Player Matchup

Merlin
Merlin
Castellari
Merlin
Level 139
God Stats
9W - 5L
1,566 SR
Queue Stats
99W - 120L
1,384 Elo+
Solo
Ymir
Ymir
Lucas_Rocha17
Ymir
Level 7
God Stats
5W - 2L
1,485 SR
Queue Stats
5W - 5L
1,274 Elo+
Party 1
Artemis
Artemis
xXHugo-GabsXx
Artemis
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 18L
1,274 Elo+
Party 1
Team Averages
Level 78
1,517 SR
1,311 Elo+

VS

Team Averages
Level 46
1,421 SR
1,476 Elo+
Skadi
Skadi
Dog_Das_Drugs
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
LSaent
Nox
Level 127
God Stats
3W - 4L
1,262 SR
Queue Stats
365W - 116L
1,429 Elo+
Solo
Nemesis
Nemesis
SrMadoshiSan
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Castellari
Merlin
12
6 / 4 / 10
8,494
849
8,074
6,663
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 4 / 12
7,780
778
3,816
9,249
5,756
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
12
8 / 1 / 10
9,374
937
6,577
6,997
2,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
6,398
640
1,314
9,170
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
LSaent
Nox
14
9 / 2 / 0
9,140
914
11,182
5,480
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
SrMadoshiSan
Nemesis
8
0 / 8 / 5
6,535
654
2,505
7,977
2,660
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
9
9
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Castellari
Merlin
6
4
10
2.75
L
0
8
3
0.19
L
Nox
LSaent
Nox
9
2
0
4.5
W
4
4
12
2.5
L
Nemesis
SrMadoshiSan
Nemesis
0
8
5
0.31
W
Artemis
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,467
Damage
15,001
22,909
Taken
22,627
10,357
Mitigated
8,738
3,449
Healing
1,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Castellari
Merlin
8,074
668
0
375
6,663
2,273
0
3,483
3,180
35,760
0
L
1,314
362
0
168
9,170
4,188
32
3,914
5,043
0
9,155
L
Nox
LSaent
Nox
11,182
354
0
750
5,480
1,890
533
2,652
2,558
41,297
0
W
3,816
821
0
86
9,249
5,756
140
4,556
4,693
7,205
0
L
Nemesis
SrMadoshiSan
Nemesis
2,505
1,213
0
364
7,977
2,660
0
4,694
3,069
0
7,068
W
Artemis
6,577
3,887
528
2,460
6,997
2,328
1,007
3,163
3,834
0
23,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
22,073
100
Minions Killed
94
0
Camps Cleared
0
482,116
Distance Traveled
449,194
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,494
849
60
6
0
152,828
3
L
Skadi
6,398
640
10
1
0
109,171
1
L
Nox
9,140
914
79
8
0
181,288
1
W
Ymir
7,780
778
9
1
0
170,797
0
L
Nemesis
6,535
654
5
1
0
158,735
1
W
Artemis
9,374
937
31
3
0
158,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role