Player Matchup

Sylvanus
Sylvanus
OotoriShinji
Sylvanus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,849 Elo+
Party 2
Sun Wukong
Sun Wukong
VontaDontPlay7
Sun Wukong
Level 16
God Stats
2W - 0L
1,832 SR
Queue Stats
5W - 6L
1,692 Elo+
Party 2
Hun Batz
Hun Batz
kmalus
Hun Batz
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Team Averages
Level 26
1,611 SR
1,680 Elo+

VS

Team Averages
Level 37
1,509 SR
1,700 Elo+
Tyr
Tyr
Edward93
Tyr
Level 29
God Stats
3W - 7L
1,528 SR
Queue Stats
35W - 48L
1,428 Elo+
Solo
Set
Set
SolidSnakeJR21
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,837 Elo+
Party 1
Chang'e
Chang'e
cpt danyun21
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OotoriShinji
Sylvanus
16
5 / 0 / 20
11,460
764
12,338
10,523
10,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
VontaDontPlay7
Sun Wukong
13
6 / 1 / 17
10,650
710
8,378
10,117
4,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
kmalus
Hun Batz
16
18 / 0 / 9
12,835
856
16,186
12,047
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 0
8,721
581
8,535
21,374
15,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 1
8,272
551
5,533
11,255
3,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
cpt danyun21
Chang'e
11
0 / 11 / 1
8,257
550
6,498
14,924
3,052
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
3
29
Kills
1
1
Deaths
30
46
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
Sylvanus
OotoriShinji
Sylvanus
5
0
20
15
L
0
7
1
0.07
W
Sun Wukong
VontaDontPlay7
Sun Wukong
6
1
17
14.5
L
Chang'e
cpt danyun21
Chang'e
0
11
1
0.05
W
Hun Batz
kmalus
Hun Batz
18
0
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,902
Damage
20,566
32,687
Taken
47,553
20,858
Mitigated
22,009
13,423
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,535
1,184
474
3,324
21,374
15,566
0
5,516
14,840
0
26,633
W
Sylvanus
OotoriShinji
Sylvanus
12,338
3,231
3,376
4,559
10,523
10,869
902
3,235
7,244
71,901
0
L
5,533
1,926
0
221
11,255
3,391
0
3,183
8,072
0
27,278
W
Sun Wukong
VontaDontPlay7
Sun Wukong
8,378
2,030
0
1,758
10,117
4,802
544
1,806
8,111
0
20,157
L
Chang'e
cpt danyun21
Chang'e
6,498
2,538
805
2,433
14,924
3,052
0
3,901
11,023
27,018
0
W
Hun Batz
kmalus
Hun Batz
16,186
5,155
0
3,730
12,047
5,187
482
1,583
10,314
0
52,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
25,250
169
Minions Killed
130
0
Camps Cleared
0
809,825
Distance Traveled
637,497
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,721
581
43
3
0
242,634
0
W
Sylvanus
11,460
764
97
6
0
241,418
4
L
Set
8,272
551
37
2
0
218,693
1
W
Sun Wukong
10,650
710
19
1
0
270,999
0
L
Chang'e
8,257
550
50
3
0
176,170
0
W
Hun Batz
12,835
856
53
4
0
297,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role