Player Matchup

Vamana
Vamana
B1ack-Coffee3
Vamana
Level 83
God Stats
0W - 4L
1,342 SR
Queue Stats
219W - 226L
1,735 Elo+
Party 1
Chernobog
Chernobog
DaBug__
Chernobog
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 117L
1,550 Elo+
Party 3
Baron Samedi
Baron Samedi
FoNemFolk
Baron Samedi
Level 55
God Stats
1W - 5L
1,755 SR
Queue Stats
107W - 128L
1,531 Elo+
Party 3
Fenrir
Fenrir
Shibainu_0301
Fenrir
Level 27
God Stats
4W - 8L
1,477 SR
Queue Stats
5W - 19L
1,500 Elo+
Party 1
Ra
Ra
blueniko_0221
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 56
1,515 SR
1,563 Elo+

VS

Team Averages
Level 68
1,585 SR
1,484 Elo+
Nu Wa
Nu Wa
DreadfulDragon54
Nu Wa
Level 62
God Stats
7W - 8L
1,415 SR
Queue Stats
462W - 474L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
KugoKun453
Danzaburou
Level 81
God Stats
58W - 44L
1,727 SR
Queue Stats
151W - 172L
1,540 Elo+
Party 2
Susano
Susano
OreoFlakez
Susano
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 315L
1,529 Elo+
Party 2
Xing Tian
Xing Tian
SioxDC
Xing Tian
Level 68
God Stats
11W - 12L
1,785 SR
Queue Stats
121W - 152L
1,464 Elo+
Solo
Mulan
Mulan
thatguy03-03
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,567
428
10,506
21,777
19,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
DaBug__
Chernobog
12
0 / 7 / 3
7,599
380
10,650
19,409
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
FoNemFolk
Baron Samedi
15
5 / 11 / 2
10,165
508
12,306
18,477
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
5 / 8 / 3
8,912
446
9,285
19,892
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 10 / 4
7,540
377
3,680
16,156
7,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 13
11,807
590
25,609
14,973
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KugoKun453
Danzaburou
16
13 / 2 / 15
11,689
584
26,045
19,633
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
OreoFlakez
Susano
15
5 / 1 / 14
10,330
517
12,973
11,452
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SioxDC
Xing Tian
15
6 / 2 / 18
10,619
531
5,988
19,592
20,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
7 / 3 / 7
10,929
546
10,967
18,298
11,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
107
11
Kills
40
40
Deaths
12
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Chernobog
DaBug__
Chernobog
0
7
3
0.21
W
9
4
13
3.88
L
Baron Samedi
FoNemFolk
Baron Samedi
5
11
2
0.55
W
Danzaburou
KugoKun453
Danzaburou
13
2
15
10.25
W
Susano
OreoFlakez
Susano
5
1
14
12
L
5
8
3
0.81
W
Xing Tian
SioxDC
Xing Tian
6
2
18
7.5
L
0
10
4
0.2
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,427
Damage
81,582
95,711
Taken
83,948
47,409
Mitigated
55,190
26,321
Healing
25,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,506
3,457
402
9,294
21,777
19,947
0
3,575
18,044
0
53,359
L
Chernobog
DaBug__
Chernobog
10,650
6,396
0
4,876
19,409
5,035
116
8,744
10,385
0
55,451
W
25,609
5,592
268
4,171
14,973
6,427
4,011
5,080
9,868
79,858
0
L
Baron Samedi
FoNemFolk
Baron Samedi
12,306
1,118
2,054
3,087
18,477
7,272
0
9,166
8,881
48,942
0
W
Danzaburou
KugoKun453
Danzaburou
26,045
12,100
0
9,896
19,633
9,043
6,585
3,511
16,047
0
76,781
W
Susano
OreoFlakez
Susano
12,973
2,901
0
2,690
11,452
7,994
1,466
1,547
9,817
5,162
59,019
L
9,285
1,906
0
3,930
19,892
7,333
0
3,830
15,877
0
31,476
W
Xing Tian
SioxDC
Xing Tian
5,988
512
0
4,521
19,592
20,652
725
3,740
15,802
20,550
0
L
3,680
282
648
2,030
16,156
7,822
0
5,212
10,752
27,235
0
W
10,967
1,615
100
4,301
18,298
11,074
1,462
2,108
15,690
0
56,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
55,374
372
Minions Killed
410
0
Camps Cleared
0
1,687,323
Distance Traveled
1,844,858
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,567
428
112
6
0
373,455
3
L
Chernobog
7,599
380
100
5
0
328,413
2
W
Nu Wa
11,807
590
104
5
0
358,293
2
L
Baron Samedi
10,165
508
75
4
0
278,495
2
W
Danzaburou
11,689
584
90
5
0
353,717
1
W
Susano
10,330
517
88
4
0
414,814
0
L
Fenrir
8,912
446
45
2
0
366,650
6
W
Xing Tian
10,619
531
25
1
0
387,087
9
L
Ra
7,540
377
40
2
0
340,310
3
W
Mulan
10,929
546
103
5
0
330,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role