Player Matchup

Thoth
Thoth
 
Thoth
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DogonRelic33
Amaterasu
Level 68
God Stats
11W - 10L
1,672 SR
Queue Stats
239W - 243L
1,512 Elo+
Solo
Danzaburou
Danzaburou
FireChomper03
Danzaburou
Level 17
God Stats
30W - 23L
1,697 SR
Queue Stats
52W - 50L
1,609 Elo+
Party 1
Xing Tian
Xing Tian
NATIVESENKU
Xing Tian
Level 124
God Stats
1W - 1L
1,847 SR
Queue Stats
75W - 71L
1,534 Elo+
Party 1
Osiris
Osiris
X_SageStrawberry
Osiris
Level 128
God Stats
1W - 1L
1,724 SR
Queue Stats
66W - 62L
1,525 Elo+
Party 1
Team Averages
Level 86
1,688 SR
1,536 Elo+

VS

Team Averages
Level 53
1,522 SR
1,433 Elo+
Cthulhu
Cthulhu
Doge Kenobi
Cthulhu
Level 115
God Stats
1W - 0L
1,749 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JUSTxNIK
Cu Chulainn
Level 54
God Stats
17W - 23L
1,428 SR
Queue Stats
365W - 340L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
Onesniff5653
Nu Wa
Level 19
God Stats
1W - 0L
1,651 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PoPeCoRnHoLiO
Tsukuyomi
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
368W - 323L
1,540 Elo+
Party 2
Neith
Neith
Victor Team1020
Neith
Level 37
God Stats
1W - 2L
1,281 SR
Queue Stats
418W - 395L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 3 / 2
7,340
489
6,236
9,433
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DogonRelic33
Amaterasu
12
1 / 2 / 1
7,261
484
6,303
15,629
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
FireChomper03
Danzaburou
9
0 / 6 / 1
5,918
395
3,854
11,491
3,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
NATIVESENKU
Xing Tian
12
2 / 0 / 2
7,396
493
5,699
10,849
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 2
8,010
534
7,409
11,785
9,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doge Kenobi
Cthulhu
11
2 / 1 / 2
7,582
505
4,954
9,906
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
JUSTxNIK
Cu Chulainn
13
1 / 1 / 1
7,743
516
9,727
10,243
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 2 / 3
8,850
590
14,141
8,570
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
PoPeCoRnHoLiO
Tsukuyomi
13
1 / 2 / 4
7,734
516
3,641
9,091
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 3 / 1
8,062
537
9,476
9,127
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
12
13
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
2
1
W
Cthulhu
Doge Kenobi
Cthulhu
2
1
2
3
L
Amaterasu
DogonRelic33
Amaterasu
1
2
1
0.75
L
Danzaburou
FireChomper03
Danzaburou
0
6
1
0.08
W
Cu Chulainn
JUSTxNIK
Cu Chulainn
1
1
1
1.5
L
Xing Tian
NATIVESENKU
Xing Tian
2
0
2
3
W
2
2
3
1.75
W
Tsukuyomi
PoPeCoRnHoLiO
Tsukuyomi
1
2
4
1.5
W
6
3
1
2.17
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,501
Damage
41,939
59,187
Taken
46,937
32,772
Mitigated
22,915
15,388
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,236
281
0
2,476
9,433
2,619
0
6,354
2,763
44,268
0
W
Cthulhu
Doge Kenobi
Cthulhu
4,954
104
74
1,584
9,906
5,894
0
3,788
6,060
29,907
0
L
Amaterasu
DogonRelic33
Amaterasu
6,303
3,120
0
7,327
15,629
12,003
0
3,544
11,954
0
35,222
L
Danzaburou
FireChomper03
Danzaburou
3,854
663
0
571
11,491
3,255
0
3,358
8,042
0
31,948
W
Cu Chulainn
JUSTxNIK
Cu Chulainn
9,727
2,697
171
3,557
10,243
8,424
163
496
9,345
9,495
36,957
L
Xing Tian
NATIVESENKU
Xing Tian
5,699
209
831
3,101
10,849
5,681
0
4,133
6,575
27,236
0
W
14,141
3,086
0
1,250
8,570
2,723
630
2,505
5,794
75,498
0
W
Tsukuyomi
PoPeCoRnHoLiO
Tsukuyomi
3,641
583
381
1,557
9,091
3,055
445
1,735
7,270
0
39,920
W
9,476
4,177
0
3,692
9,127
2,819
222
3,633
5,324
0
39,539
L
7,409
3,067
0
1,082
11,785
9,214
23
2,706
8,999
12,756
49,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
39,971
348
Minions Killed
437
0
Camps Cleared
0
1,435,649
Distance Traveled
1,479,882
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,340
489
87
6
0
276,217
4
W
Cthulhu
7,582
505
56
4
0
337,878
7
L
Amaterasu
7,261
484
74
5
0
285,565
1
L
Danzaburou
5,918
395
61
4
0
250,962
0
W
Cu Chulainn
7,743
516
92
6
0
311,159
0
L
Xing Tian
7,396
493
33
2
0
312,683
4
W
Nu Wa
8,850
590
136
9
0
268,781
0
W
Tsukuyomi
7,734
516
74
5
0
280,389
2
W
Neith
8,062
537
79
5
0
281,675
2
L
Osiris
8,010
534
93
6
0
310,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role