Player Matchup

Anhur
Anhur
Ex1it
Anhur
Level 20
God Stats
1W - 2L
1,488 SR
Queue Stats
84W - 95L
1,356 Elo+
Party 2
Ares
Ares
NFGaming2k
Ares
Level 19
God Stats
3W - 3L
1,459 SR
Queue Stats
58W - 51L
1,446 Elo+
Party 2
Ra
Ra
PepeGamer1009
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
XxGodvitexX
Thor
Level 12
God Stats
6W - 11L
1,486 SR
Queue Stats
15W - 19L
1,515 Elo+
Solo
Apollo
Apollo
mauricio7234
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 13
1,486 SR
1,463 Elo+

VS

Team Averages
Level 19
1,633 SR
1,572 Elo+
Cthulhu
Cthulhu
AhPuckTaVasta
Cthulhu
Level 4
God Stats
7W - 2L
1,830 SR
Queue Stats
11W - 5L
1,732 Elo+
Party 1
Ymir
Ymir
Heimdaltonico
Ymir
Level 6
God Stats
12W - 7L
1,812 SR
Queue Stats
12W - 8L
1,711 Elo+
Party 1
The Morrigan
The Morrigan
Thelunious
The Morrigan
Level 15
God Stats
14W - 16L
1,382 SR
Queue Stats
22W - 41L
1,272 Elo+
Solo
Heimdallr
Heimdallr
VVakeF
Heimdallr
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 15L
1,609 Elo+
Party 1
Thanatos
Thanatos
felipemollo
Thanatos
Level 42
God Stats
6W - 2L
1,644 SR
Queue Stats
47W - 44L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ex1it
Anhur
8
1 / 2 / 3
4,814
481
4,602
6,281
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 2 / 3
5,094
509
3,552
6,934
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 4 / 1
5,281
528
3,638
3,713
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 2 / 1
5,872
587
1,744
5,675
1,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
7
0 / 1 / 2
4,760
476
1,136
2,252
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 0 / 0
5,799
580
980
2,615
1,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 3 / 1
4,965
497
1,668
5,855
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Thelunious
The Morrigan
9
1 / 2 / 2
5,739
574
1,350
3,544
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
VVakeF
Heimdallr
9
2 / 3 / 1
5,460
546
5,759
5,560
1,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
felipemollo
Thanatos
11
7 / 0 / 2
6,780
678
6,471
8,054
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
11
11
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
0
1
L
Anhur
Ex1it
Anhur
1
2
3
1.25
W
0
3
1
0.17
L
1
2
3
1.25
L
2
4
1
0.63
W
The Morrigan
Thelunious
The Morrigan
1
2
2
1
W
Heimdallr
VVakeF
Heimdallr
2
3
1
0.83
L
4
2
1
2.25
W
Thanatos
felipemollo
Thanatos
7
0
2
8
L
Apollo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,672
Damage
16,228
24,855
Taken
25,628
8,724
Mitigated
9,928
5,365
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
980
327
0
1,120
2,615
1,895
527
43
2,572
23,807
0
L
Anhur
Ex1it
Anhur
4,602
1,433
0
1,468
6,281
1,381
96
740
5,523
0
19,002
W
1,668
761
0
699
5,855
3,036
48
2,994
2,861
5,829
0
L
3,552
555
270
992
6,934
4,135
0
862
6,072
12,185
0
L
3,638
732
177
408
3,713
965
81
859
2,694
20,064
0
W
The Morrigan
Thelunious
The Morrigan
1,350
196
0
260
3,544
1,141
0
1,809
1,735
20,574
0
W
Heimdallr
VVakeF
Heimdallr
5,759
2,519
0
1,569
5,560
1,486
242
1,147
4,413
0
28,422
L
1,744
570
0
940
5,675
1,596
0
137
5,538
0
26,334
W
Thanatos
felipemollo
Thanatos
6,471
3,352
0
8,634
8,054
2,370
0
1,197
6,857
0
28,463
L
Apollo
1,136
674
0
1,110
2,252
647
93
1,182
1,030
0
13,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
28,743
194
Minions Killed
239
0
Camps Cleared
0
941,452
Distance Traveled
965,317
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,799
580
69
7
0
196,532
1
L
Anhur
4,814
481
38
4
0
266,951
1
W
Ymir
4,965
497
2
0
0
192,491
2
L
Ares
5,094
509
15
2
0
193,260
3
L
Ra
5,281
528
51
5
0
178,075
2
W
The Morrigan
5,739
574
49
5
0
168,589
0
W
Heimdallr
5,460
546
70
7
0
201,378
0
L
Thor
5,872
587
62
6
0
167,803
1
W
Thanatos
6,780
678
49
5
0
206,327
1
L
Apollo
4,760
476
28
3
0
135,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role