Player Matchup

Tsukuyomi
Tsukuyomi
DaBears852
Tsukuyomi
Level 82
God Stats
4W - 5L
1,653 SR
Queue Stats
26W - 22L
1,594 Elo+
Party 4
Danzaburou
Danzaburou
Mighty1085
Danzaburou
Level 45
God Stats
5W - 5L
1,482 SR
Queue Stats
33W - 32L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
Timesup
Sylvanus
Level 97
God Stats
10W - 6L
1,739 SR
Queue Stats
261W - 241L
1,574 Elo+
Party 4
Discordia
Discordia
kiritogon
Discordia
Level 82
God Stats
7W - 8L
1,500 SR
Queue Stats
269W - 266L
1,429 Elo+
Party 1
Bellona
Bellona
xPiZzA BoXx
Bellona
Level 128
God Stats
14W - 14L
1,718 SR
Queue Stats
372W - 366L
1,557 Elo+
Party 1
Team Averages
Level 87
1,618 SR
1,544 Elo+

VS

Team Averages
Level 91
1,662 SR
1,542 Elo+
Scylla
Scylla
DCTO12
Scylla
Level 46
God Stats
27W - 11L
1,674 SR
Queue Stats
143W - 127L
1,617 Elo+
Party 3
Guan Yu
Guan Yu
GhostMozart17
Guan Yu
Level 115
God Stats
18W - 13L
1,911 SR
Queue Stats
270W - 272L
1,443 Elo+
Party 2
Medusa
Medusa
PPMX_Ulxel10
Medusa
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 64L
1,657 Elo+
Party 3
Sobek
Sobek
ShadowFigther555
Sobek
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
emperador16
Tsukuyomi
Level 108
God Stats
6W - 5L
1,724 SR
Queue Stats
166W - 167L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaBears852
Tsukuyomi
15
4 / 4 / 1
8,577
536
7,688
13,487
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Mighty1085
Danzaburou
14
4 / 5 / 1
9,492
593
6,658
10,812
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Timesup
Sylvanus
12
2 / 6 / 2
7,596
475
8,945
19,192
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
kiritogon
Discordia
13
0 / 5 / 1
7,458
466
6,179
9,172
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
xPiZzA BoXx
Bellona
14
0 / 3 / 0
8,030
502
5,576
12,493
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DCTO12
Scylla
15
5 / 3 / 4
9,377
586
9,392
9,567
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
15
4 / 0 / 5
8,897
556
8,450
11,630
12,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
14
7 / 3 / 3
9,168
573
9,169
9,258
3,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 10
8,737
546
6,481
12,800
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
emperador16
Tsukuyomi
14
3 / 2 / 7
8,593
537
8,717
9,933
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
10
Kills
23
23
Deaths
10
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
DCTO12
Scylla
5
3
4
2.33
L
Tsukuyomi
DaBears852
Tsukuyomi
4
4
1
1.13
W
Guan Yu
4
0
5
6.5
L
Danzaburou
Mighty1085
Danzaburou
4
5
1
0.9
W
Medusa
7
3
3
2.83
W
4
2
10
4.5
L
Sylvanus
Timesup
Sylvanus
2
6
2
0.5
W
Tsukuyomi
emperador16
Tsukuyomi
3
2
7
3.25
L
Discordia
kiritogon
Discordia
0
5
1
0.1
L
Bellona
xPiZzA BoXx
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
42,209
65,156
Taken
53,188
32,008
Mitigated
31,048
19,250
Healing
22,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DCTO12
Scylla
9,392
1,561
0
2,594
9,567
3,201
174
4,141
5,426
59,585
0
L
Tsukuyomi
DaBears852
Tsukuyomi
7,688
1,258
0
4,589
13,487
5,169
0
2,198
11,023
0
55,577
W
Guan Yu
8,450
1,308
962
7,465
11,630
12,422
40
1,452
10,178
0
42,543
L
Danzaburou
Mighty1085
Danzaburou
6,658
3,437
0
2,096
10,812
3,762
114
1,889
8,885
0
47,845
W
Medusa
9,169
4,204
0
2,538
9,258
3,266
938
2,996
6,262
0
55,082
W
6,481
479
0
5,759
12,800
8,630
132
4,423
8,377
25,637
0
L
Sylvanus
Timesup
Sylvanus
8,945
1,702
818
5,134
19,192
10,264
434
6,597
12,372
29,755
0
W
Tsukuyomi
emperador16
Tsukuyomi
8,717
1,376
0
3,494
9,933
3,529
0
2,511
7,422
0
50,974
L
Discordia
kiritogon
Discordia
6,179
292
0
1,868
9,172
2,951
0
4,360
4,600
54,489
0
L
Bellona
xPiZzA BoXx
Bellona
5,576
2,158
0
4,745
12,493
9,862
579
265
11,722
6,974
46,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
44,772
424
Minions Killed
421
0
Camps Cleared
0
1,534,442
Distance Traveled
1,652,877
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,377
586
121
8
0
301,060
7
L
Tsukuyomi
8,577
536
100
6
0
364,968
3
W
Guan Yu
8,897
556
73
5
0
379,712
5
L
Danzaburou
9,492
593
86
5
0
270,635
1
W
Medusa
9,168
573
91
6
0
306,228
2
W
Sobek
8,737
546
40
3
0
323,851
8
L
Sylvanus
7,596
475
33
2
0
280,225
1
W
Tsukuyomi
8,593
537
96
6
0
342,026
2
L
Discordia
7,458
466
95
6
0
286,943
4
L
Bellona
8,030
502
110
7
0
331,671
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role