Player Matchup

Thanatos
Thanatos
Infeels2
Thanatos
Level 18
God Stats
4W - 2L
1,577 SR
Queue Stats
137W - 72L
1,649 Elo+
Party 1
Merlin
Merlin
MathSan
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MonkBrain
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
RuimComSorte
Yemoja
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
219W - 211L
1,540 Elo+
Party 1
Rama
Rama
t1t124
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,515 SR
1,538 Elo+

VS

Team Averages
Level 32
1,672 SR
1,710 Elo+
Amaterasu
Amaterasu
AzirJG
Amaterasu
Level 28
God Stats
5W - 2L
1,715 SR
Queue Stats
5W - 3L
1,710 Elo+
Party 2
Cerberus
Cerberus
BAIANORDK
Cerberus
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 2
Ra
Ra
Chupingolis27
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,710 Elo+
Party 2
Danzaburou
Danzaburou
EdJLima
Danzaburou
Level 6
God Stats
2W - 3L
1,715 SR
Queue Stats
2W - 3L
1,710 Elo+
Party 2
Loki
Loki
king_of_love_xD
Loki
Level 55
God Stats
3W - 4L
1,715 SR
Queue Stats
6W - 8L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Infeels2
Thanatos
14
10 / 0 / 4
8,566
571
8,222
8,683
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MathSan
Merlin
13
1 / 0 / 4
8,096
540
4,112
5,472
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MonkBrain
Cu Chulainn
15
0 / 3 / 5
8,329
555
9,863
12,472
8,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
12
1 / 1 / 8
7,695
513
6,462
8,606
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
t1t124
Rama
14
8 / 1 / 6
8,307
554
8,623
9,105
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AzirJG
Amaterasu
13
3 / 2 / 0
7,882
525
8,546
14,208
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
BAIANORDK
Cerberus
8
0 / 5 / 1
5,217
348
2,255
12,495
3,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 0
6,975
465
3,878
6,337
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
EdJLima
Danzaburou
8
0 / 5 / 1
5,535
369
2,159
7,104
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 5 / 3
5,653
377
2,634
8,846
2,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
5
5
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AzirJG
Amaterasu
3
2
0
1.5
L
Cerberus
BAIANORDK
Cerberus
0
5
1
0.1
L
2
3
0
0.67
L
Danzaburou
EdJLima
Danzaburou
0
5
1
0.1
W
Thanatos
Infeels2
Thanatos
10
0
4
12
W
Merlin
MathSan
Merlin
1
0
4
3
W
Cu Chulainn
MonkBrain
Cu Chulainn
0
3
5
0.83
W
Yemoja
1
1
8
5
L
0
5
3
0.3
W
Rama
t1t124
Rama
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,282
Damage
19,472
44,338
Taken
48,990
22,397
Mitigated
21,024
26,408
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AzirJG
Amaterasu
8,546
3,448
0
6,764
14,208
11,052
560
900
13,308
4,719
44,000
L
Cerberus
BAIANORDK
Cerberus
2,255
280
0
1,702
12,495
3,995
0
3,766
8,729
13,481
0
L
3,878
460
843
1,385
6,337
2,117
0
2,851
3,486
33,789
0
L
Danzaburou
EdJLima
Danzaburou
2,159
489
0
253
7,104
1,716
0
2,585
4,519
0
14,019
W
Thanatos
Infeels2
Thanatos
8,222
2,328
0
10,937
8,683
3,334
0
918
7,731
0
49,279
W
Merlin
MathSan
Merlin
4,112
99
78
1,580
5,472
1,941
568
807
4,589
60,107
0
W
Cu Chulainn
MonkBrain
Cu Chulainn
9,863
2,107
0
4,876
12,472
8,933
533
1,039
11,433
6,743
56,789
W
Yemoja
6,462
1,024
1,227
1,937
8,606
5,051
117
1,876
6,618
37,013
0
L
2,634
923
0
1,128
8,846
2,144
0
847
7,999
0
17,304
W
Rama
t1t124
Rama
8,623
7,179
0
5,773
9,105
3,138
653
1,903
7,098
0
46,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
31,262
484
Minions Killed
254
0
Camps Cleared
0
1,436,497
Distance Traveled
1,380,304
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,882
525
98
7
0
274,934
1
L
Cerberus
5,217
348
22
1
0
270,220
2
L
Ra
6,975
465
75
5
0
292,191
4
L
Danzaburou
5,535
369
25
2
0
238,501
0
W
Thanatos
8,566
571
84
6
0
314,096
4
W
Merlin
8,096
540
128
9
0
300,180
7
W
Cu Chulainn
8,329
555
133
9
0
302,962
6
W
Yemoja
7,695
513
59
4
0
245,993
2
L
Loki
5,653
377
34
2
0
304,458
4
W
Rama
8,307
554
80
5
0
273,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role