Player Matchup

Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
DB Kade
Nu Wa
Gold II
Level 129
God Stats
11W - 15L
1,574 SR
Queue Stats
258W - 247L
1,669 MMR
Party 4
Guan Yu
Guan Yu
Platinum V
Dbzs_bestfighter
Guan Yu
Platinum V
Level 153
God Stats
2W - 2L
1,680 SR
Queue Stats
41W - 43L
1,725 MMR
Party 2
Pele
Pele
Gold I
alex49555
Pele
Gold I
Level 135
God Stats
19W - 17L
1,955 SR
Queue Stats
240W - 227L
1,724 MMR
Party 2
Apollo
Apollo
Platinum IV
xTheGameTG
Apollo
Platinum IV
Level 159
God Stats
32W - 23L
1,834 SR
Queue Stats
372W - 353L
1,778 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,708 SR
1,679 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,657 SR
1,687 MMR
Xbalanque
Xbalanque
Platinum IV
DaLastYoshi
Xbalanque
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Platinum III
MISSxINKREDIBLE
Nox
Platinum III
Level 89
God Stats
33W - 33L
1,592 SR
Queue Stats
140W - 109L
1,763 MMR
Party 1
Cthulhu
Cthulhu
Gold V
UPKCopycat
Cthulhu
Gold V
Level 89
God Stats
4W - 1L
1,778 SR
Queue Stats
192W - 171L
1,720 MMR
Solo
Hera
Hera
Gold V
aedoru
Hera
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,727 MMR
Party 3
Arachne
Arachne
Gold V
auxeraaa
Arachne
Gold V
Level 98
God Stats
11W - 3L
1,914 SR
Queue Stats
53W - 45L
1,727 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 7
9,609
418
7,171
22,671
21,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
DB Kade
Nu Wa
17
2 / 2 / 2
10,850
472
16,287
9,863
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 3
10,315
448
10,259
20,394
24,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
16
2 / 4 / 1
10,297
448
8,928
14,010
8,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
xTheGameTG
Apollo
18
4 / 2 / 2
11,511
500
11,809
15,651
7,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Cu ChulainnAphroditeSet

VS

Bans
Erlang ShenGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaLastYoshi
Xbalanque
19
2 / 2 / 8
11,663
507
10,394
12,665
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 2 / 8
11,792
513
11,656
15,362
7,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
UPKCopycat
Cthulhu
17
3 / 3 / 7
11,076
482
13,030
19,353
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
aedoru
Hera
18
2 / 1 / 8
11,596
504
12,930
10,616
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
auxeraaa
Arachne
19
7 / 1 / 5
12,328
536
13,692
22,203
10,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
17
17
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
7
0.88
L
Nu Wa
DB Kade
Nu Wa
2
2
2
1.5
W
Xbalanque
DaLastYoshi
Xbalanque
2
2
8
3
L
1
5
3
0.5
W
3
2
8
3.5
W
Cthulhu
UPKCopycat
Cthulhu
3
3
7
2.17
W
Hera
aedoru
Hera
2
1
8
6
L
Pele
2
4
1
0.63
W
Arachne
auxeraaa
Arachne
7
1
5
9.5
L
Apollo
xTheGameTG
Apollo
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,454
Damage
61,702
82,589
Taken
80,199
65,659
Mitigated
40,640
22,099
Healing
24,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,171
269
0
3,940
22,671
21,667
0
11,182
11,359
38,182
0
L
Nu Wa
DB Kade
Nu Wa
16,287
3,828
0
83
9,863
3,905
0
3,916
5,923
83,353
0
W
Xbalanque
DaLastYoshi
Xbalanque
10,394
4,776
0
6,446
12,665
4,671
3,229
2,517
9,921
0
89,380
L
10,259
1,132
1,328
5,865
20,394
24,218
0
9,265
10,645
0
57,218
W
11,656
1,056
647
4,087
15,362
7,136
740
3,048
11,714
70,254
0
W
Cthulhu
UPKCopycat
Cthulhu
13,030
1,004
612
4,056
19,353
14,905
80
7,887
11,070
43,893
0
W
Hera
aedoru
Hera
12,930
2,602
0
2,916
10,616
3,871
1,163
4,303
5,994
93,795
0
L
Pele
8,928
1,833
0
4,684
14,010
8,668
0
4,524
9,392
0
78,760
W
Arachne
auxeraaa
Arachne
13,692
9,645
0
5,802
22,203
10,057
1,359
4,437
17,426
0
115,850
L
Apollo
xTheGameTG
Apollo
11,809
6,382
0
6,199
15,651
7,201
2,237
7,931
7,654
0
86,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
58,455
594
Minions Killed
682
0
Camps Cleared
0
2,166,866
Distance Traveled
2,201,207
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,609
418
19
1
0
412,225
10
L
Nu Wa
10,850
472
133
6
0
428,986
6
W
Xbalanque
11,663
507
156
7
0
412,634
1
L
Guan Yu
10,315
448
120
5
0
406,496
7
W
Nox
11,792
513
142
6
0
423,731
9
W
Cthulhu
11,076
482
58
3
0
451,120
5
W
Hera
11,596
504
170
7
0
422,992
8
L
Pele
10,297
448
142
6
0
478,244
8
W
Arachne
12,328
536
156
7
0
490,730
4
L
Apollo
11,511
500
180
8
0
440,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role