Player Matchup

Chaac
Chaac
BlueRaider2012
Chaac
Level 129
God Stats
2W - 3L
1,687 SR
Queue Stats
42W - 44L
1,611 Elo+
Party 2
Medusa
Medusa
HeroesWhoFail
Medusa
Level 71
God Stats
2W - 1L
1,726 SR
Queue Stats
6W - 6L
1,611 Elo+
Party 2
Ymir
Ymir
Millzzey
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
brennant21
Kukulkan
Level 127
God Stats
2W - 2L
1,775 SR
Queue Stats
35W - 32L
1,611 Elo+
Party 2
Bellona
Bellona
jayjaytherocker
Bellona
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 47L
1,500 Elo+
Party 2
Team Averages
Level 108
1,637 SR
1,567 Elo+

VS

Team Averages
Level 132
1,564 SR
1,543 Elo+
Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Bigg Anguss
Baba Yaga
Level 156
God Stats
1W - 0L
1,656 SR
Queue Stats
82W - 69L
1,557 Elo+
Party 1
Bellona
Bellona
DirtyNeedle25
Bellona
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
279W - 282L
1,485 Elo+
Party 1
Apollo
Apollo
Evo-lutionGSR
Apollo
Level 155
God Stats
49W - 47L
1,619 SR
Queue Stats
317W - 300L
1,632 Elo+
Solo
Artio
Artio
FantasticKaren
Artio
Level 73
God Stats
2W - 5L
1,546 SR
Queue Stats
18W - 19L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,157
477
5,329
10,463
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 5 / 0
6,079
405
6,438
10,338
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
9
0 / 6 / 0
6,016
401
2,545
9,177
2,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
brennant21
Kukulkan
14
0 / 2 / 2
8,133
542
4,991
4,987
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 0
6,429
429
4,309
13,328
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 1 / 1
9,319
621
9,285
11,892
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Bigg Anguss
Baba Yaga
14
0 / 0 / 6
8,415
561
3,443
5,154
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
2 / 0 / 6
8,741
583
6,072
11,197
10,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 1 / 6
9,102
607
10,883
8,893
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 0 / 8
8,327
555
6,883
10,971
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
24
24
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
1
1
10.5
W
Baba Yaga
Bigg Anguss
Baba Yaga
0
0
6
3
L
1
4
0
0.25
W
Bellona
2
0
6
5
W
8
1
6
11
W
4
0
8
8
L
0
5
0
0
L
Ymir
0
6
0
0
L
Kukulkan
brennant21
Kukulkan
0
2
2
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
36,566
48,293
Taken
48,107
22,755
Mitigated
31,797
8,972
Healing
21,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,285
5,717
0
6,682
11,892
7,717
1,630
1,435
10,303
9,803
50,490
W
Baba Yaga
Bigg Anguss
Baba Yaga
3,443
283
0
3,510
5,154
2,090
414
1,701
3,453
51,951
0
L
5,329
428
0
3,235
10,463
8,354
0
695
9,744
0
35,207
W
Bellona
6,072
2,064
0
3,488
11,197
10,393
232
0
10,955
6,867
51,580
W
10,883
6,751
0
3,360
8,893
3,354
2,144
1,446
7,447
0
66,253
W
6,883
877
1,050
3,312
10,971
8,243
0
2,954
7,967
24,704
0
L
6,438
1,984
0
2,366
10,338
2,782
255
2,515
7,823
0
42,623
L
Ymir
2,545
327
0
527
9,177
2,829
0
3,328
5,849
14,337
0
L
Kukulkan
brennant21
Kukulkan
4,991
531
0
0
4,987
1,791
0
2,032
2,769
58,732
0
L
4,309
1,505
0
2,844
13,328
6,999
0
2,580
10,670
0
34,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
43,904
381
Minions Killed
445
0
Camps Cleared
0
1,299,810
Distance Traveled
1,405,468
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,319
621
94
6
0
258,905
1
W
Baba Yaga
8,415
561
111
7
0
279,395
10
L
Chaac
7,157
477
73
5
0
268,559
3
W
Bellona
8,741
583
102
7
0
303,107
5
W
Apollo
9,102
607
111
7
0
261,989
5
W
Artio
8,327
555
27
2
0
302,072
4
L
Medusa
6,079
405
74
5
0
230,794
3
L
Ymir
6,016
401
27
2
0
267,981
4
L
Kukulkan
8,133
542
133
9
0
282,109
9
L
Bellona
6,429
429
74
5
0
250,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role