Player Matchup

Discordia
Discordia
GooNxXxSickness
Discordia
Level 85
God Stats
20W - 19L
1,500 SR
Queue Stats
492W - 441L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
NikkaLikka
Danzaburou
Level 16
God Stats
16W - 6L
1,694 SR
Queue Stats
208W - 122L
1,594 Elo+
Party 3
Awilix
Awilix
PreppyChimp
Awilix
Level 121
God Stats
14W - 6L
1,716 SR
Queue Stats
568W - 474L
1,527 Elo+
Party 3
Cerberus
Cerberus
Quistophia
Cerberus
Level 64
God Stats
40W - 48L
1,718 SR
Queue Stats
267W - 236L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
Sven ll
Jormungandr
Level 69
God Stats
27W - 12L
1,742 SR
Queue Stats
490W - 348L
1,472 Elo+
Party 3
Team Averages
Level 71
1,674 SR
1,504 Elo+

VS

Team Averages
Level 62
1,560 SR
1,479 Elo+
Bakasura
Bakasura
Falsehoood
Bakasura
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 2
Odin
Odin
GaBerT14
Odin
Level 38
God Stats
0W - 2L
1,541 SR
Queue Stats
3W - 6L
1,498 Elo+
Party 4
Izanami
Izanami
Lautaa_b
Izanami
Level 67
God Stats
4W - 2L
1,761 SR
Queue Stats
107W - 118L
1,323 Elo+
Party 2
Athena
Athena
Qc Deral
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,532 Elo+
Party 4
Zeus
Zeus
noobli900348
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GooNxXxSickness
Discordia
14
8 / 3 / 5
9,225
615
7,504
6,420
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
NikkaLikka
Danzaburou
13
3 / 1 / 4
8,036
536
5,501
7,700
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
15
7 / 2 / 4
9,187
612
7,669
9,465
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Quistophia
Cerberus
14
2 / 0 / 4
8,343
556
10,997
9,405
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Sven ll
Jormungandr
13
7 / 1 / 5
8,886
592
14,900
10,647
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Falsehoood
Bakasura
13
2 / 5 / 1
8,062
537
5,040
12,552
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
0 / 3 / 0
6,581
439
1,887
10,200
5,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Lautaa_b
Izanami
12
1 / 5 / 2
7,472
498
6,538
11,499
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Qc Deral
Athena
11
2 / 4 / 2
7,373
492
4,819
16,302
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 10 / 1
7,909
527
8,281
11,696
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
27
Kills
7
7
Deaths
27
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Falsehoood
Bakasura
2
5
1
0.5
L
Odin
0
3
0
0
W
Discordia
GooNxXxSickness
Discordia
8
3
5
3.5
L
Izanami
Lautaa_b
Izanami
1
5
2
0.4
W
Danzaburou
NikkaLikka
Danzaburou
3
1
4
5
W
Awilix
7
2
4
4.5
L
Athena
Qc Deral
Athena
2
4
2
0.75
W
Cerberus
Quistophia
Cerberus
2
0
4
4
W
Jormungandr
Sven ll
Jormungandr
7
1
5
9.5
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,571
Damage
26,565
43,637
Taken
62,249
23,267
Mitigated
24,968
9,870
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Falsehoood
Bakasura
5,040
3,464
0
5,266
12,552
3,907
0
3,536
8,935
0
37,136
L
Odin
1,887
692
0
2,677
10,200
5,097
207
5,723
4,006
0
28,113
W
Discordia
GooNxXxSickness
Discordia
7,504
236
0
824
6,420
2,200
212
3,350
2,578
41,383
0
L
Izanami
Lautaa_b
Izanami
6,538
4,227
0
3,302
11,499
3,882
798
6,460
4,981
0
48,116
W
Danzaburou
NikkaLikka
Danzaburou
5,501
1,799
0
1,279
7,700
2,478
3,022
2,208
5,296
0
42,980
W
Awilix
7,669
2,989
0
2,604
9,465
3,578
0
2,324
6,793
0
58,569
L
Athena
Qc Deral
Athena
4,819
1,123
0
1,269
16,302
8,626
0
10,468
5,655
18,161
0
W
Cerberus
Quistophia
Cerberus
10,997
647
0
3,526
9,405
7,555
0
2,411
6,926
47,581
0
W
Jormungandr
Sven ll
Jormungandr
14,900
3,301
0
1,637
10,647
7,456
0
2,393
8,036
41,390
0
L
8,281
322
0
987
11,696
3,456
0
6,044
5,271
41,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,677
Gold Earned
37,397
410
Minions Killed
371
0
Camps Cleared
0
1,542,281
Distance Traveled
1,405,438
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,062
537
93
6
0
314,662
0
L
Odin
6,581
439
62
4
0
279,880
0
W
Discordia
9,225
615
82
5
0
297,866
2
L
Izanami
7,472
498
92
6
0
282,296
1
W
Danzaburou
8,036
536
83
6
0
298,936
1
W
Awilix
9,187
612
111
7
0
320,787
2
L
Athena
7,373
492
40
3
0
298,910
0
W
Cerberus
8,343
556
93
6
0
324,496
0
W
Jormungandr
8,886
592
41
3
0
300,196
1
L
Zeus
7,909
527
84
6
0
229,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role