Player Matchup

Odin
Odin
ALLABASTERR
Odin
Level 7
God Stats
2W - 1L
1,813 SR
Queue Stats
3W - 4L
1,579 Elo+
Party 2
Janus
Janus
CloudTownMN
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,575 Elo+
Party 2
Ares
Ares
PapaTom92
Ares
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
beholdthebanshee
Cu Chulainn
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,431 Elo+
Solo
Izanami
Izanami
olllUncleLeroy
Izanami
Level 17
God Stats
6W - 6L
1,462 SR
Queue Stats
14W - 18L
1,577 Elo+
Party 2
Team Averages
Level 73
1,555 SR
1,555 Elo+

VS

Team Averages
Level 74
1,558 SR
1,521 Elo+
Danzaburou
Danzaburou
KnightDeLaDia
Danzaburou
Level 18
God Stats
17W - 10L
1,914 SR
Queue Stats
38W - 44L
1,530 Elo+
Party 3
Yemoja
Yemoja
Lavenderite
Yemoja
Level 147
God Stats
5W - 12L
1,358 SR
Queue Stats
513W - 515L
1,409 Elo+
Party 1
Loki
Loki
Missle-guy13
Loki
Level 39
God Stats
13W - 5L
1,500 SR
Queue Stats
40W - 29L
1,338 Elo+
Party 1
Anubis
Anubis
NobodyEffective
Anubis
Level 123
God Stats
8W - 6L
1,519 SR
Queue Stats
36W - 27L
1,690 Elo+
Party 3
Merlin
Merlin
Ryuyamon
Merlin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,098
827
4,393
15,632
10,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 2 / 5
10,315
938
14,904
6,064
3,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
0 / 3 / 6
10,680
971
12,727
19,727
25,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
beholdthebanshee
Cu Chulainn
16
3 / 3 / 3
10,552
959
11,496
12,914
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 3 / 4
10,464
951
14,684
18,012
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

122

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KnightDeLaDia
Danzaburou
17
7 / 4 / 12
12,225
1,111
22,092
17,422
7,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
17
1 / 2 / 17
10,320
938
8,986
16,726
15,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 1 / 8
10,354
941
6,149
10,097
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 0 / 11
11,455
1,041
18,963
12,093
6,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Ryuyamon
Merlin
17
2 / 0 / 16
10,621
966
10,209
4,627
2,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
7
Kills
21
21
Deaths
7
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
2
2
5
2.25
W
Danzaburou
KnightDeLaDia
Danzaburou
7
4
12
3.25
W
Yemoja
1
2
17
4.75
W
6
1
8
10
W
5
0
11
10.5
L
Ares
0
3
6
1
W
Merlin
Ryuyamon
Merlin
2
0
16
10
L
Cu Chulainn
beholdthebanshee
Cu Chulainn
3
3
3
1.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,204
Damage
66,399
72,349
Taken
60,965
61,034
Mitigated
36,268
4,496
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,393
708
0
0
15,632
10,926
0
7,695
7,937
0
13,125
L
14,904
1,703
0
477
6,064
3,346
0
1,856
4,208
37,404
0
W
Danzaburou
KnightDeLaDia
Danzaburou
22,092
10,772
0
1,120
17,422
7,576
0
7,326
9,971
0
35,717
W
Yemoja
8,986
2,040
4,877
1,945
16,726
15,727
0
7,616
8,938
16,778
0
W
6,149
1,196
1,813
1,229
10,097
4,239
0
4,708
5,264
0
15,910
W
18,963
1,291
0
5,996
12,093
6,610
0
5,849
6,144
70,764
0
L
Ares
12,727
466
0
1,291
19,727
25,839
0
10,987
8,740
25,286
0
W
Merlin
Ryuyamon
Merlin
10,209
488
1,043
578
4,627
2,116
0
2,503
2,074
18,965
0
L
Cu Chulainn
beholdthebanshee
Cu Chulainn
11,496
1,309
0
924
12,914
12,576
0
6,950
5,964
383
33,283
L
14,684
8,198
0
1,804
18,012
8,347
0
10,670
7,342
0
36,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,109
Gold Earned
54,975
208
Minions Killed
233
6
Camps Cleared
6
1,084,810
Distance Traveled
1,037,590
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,098
827
18
2
0
195,726
0
L
Janus
10,315
938
58
5
1
211,862
0
W
Danzaburou
12,225
1,111
37
3
1
186,865
0
W
Yemoja
10,320
938
9
1
0
187,170
1
W
Loki
10,354
941
16
1
0
228,945
0
W
Anubis
11,455
1,041
146
13
2
205,759
1
L
Ares
10,680
971
9
1
1
223,095
0
W
Merlin
10,621
966
25
2
3
228,851
0
L
Cu Chulainn
10,552
959
64
6
4
223,720
0
L
Izanami
10,464
951
59
5
0
230,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role