Player Matchup

Rama
Rama
Arcbeetle-PR
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,444 Elo+
Solo
Ne Zha
Ne Zha
Hyrokiin
Ne Zha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Bellona
Bellona
Naixry
Bellona
Level 116
God Stats
5W - 1L
1,843 SR
Queue Stats
37W - 24L
1,696 Elo+
Party 1
Fafnir
Fafnir
Nesslu
Fafnir
Level 117
God Stats
2W - 2L
1,916 SR
Queue Stats
11W - 8L
1,678 Elo+
Party 1
Ah Puch
Ah Puch
Spray303
Ah Puch
Level 154
God Stats
2W - 6L
1,500 SR
Queue Stats
80W - 72L
1,800 Elo+
Party 1
Team Averages
Level 135
1,652 SR
1,623 Elo+

VS

Team Averages
Level 127
1,421 SR
1,480 Elo+
Cthulhu
Cthulhu
El Knicker
Cthulhu
Level 129
God Stats
6W - 19L
1,375 SR
Queue Stats
36W - 64L
1,381 Elo+
Party 2
Thor
Thor
El Manajer
Thor
Level 129
God Stats
3W - 3L
1,323 SR
Queue Stats
69W - 83L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
OoI AmTheBest
Nu Wa
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Cupid
Cupid
SirSangFroid
Cupid
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 124L
1,517 Elo+
Solo
Bellona
Bellona
SmightGuy
Bellona
Level 153
God Stats
3W - 2L
1,408 SR
Queue Stats
98W - 119L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 2
11,269
626
7,646
17,128
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Hyrokiin
Ne Zha
20
5 / 7 / 4
12,845
714
10,502
20,422
10,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Naixry
Bellona
18
1 / 4 / 9
11,960
664
16,703
20,752
21,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Nesslu
Fafnir
18
1 / 4 / 8
12,624
701
10,559
22,754
32,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
Spray303
Ah Puch
20
10 / 3 / 3
15,073
837
22,812
15,138
8,209
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El Knicker
Cthulhu
20
6 / 1 / 12
13,818
768
14,672
12,031
11,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 4 / 9
13,252
736
9,171
18,149
10,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 5 / 6
12,062
670
14,282
10,736
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 7
14,545
808
14,654
17,753
8,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SmightGuy
Bellona
20
9 / 4 / 11
14,778
821
28,213
26,147
18,929
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
19
Kills
25
25
Deaths
19
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Cthulhu
El Knicker
Cthulhu
6
1
12
12
W
3
4
9
1.88
L
Ne Zha
Hyrokiin
Ne Zha
5
7
4
1
L
Bellona
Naixry
Bellona
1
4
9
1.38
L
Fafnir
Nesslu
Fafnir
1
4
8
1.25
W
1
5
6
0.8
W
6
5
7
1.9
W
Bellona
SmightGuy
Bellona
9
4
11
3.63
L
Ah Puch
Spray303
Ah Puch
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,222
Damage
80,992
96,194
Taken
84,816
79,436
Mitigated
53,293
15,874
Healing
21,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,646
5,661
0
2,082
17,128
6,327
2,375
5,922
10,962
0
38,299
W
Cthulhu
El Knicker
Cthulhu
14,672
210
2,623
3,905
12,031
11,601
206
4,095
7,936
51,283
0
W
9,171
1,408
0
894
18,149
10,332
1,343
3,661
14,488
0
42,574
L
Ne Zha
Hyrokiin
Ne Zha
10,502
721
0
4,127
20,422
10,870
433
7,262
12,898
0
44,123
L
Bellona
Naixry
Bellona
16,703
4,676
0
732
20,752
21,049
466
5,313
15,299
1,826
39,075
L
Fafnir
Nesslu
Fafnir
10,559
2,382
0
4,688
22,754
32,981
336
5,783
16,675
29,694
0
W
14,282
1,968
102
906
10,736
4,253
1,703
4,856
5,880
41,510
0
W
14,654
6,520
2,386
5,675
17,753
8,178
2,785
10,409
6,594
0
57,109
W
Bellona
SmightGuy
Bellona
28,213
15,245
0
4,729
26,147
18,929
783
11,461
14,686
0
65,968
L
Ah Puch
Spray303
Ah Puch
22,812
775
0
4,245
15,138
8,209
1
4,233
10,781
70,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,771
Gold Earned
68,455
372
Minions Killed
436
7
Camps Cleared
9
1,483,232
Distance Traveled
1,614,965
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,269
626
69
4
3
203,444
3
W
Cthulhu
13,818
768
85
5
3
342,129
2
W
Thor
13,252
736
89
5
1
328,348
2
L
Ne Zha
12,845
714
80
4
0
278,921
1
L
Bellona
11,960
664
56
3
1
347,685
0
L
Fafnir
12,624
701
34
2
0
333,419
0
W
Nu Wa
12,062
670
62
3
1
269,270
0
W
Cupid
14,545
808
114
6
1
333,265
4
W
Bellona
14,778
821
86
5
3
341,953
0
L
Ah Puch
15,073
837
133
7
3
319,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role