Player Matchup

King Arthur
King Arthur
BoNnO54
King Arthur
Level 17
God Stats
28W - 32L
1,854 SR
Queue Stats
208W - 200L
1,427 Elo+
Party 1
Merlin
Merlin
Chawton
Merlin
Level 13
God Stats
5W - 8L
1,406 SR
Queue Stats
286W - 271L
1,318 Elo+
Party 1
Fenrir
Fenrir
Papabeer517
Fenrir
Level 29
God Stats
20W - 22L
1,674 SR
Queue Stats
561W - 568L
1,547 Elo+
Solo
Bellona
Bellona
lauwl-
Bellona
Level 18
God Stats
2W - 2L
1,463 SR
Queue Stats
46W - 52L
1,369 Elo+
Solo
Heimdallr
Heimdallr
tiphil88
Heimdallr
Level 18
God Stats
21W - 16L
1,365 SR
Queue Stats
239W - 224L
1,397 Elo+
Party 1
Team Averages
Level 19
1,552 SR
1,412 Elo+

VS

Team Averages
Level 31
1,553 SR
1,389 Elo+
Erlang Shen
Erlang Shen
Bigmac15200
Erlang Shen
Level 28
God Stats
3W - 3L
1,447 SR
Queue Stats
25W - 25L
1,427 Elo+
Solo
Persephone
Persephone
PuppiesAndBabys
Persephone
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 91L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
WJVxMonkey
Sun Wukong
Level 23
God Stats
8W - 5L
1,600 SR
Queue Stats
23W - 33L
1,338 Elo+
Party 2
Sobek
Sobek
WJVxPain
Sobek
Level 63
God Stats
2W - 2L
1,719 SR
Queue Stats
35W - 50L
1,321 Elo+
Party 2
Anubis
Anubis
WJVxTonY
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 25L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoNnO54
King Arthur
14
0 / 7 / 6
9,452
350
3,815
23,289
16,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Chawton
Merlin
18
1 / 6 / 1
11,342
420
10,735
14,657
5,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
6 / 7 / 5
11,018
408
16,807
26,332
14,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
lauwl-
Bellona
19
11 / 7 / 1
13,274
492
22,230
23,199
27,834
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
tiphil88
Heimdallr
19
7 / 7 / 3
12,551
465
20,257
15,316
6,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bigmac15200
Erlang Shen
20
8 / 7 / 7
13,503
500
16,830
20,082
13,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
PuppiesAndBabys
Persephone
20
5 / 2 / 5
14,931
553
13,559
11,655
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WJVxMonkey
Sun Wukong
20
12 / 6 / 3
13,653
506
20,791
26,810
32,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
WJVxPain
Sobek
18
7 / 4 / 9
12,871
477
16,424
32,049
36,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
WJVxTonY
Anubis
10
2 / 6 / 3
8,630
320
3,601
7,494
2,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
25
Kills
34
34
Deaths
25
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bigmac15200
Erlang Shen
8
7
7
1.64
L
King Arthur
BoNnO54
King Arthur
0
7
6
0.43
L
Merlin
Chawton
Merlin
1
6
1
0.25
L
Fenrir
6
7
5
1.21
W
Persephone
PuppiesAndBabys
Persephone
5
2
5
3.75
W
Sun Wukong
WJVxMonkey
Sun Wukong
12
6
3
2.25
W
Sobek
WJVxPain
Sobek
7
4
9
2.88
W
Anubis
WJVxTonY
Anubis
2
6
3
0.58
L
Bellona
lauwl-
Bellona
11
7
1
1.64
L
Heimdallr
tiphil88
Heimdallr
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,844
Damage
71,205
102,793
Taken
98,090
70,286
Mitigated
89,728
19,137
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bigmac15200
Erlang Shen
16,830
9,360
0
4,628
20,082
13,147
1,961
2,566
17,385
3,454
69,824
L
King Arthur
BoNnO54
King Arthur
3,815
1,017
525
5,034
23,289
16,491
203
6,481
16,808
0
27,479
L
Merlin
Chawton
Merlin
10,735
1,576
0
2,703
14,657
5,019
887
8,066
6,591
87,630
0
L
Fenrir
16,807
3,960
556
7,662
26,332
14,534
240
9,580
16,752
0
53,991
W
Persephone
PuppiesAndBabys
Persephone
13,559
796
0
2,085
11,655
4,959
1,953
2,228
9,401
113,665
0
W
Sun Wukong
WJVxMonkey
Sun Wukong
20,791
4,615
0
2,641
26,810
32,108
1,086
3,136
23,424
0
71,485
W
Sobek
WJVxPain
Sobek
16,424
2,427
0
10,172
32,049
36,939
102
2,741
29,144
50,488
0
W
Anubis
WJVxTonY
Anubis
3,601
1,006
0
639
7,494
2,575
0
64
7,430
18,776
0
L
Bellona
lauwl-
Bellona
22,230
8,071
0
1,336
23,199
27,834
102
4,237
18,962
0
82,800
L
Heimdallr
tiphil88
Heimdallr
20,257
6,858
369
952
15,316
6,408
984
6,123
9,193
0
74,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,637
Gold Earned
63,588
462
Minions Killed
525
0
Camps Cleared
0
2,320,020
Distance Traveled
2,385,433
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,503
500
119
4
0
509,148
0
L
King Arthur
9,452
350
46
2
0
458,621
1
L
Merlin
11,342
420
144
5
0
440,806
0
L
Fenrir
11,018
408
47
2
0
529,024
5
W
Persephone
14,931
553
207
8
0
457,273
0
W
Sun Wukong
13,653
506
105
4
0
548,759
0
W
Sobek
12,871
477
59
2
0
603,728
3
W
Anubis
8,630
320
35
1
0
266,525
0
L
Bellona
13,274
492
135
5
0
464,937
0
L
Heimdallr
12,551
465
90
3
0
426,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role