Player Matchup

Khepri
Khepri
Platinum IV
Aceio88
Khepri
Platinum IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
482W - 430L
2,022 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
Jаyesy
Ao Kuang
Diamond II
Level 160
God Stats
50W - 35L
1,790 SR
Queue Stats
169W - 138L
2,247 MMR
Solo
Ullr
Ullr
Diamond IV
Sahota
Ullr
Diamond IV
Level 157
God Stats
25W - 16L
1,672 SR
Queue Stats
206W - 195L
2,107 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Vibma
Nu Wa
Platinum IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 37L
2,042 MMR
Solo
Guan Yu
Guan Yu
Grandmaster
xZaheer-
Guan Yu
Grandmaster
Level 137
God Stats
35W - 8L
2,004 SR
Queue Stats
188W - 123L
2,556 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,693 SR
2,195 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,713 SR
1,990 MMR
Sylvanus
Sylvanus
Platinum IV
AstraI Arrow
Sylvanus
Platinum IV
Level 107
God Stats
20W - 7L
2,022 SR
Queue Stats
281W - 224L
1,991 MMR
Party 2
Ares
Ares
Platinum IV
Sanguine Scribe
Ares
Platinum IV
Level 77
God Stats
34W - 17L
2,048 SR
Queue Stats
103W - 62L
1,991 MMR
Party 2
Chang'e
Chang'e
Grandmaster
Vrxa
Chang'e
Grandmaster
Level 154
God Stats
9W - 7L
1,722 SR
Queue Stats
317W - 185L
2,511 MMR
Party 1
Nemesis
Nemesis
Diamond II
kumі
Nemesis
Diamond II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Platinum I
xClxxtch
Tyr
Platinum I
Level 125
God Stats
3W - 9L
1,271 SR
Queue Stats
180W - 169L
1,958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aceio88
Khepri
17
0 / 4 / 12
12,131
505
7,284
17,918
22,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Jаyesy
Ao Kuang
20
12 / 2 / 4
14,615
609
20,564
22,656
9,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
Sahota
Ullr
20
4 / 2 / 12
13,620
568
13,427
14,982
5,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Vibma
Nu Wa
18
2 / 2 / 13
12,325
514
18,824
9,438
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
xZaheer-
Guan Yu
20
3 / 0 / 11
14,779
616
20,296
22,795
36,356
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
PersephoneSusanoJanusSetScylla

VS

Bans
CthulhuKumbhakarnaCu ChulainnGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AstraI Arrow
Sylvanus
17
0 / 6 / 6
10,877
453
9,629
19,552
12,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 5 / 3
11,011
459
11,014
18,365
17,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Vrxa
Chang'e
18
3 / 2 / 2
11,710
488
17,601
15,114
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
kumі
Nemesis
20
2 / 3 / 2
12,368
515
10,645
21,945
8,559
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 5 / 3
11,044
460
7,873
26,245
17,527
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
21
Kills
10
10
Deaths
21
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aceio88
Khepri
0
4
12
1.5
L
Sylvanus
AstraI Arrow
Sylvanus
0
6
6
0.5
W
Ao Kuang
Jаyesy
Ao Kuang
12
2
4
7
W
Ullr
Sahota
Ullr
4
2
12
5
L
4
5
3
1.1
W
Nu Wa
Vibma
Nu Wa
2
2
13
4.25
L
Chang'e
Vrxa
Chang'e
3
2
2
2
L
Nemesis
kumі
Nemesis
2
3
2
1
L
1
5
3
0.5
W
Guan Yu
xZaheer-
Guan Yu
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,395
Damage
56,762
87,789
Taken
101,221
77,100
Mitigated
62,088
37,407
Healing
37,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aceio88
Khepri
7,284
537
0
3,140
17,918
22,097
220
11,182
6,366
31,393
0
L
Sylvanus
AstraI Arrow
Sylvanus
9,629
1,374
2,360
5,930
19,552
12,315
0
9,625
9,768
82,795
0
W
Ao Kuang
Jаyesy
Ao Kuang
20,564
4,258
0
12,480
22,656
9,220
989
8,285
14,166
126,879
0
W
Ullr
Sahota
Ullr
13,427
6,164
0
3,309
14,982
5,529
3,995
8,644
6,268
0
104,115
L
11,014
917
0
2,242
18,365
17,734
0
12,388
5,657
34,091
0
W
Nu Wa
Vibma
Nu Wa
18,824
3,705
0
2,232
9,438
3,898
2,831
5,085
4,105
105,246
0
L
Chang'e
Vrxa
Chang'e
17,601
1,357
3,636
8,887
15,114
5,953
0
7,253
7,327
102,532
0
L
Nemesis
kumі
Nemesis
10,645
4,538
0
3,661
21,945
8,559
0
9,592
11,874
0
113,070
L
7,873
682
0
10,415
26,245
17,527
0
6,819
18,370
0
73,340
W
Guan Yu
xZaheer-
Guan Yu
20,296
2,813
2,371
13,875
22,795
36,356
598
4,261
18,393
0
108,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,470
Gold Earned
57,010
719
Minions Killed
703
0
Camps Cleared
0
2,386,718
Distance Traveled
2,320,992
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,131
505
49
2
0
487,850
5
L
Sylvanus
10,877
453
165
7
0
369,662
4
W
Ao Kuang
14,615
609
167
7
0
505,748
2
W
Ullr
13,620
568
139
6
0
421,440
7
L
Ares
11,011
459
38
2
0
439,902
3
W
Nu Wa
12,325
514
168
7
0
443,436
7
L
Chang'e
11,710
488
191
8
0
486,064
14
L
Nemesis
12,368
515
175
7
0
505,675
4
L
Tyr
11,044
460
134
6
0
519,689
4
W
Guan Yu
14,779
616
196
8
0
528,244
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role