Player Matchup

Scylla
Scylla
Chom
Scylla
Level 33
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 4L
1,199 Elo+
Party 2
Bellona
Bellona
CrownPoint210
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,199 Elo+
Party 2
Neith
Neith
Infeezable
Neith
Level 3
God Stats
1W - 0L
1,525 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Pele
Pele
Nivalaya
Pele
Level 28
God Stats
10W - 6L
1,773 SR
Queue Stats
59W - 54L
1,504 Elo+
Party 1
Yemoja
Yemoja
TalonShadewalker
Yemoja
Level 20
God Stats
7W - 5L
1,500 SR
Queue Stats
42W - 41L
1,192 Elo+
Party 1
Team Averages
Level 25
1,512 SR
1,319 Elo+

VS

Team Averages
Level 11
1,541 SR
1,407 Elo+
Thor
Thor
Lead Baster
Thor
Level 7
God Stats
0W - 2L
1,822 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Artemis
Artemis
MiraCutie
Artemis
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 99L
1,500 Elo+
Solo
Ra
Ra
Xx-LIL-TYHS-xX
Ra
Level 6
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
nathaniel97
Mercury
Level 11
God Stats
7W - 7L
1,188 SR
Queue Stats
26W - 45L
1,142 Elo+
Solo
Horus
Horus
xX_H4Zz0o_Xx
Horus
Level 28
God Stats
124W - 154L
1,441 SR
Queue Stats
131W - 169L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chom
Scylla
10
6 / 1 / 2
6,428
584
4,253
3,001
784
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Bellona
11
4 / 3 / 4
6,235
567
4,420
6,554
5,621
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
8
1 / 4 / 3
4,853
441
2,361
4,920
1,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Pele
10
5 / 0 / 2
6,225
566
3,192
5,549
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 2
5,426
493
1,166
5,272
2,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,440
495
2,379
6,384
1,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
MiraCutie
Artemis
10
6 / 0 / 0
5,987
544
7,770
5,983
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 7 / 1
4,150
377
474
4,650
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
nathaniel97
Mercury
6
1 / 10 / 0
4,740
431
514
8,619
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 2
4,956
451
2,346
4,202
1,625
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
9
10
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chom
Scylla
6
1
2
7
W
Bellona
4
3
4
2
W
Neith
1
4
3
0.63
L
2
3
1
0.83
L
Artemis
MiraCutie
Artemis
6
0
0
6
W
Pele
5
0
2
6
W
1
2
2
1
L
0
7
1
0.07
L
Mercury
nathaniel97
Mercury
1
10
0
0.1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,392
Damage
13,483
25,296
Taken
29,838
11,423
Mitigated
8,685
8,281
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chom
Scylla
4,253
818
0
0
3,001
784
1,567
227
2,774
27,733
0
W
Bellona
4,420
928
183
1,102
6,554
5,621
833
0
6,554
0
23,226
W
Neith
2,361
1,086
0
522
4,920
1,271
451
144
4,776
0
17,030
L
2,379
1,060
0
0
6,384
1,978
0
1,158
5,226
0
24,042
L
Artemis
MiraCutie
Artemis
7,770
3,430
0
3,047
5,983
1,725
204
1,492
4,491
0
27,181
W
Pele
3,192
726
0
3,788
5,549
1,432
38
35
5,514
0
23,685
W
1,166
417
662
2,024
5,272
2,315
407
68
5,204
8,391
0
L
474
311
126
45
4,650
1,112
0
2,278
2,372
6,478
0
L
Mercury
nathaniel97
Mercury
514
126
0
477
8,619
2,245
684
432
8,187
0
12,444
L
2,346
1,261
120
1,296
4,202
1,625
175
59
4,143
0
16,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
25,273
202
Minions Killed
168
0
Camps Cleared
0
926,957
Distance Traveled
1,001,657
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,428
584
44
4
0
170,835
0
W
Bellona
6,235
567
50
5
0
182,993
2
W
Neith
4,853
441
29
3
0
167,285
0
L
Thor
5,440
495
44
4
0
216,318
0
L
Artemis
5,987
544
49
4
0
182,014
2
W
Pele
6,225
566
54
5
0
211,773
4
W
Yemoja
5,426
493
25
2
0
194,071
3
L
Ra
4,150
377
11
1
0
204,963
0
L
Mercury
4,740
431
26
2
0
191,151
0
L
Horus
4,956
451
38
3
0
207,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role