Player Matchup

Jormungandr
Jormungandr
Dinkleberg9212
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FireHeart826
Tsukuyomi
Level 27
God Stats
8W - 6L
1,706 SR
Queue Stats
100W - 160L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
GamesterJamesFC
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 465L
1,827 Elo+
Party 1
Nemesis
Nemesis
Lifeit4260
Nemesis
Level 6
God Stats
9W - 7L
1,740 SR
Queue Stats
55W - 70L
1,744 Elo+
Party 1
Anhur
Anhur
OkHeaux
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,702 Elo+
Solo
Team Averages
Level 15
1,589 SR
1,675 Elo+

VS

Team Averages
Level 11
1,658 SR
1,670 Elo+
Ullr
Ullr
Erickaaa33
Ullr
Level 3
God Stats
2W - 3L
1,715 SR
Queue Stats
3W - 5L
1,595 Elo+
Solo
Cthulhu
Cthulhu
Evasive_Asian
Cthulhu
Level 17
God Stats
13W - 5L
2,041 SR
Queue Stats
97W - 91L
1,681 Elo+
Solo
Erlang Shen
Erlang Shen
NoticedSand8734
Erlang Shen
Level 8
God Stats
5W - 1L
1,760 SR
Queue Stats
81W - 90L
1,760 Elo+
Solo
Nemesis
Nemesis
dandry1012
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,677 Elo+
Solo
Ra
Ra
gousama2700
Ra
Level 25
God Stats
1W - 6L
1,276 SR
Queue Stats
321W - 310L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dinkleberg9212
Jormungandr
4
0 / 1 / 0
3,114
623
482
1,795
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
FireHeart826
Tsukuyomi
5
0 / 1 / 2
3,305
661
1,502
2,216
511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,486
697
1,572
2,384
862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Lifeit4260
Nemesis
2
0 / 3 / 0
2,766
553
811
2,516
429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
OkHeaux
Anhur
5
2 / 0 / 0
3,590
718
813
2,167
475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,140
628
0
2,247
430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
6
0 / 0 / 0
3,633
727
1,301
2,773
1,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
NoticedSand8734
Erlang Shen
6
2 / 0 / 0
3,962
792
1,677
2,295
1,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
dandry1012
Nemesis
6
3 / 1 / 0
4,102
820
2,852
3,305
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,546
709
607
1,888
294
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
5
5
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dinkleberg9212
Jormungandr
0
1
0
0
W
0
0
0
0
W
Cthulhu
0
0
0
0
L
Tsukuyomi
FireHeart826
Tsukuyomi
0
1
2
1
L
0
0
0
0
L
Nemesis
Lifeit4260
Nemesis
0
3
0
0
W
Erlang Shen
NoticedSand8734
Erlang Shen
2
0
0
2
L
Anhur
OkHeaux
Anhur
2
0
0
2
W
Nemesis
dandry1012
Nemesis
3
1
0
3
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,180
Damage
6,437
11,078
Taken
12,508
2,770
Mitigated
5,483
3,111
Healing
2,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dinkleberg9212
Jormungandr
482
241
0
645
1,795
493
0
0
1,720
5,599
0
W
0
0
0
0
2,247
430
498
0
2,247
0
8,548
W
Cthulhu
1,301
275
0
711
2,773
1,810
0
1,280
1,493
10,208
0
L
Tsukuyomi
FireHeart826
Tsukuyomi
1,502
589
0
76
2,216
511
0
241
1,950
71
5,701
L
1,572
288
0
990
2,384
862
46
1,171
1,063
6,748
0
L
Nemesis
Lifeit4260
Nemesis
811
415
0
346
2,516
429
0
256
2,235
0
4,168
W
Erlang Shen
NoticedSand8734
Erlang Shen
1,677
976
0
600
2,295
1,395
524
502
1,793
0
12,164
L
Anhur
OkHeaux
Anhur
813
528
0
1,054
2,167
475
88
456
1,711
0
5,344
W
Nemesis
dandry1012
Nemesis
2,852
1,597
0
860
3,305
1,554
0
269
3,036
2,359
12,097
W
607
110
56
115
1,888
294
156
74
1,814
12,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,261
Gold Earned
18,383
57
Minions Killed
129
0
Camps Cleared
0
444,365
Distance Traveled
493,736
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,114
623
16
3
0
34,828
0
W
Ullr
3,140
628
25
5
0
93,916
0
W
Cthulhu
3,633
727
19
4
0
98,378
0
L
Tsukuyomi
3,305
661
9
2
0
114,648
0
L
Cthulhu
3,486
697
11
2
0
111,233
0
L
Nemesis
2,766
553
9
2
0
89,911
0
W
Erlang Shen
3,962
792
38
8
0
87,759
0
L
Anhur
3,590
718
12
2
0
93,745
1
W
Nemesis
4,102
820
26
5
0
108,752
0
W
Ra
3,546
709
21
4
0
104,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role