatos
Level 44
God Stats
4W - 3L
1,834 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 3
Aphrodite
Aphrodite
longloststory
Aphrodite
Level 14
God Stats
9W - 8L
1,807 SR
Queue Stats
13W - 23L
1,407 Elo+
Party 1
Artemis
Artemis
tys0nk
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 56
1,702 SR
1,518 Elo+

VS

Team Averages
Level 60
1,721 SR
1,514 Elo+
Izanami
Izanami
Adisonmn
Izanami
Level 28
God Stats
40W - 38L
1,534 SR
Queue Stats
101W - 104L
1,483 Elo+
Party 2
Fenrir
Fenrir
DUCK991
Fenrir
Level 84
God Stats
7W - 2L
2,026 SR
Queue Stats
300W - 266L
1,619 Elo+
Party 2
Da Ji
Da Ji
Doroc69
Da Ji
Level 115
God Stats
2W - 2L
1,795 SR
Queue Stats
18W - 24L
1,522 Elo+
Solo
Hel
Hel
EleetAlien
Hel
Level 27
God Stats
10W - 17L
1,289 SR
Queue Stats
28W - 44L
1,390 Elo+
Party 2
Terra
Terra
Mr_Mystic3567
Terra
Level 47
God Stats
5W - 5L
1,962 SR
Queue Stats
153W - 151L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DankTwinki
Awilix
20
16 / 8 / 9
15,680
1,307
24,115
20,193
9,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Zaqamap
Merlin
19
3 / 6 / 11
12,979
1,082
22,450
15,927
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
godzingis
Thanatos
20
6 / 9 / 16
13,478
1,123
15,250
18,511
7,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
longloststory
Aphrodite
17
1 / 9 / 9
10,747
896
4,140
15,617
13,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
tys0nk
Artemis
19
1 / 14 / 15
11,637
970
12,667
23,993
9,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adisonmn
Izanami
19
4 / 5 / 26
12,581
1,048
18,910
15,557
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DUCK991
Fenrir
20
14 / 6 / 26
15,443
1,287
17,639
15,701
14,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Doroc69
Da Ji
20
25 / 6 / 16
16,649
1,387
35,295
16,519
7,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 4 / 24
12,228
1,019
7,585
13,264
8,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 6 / 34
12,201
1,017
8,797
23,933
28,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
172
27
Kills
46
46
Deaths
27
60
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adisonmn
Izanami
4
5
26
3.4
W
Fenrir
DUCK991
Fenrir
14
6
26
4.5
L
Awilix
DankTwinki
Awilix
16
8
9
2.56
W
Da Ji
Doroc69
Da Ji
25
6
16
5.5
W
3
4
24
3.75
W
0
6
34
2.83
L
Merlin
Zaqamap
Merlin
3
6
11
1.42
L
Thanatos
godzingis
Thanatos
6
9
16
1.56
L
Aphrodite
longloststory
Aphrodite
1
9
9
0.61
L
Artemis
tys0nk
Artemis
1
14
15
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,622
Damage
88,226
94,241
Taken
84,974
45,376
Mitigated
65,480
11,909
Healing
25,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adisonmn
Izanami
18,910
15,223
0
2,519
15,557
6,700
0
5,664
9,893
0
55,466
W
Fenrir
DUCK991
Fenrir
17,639
7,039
0
1,761
15,701
14,162
0
4,014
11,687
0
30,395
L
Awilix
DankTwinki
Awilix
24,115
9,967
0
0
20,193
9,253
0
2,869
17,324
0
38,036
W
Da Ji
Doroc69
Da Ji
35,295
9,875
0
293
16,519
7,769
0
5,923
10,596
0
46,119
W
7,585
638
5,948
5,916
13,264
8,837
0
4,440
8,824
28,724
0
W
8,797
963
3,955
4,807
23,933
28,012
0
6,549
17,384
20,407
0
L
Merlin
Zaqamap
Merlin
22,450
936
0
744
15,927
5,958
0
2,062
13,865
74,019
0
L
Thanatos
godzingis
Thanatos
15,250
3,002
0
5,188
18,511
7,492
0
3,579
14,932
0
26,618
L
Aphrodite
longloststory
Aphrodite
4,140
1,483
2,917
1,659
15,617
13,246
0
3,521
12,096
12,046
0
L
Artemis
tys0nk
Artemis
12,667
7,632
0
1,401
23,993
9,427
0
4,351
19,642
0
28,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,521
Gold Earned
69,102
206
Minions Killed
196
10
Camps Cleared
5
1,072,949
Distance Traveled
1,063,133
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,581
1,048
87
7
0
159,465
0
W
Fenrir
15,443
1,287
21
2
2
230,304
0
L
Awilix
15,680
1,307
27
2
1
260,016
1
W
Da Ji
16,649
1,387
16
1
2
237,538
0
W
Hel
12,228
1,019
45
4
1
213,867
0
W
Terra
12,201
1,017
27
2
0
221,959
0
L
Merlin
12,979
1,082
100
8
7
208,406
0
L
Thanatos
13,478
1,123
29
2
0
239,339
0
L
Aphrodite
10,747
896
19
2
1
195,430
0
L
Artemis
11,637
970
31
3
1
169,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role