Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KTDoppelganger
Danzaburou
Level 37
God Stats
17W - 22L
1,375 SR
Queue Stats
457W - 451L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
housenetwork1
Sylvanus
Level 89
God Stats
9W - 11L
1,405 SR
Queue Stats
104W - 88L
1,422 Elo+
Party 2
Set
Set
lucas_bz_007
Set
Level 83
God Stats
9W - 7L
1,494 SR
Queue Stats
521W - 505L
1,404 Elo+
Party 1
Tyr
Tyr
martulucio1
Tyr
Level 88
God Stats
18W - 19L
1,401 SR
Queue Stats
148W - 142L
1,499 Elo+
Party 2
Team Averages
Level 78
1,435 SR
1,456 Elo+

VS

Team Averages
Level 95
1,523 SR
1,445 Elo+
Osiris
Osiris
Benipos0
Osiris
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Neith
Neith
Guih604
Neith
Level 58
God Stats
10W - 14L
1,500 SR
Queue Stats
975W - 1,026L
1,440 Elo+
Solo
Ra
Ra
LetterMagus
Ra
Level 80
God Stats
8W - 9L
1,491 SR
Queue Stats
32W - 47L
1,399 Elo+
Party 3
Ares
Ares
MariaAntonieta
Ares
Level 99
God Stats
1W - 4L
1,704 SR
Queue Stats
91W - 92L
1,455 Elo+
Party 3
Da Ji
Da Ji
eduardoamn
Da Ji
Level 145
God Stats
7W - 5L
1,422 SR
Queue Stats
259W - 275L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
4 / 0 / 3
6,304
630
2,979
1,430
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KTDoppelganger
Danzaburou
8
0 / 1 / 2
4,854
485
2,368
5,611
1,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
housenetwork1
Sylvanus
8
1 / 1 / 3
5,362
536
3,033
6,098
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 1
6,030
603
3,167
5,031
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 0 / 3
6,637
664
6,609
7,782
4,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Benipos0
Osiris
9
0 / 4 / 0
5,332
533
1,844
6,237
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Guih604
Neith
9
1 / 2 / 1
5,279
528
3,945
4,307
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,530
553
773
3,506
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 2
4,416
442
2,426
6,108
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
9
1 / 4 / 1
5,221
522
3,697
8,379
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
2
2
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
0
3
5.5
L
Osiris
Benipos0
Osiris
0
4
0
0
L
Neith
Guih604
Neith
1
2
1
0.75
W
Danzaburou
KTDoppelganger
Danzaburou
0
1
2
1
L
0
2
0
0
L
0
3
2
0.33
L
Da Ji
1
4
1
0.38
W
Sylvanus
housenetwork1
Sylvanus
1
1
3
2.5
W
4
0
1
4.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,156
Damage
12,685
25,952
Taken
28,537
10,916
Mitigated
14,526
12,156
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,979
492
0
250
1,430
404
62
201
1,161
32,767
0
L
Osiris
Benipos0
Osiris
1,844
649
0
1,390
6,237
5,568
0
0
6,237
4,044
19,809
L
Neith
Guih604
Neith
3,945
1,917
0
926
4,307
1,276
1,088
1,031
3,276
0
26,858
W
Danzaburou
KTDoppelganger
Danzaburou
2,368
870
0
2,360
5,611
1,573
0
720
4,891
0
19,075
L
773
63
222
981
3,506
1,122
0
1,331
2,109
29,227
0
L
2,426
280
0
1,270
6,108
3,852
0
2,043
4,027
9,516
0
L
Da Ji
3,697
1,016
0
2,498
8,379
2,708
0
1,413
6,876
0
29,790
W
Sylvanus
housenetwork1
Sylvanus
3,033
757
823
2,403
6,098
2,640
31
2,099
3,951
16,099
0
W
3,167
1,453
0
2,846
5,031
1,617
0
0
5,031
0
31,401
W
6,609
776
0
3,474
7,782
4,682
0
330
7,452
0
31,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
25,778
283
Minions Killed
259
0
Camps Cleared
0
970,600
Distance Traveled
926,112
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,304
630
81
8
0
204,903
3
L
Osiris
5,332
533
51
5
0
176,923
2
L
Neith
5,279
528
54
5
0
176,352
0
W
Danzaburou
4,854
485
48
5
0
168,699
0
L
Ra
5,530
553
78
8
0
184,646
2
L
Ares
4,416
442
16
2
0
197,050
2
L
Da Ji
5,221
522
60
6
0
191,141
3
W
Sylvanus
5,362
536
20
2
0
169,147
1
W
Set
6,030
603
72
7
0
229,139
6
W
Tyr
6,637
664
62
6
0
198,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role