Player Matchup

Chronos
Chronos
SNT Kinhx
Chronos
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 105L
1,607 Elo+
Party 3
Danzaburou
Danzaburou
TSM TSWIFTY
Danzaburou
Level 28
God Stats
4W - 4L
1,268 SR
Queue Stats
110W - 108L
1,495 Elo+
Party 3
Nemesis
Nemesis
jdaff
Nemesis
Level 101
God Stats
3W - 3L
1,706 SR
Queue Stats
145W - 141L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
luisp32003
Sylvanus
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
218W - 220L
1,501 Elo+
Party 1
Bellona
Bellona
yelip2003
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 1
Team Averages
Level 78
1,495 SR
1,521 Elo+

VS

Team Averages
Level 71
1,598 SR
1,524 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
IEATYOURPARENTS
Merlin
Level 48
God Stats
17W - 10L
1,893 SR
Queue Stats
35W - 19L
1,583 Elo+
Solo
Cernunnos
Cernunnos
Retro Xlll
Cernunnos
Level 25
God Stats
4W - 2L
1,465 SR
Queue Stats
6W - 7L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
icewaddles
Jormungandr
Level 43
God Stats
6W - 1L
1,630 SR
Queue Stats
89W - 74L
1,512 Elo+
Solo
Chang'e
Chang'e
mrTasteT
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SNT Kinhx
Chronos
13
4 / 3 / 3
8,129
542
5,036
10,168
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TSM TSWIFTY
Danzaburou
10
1 / 3 / 3
6,411
427
4,122
8,313
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
jdaff
Nemesis
13
6 / 2 / 3
7,792
519
7,260
8,256
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
luisp32003
Sylvanus
10
2 / 5 / 2
6,387
426
6,982
12,051
10,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
yelip2003
Bellona
9
0 / 7 / 2
5,710
381
1,250
10,099
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 3 / 5
8,755
584
6,327
11,531
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 1
8,464
564
8,480
8,034
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Retro Xlll
Cernunnos
12
3 / 4 / 2
7,159
477
4,992
8,985
3,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
icewaddles
Jormungandr
13
4 / 2 / 2
8,669
578
7,585
11,659
7,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
mrTasteT
Chang'e
16
8 / 0 / 2
9,531
635
9,144
6,277
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
13
Kills
20
20
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
3
5
1.83
W
2
4
1
0.63
W
Cernunnos
Retro Xlll
Cernunnos
3
4
2
1
L
Chronos
SNT Kinhx
Chronos
4
3
3
1.83
L
Danzaburou
TSM TSWIFTY
Danzaburou
1
3
3
0.83
W
Jormungandr
icewaddles
Jormungandr
4
2
2
2.5
L
Nemesis
jdaff
Nemesis
6
2
3
3.75
L
Sylvanus
luisp32003
Sylvanus
2
5
2
0.6
W
Chang'e
mrTasteT
Chang'e
8
0
2
9
L
Bellona
yelip2003
Bellona
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
36,528
48,887
Taken
46,486
27,898
Mitigated
23,898
11,423
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,327
3,220
0
1,593
11,531
8,344
688
1,615
9,916
8,663
49,090
W
8,480
622
0
1,285
8,034
3,070
1,340
3,137
4,897
49,243
0
W
Cernunnos
Retro Xlll
Cernunnos
4,992
1,843
0
241
8,985
3,095
878
3,068
5,917
0
23,147
L
Chronos
SNT Kinhx
Chronos
5,036
1,134
0
2,090
10,168
3,244
275
6,092
3,708
33,121
0
L
Danzaburou
TSM TSWIFTY
Danzaburou
4,122
1,808
0
1,622
8,313
2,784
230
4,755
3,534
0
22,967
W
Jormungandr
icewaddles
Jormungandr
7,585
1,692
387
1,304
11,659
7,007
908
3,373
8,286
46,904
0
L
Nemesis
jdaff
Nemesis
7,260
2,489
0
1,325
8,256
4,744
0
2,152
6,020
5,114
33,441
L
Sylvanus
luisp32003
Sylvanus
6,982
2,695
1,810
3,788
12,051
10,005
307
5,656
6,332
35,423
0
W
Chang'e
mrTasteT
Chang'e
9,144
514
1,267
4,625
6,277
2,382
1,621
1,257
5,020
52,867
0
L
Bellona
yelip2003
Bellona
1,250
512
0
788
10,099
7,121
0
6,095
3,594
1,365
10,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,429
Gold Earned
42,578
246
Minions Killed
451
0
Camps Cleared
0
1,363,089
Distance Traveled
1,443,094
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,755
584
107
7
0
321,886
1
W
Merlin
8,464
564
100
7
0
240,209
2
W
Cernunnos
7,159
477
54
4
0
292,002
0
L
Chronos
8,129
542
56
4
0
306,048
2
L
Danzaburou
6,411
427
47
3
0
258,875
0
W
Jormungandr
8,669
578
76
5
0
294,628
2
L
Nemesis
7,792
519
52
3
0
279,984
0
L
Sylvanus
6,387
426
67
4
0
229,708
0
W
Chang'e
9,531
635
114
8
0
294,369
3
L
Bellona
5,710
381
24
2
0
288,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role