Player Matchup

Heimdallr
Heimdallr
Loc LongStroke
Heimdallr
Level 135
God Stats
3W - 1L
1,565 SR
Queue Stats
113W - 73L
1,671 Elo+
Party 1
Sylvanus
Sylvanus
NightJupiter331
Sylvanus
Level 23
God Stats
6W - 3L
1,861 SR
Queue Stats
88W - 61L
1,664 Elo+
Party 1
Nemesis
Nemesis
ScaryXxMonster
Nemesis
Level 57
God Stats
43W - 35L
1,458 SR
Queue Stats
103W - 113L
1,360 Elo+
Party 3
Merlin
Merlin
WVLFGVD
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,704 Elo+
Party 1
Bellona
Bellona
peach111111
Bellona
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,068 Elo+
Party 3
Team Averages
Level 77
1,577 SR
1,493 Elo+

VS

Team Averages
Level 53
1,542 SR
1,470 Elo+
Freya
Freya
Cporter021345
Freya
Level 23
God Stats
15W - 24L
1,249 SR
Queue Stats
243W - 260L
1,561 Elo+
Party 2
Athena
Athena
Str8BoolinBro
Athena
Level 85
God Stats
9W - 11L
1,500 SR
Queue Stats
135W - 147L
1,387 Elo+
Party 2
Osiris
Osiris
SynAF15
Osiris
Level 69
God Stats
8W - 15L
1,758 SR
Queue Stats
485W - 497L
1,476 Elo+
Solo
Thor
Thor
TinyMeatKing
Thor
Level 30
God Stats
8W - 9L
1,501 SR
Queue Stats
64W - 86L
1,402 Elo+
Party 2
Poseidon
Poseidon
jacker224
Poseidon
Level 60
God Stats
8W - 8L
1,703 SR
Queue Stats
388W - 402L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Loc LongStroke
Heimdallr
14
4 / 0 / 5
8,543
570
9,286
8,639
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
11
1 / 2 / 8
6,801
453
5,762
9,171
6,109
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 0 / 3
8,564
571
6,905
8,272
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
WVLFGVD
Merlin
15
6 / 1 / 5
8,180
545
10,113
5,889
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
peach111111
Bellona
13
1 / 0 / 2
7,256
484
3,622
7,651
6,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,852
390
1,654
7,394
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 2
6,197
413
5,156
14,966
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
SynAF15
Osiris
14
0 / 3 / 0
7,784
519
5,520
8,590
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 0
7,339
489
1,386
10,830
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
jacker224
Poseidon
11
1 / 5 / 2
6,953
464
7,666
8,973
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
3
3
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Heimdallr
Loc LongStroke
Heimdallr
4
0
5
6.5
W
Sylvanus
1
2
8
2.5
W
5
0
3
6.5
L
0
3
2
0.33
L
Osiris
SynAF15
Osiris
0
3
0
0
L
2
3
0
0.67
W
Merlin
WVLFGVD
Merlin
6
1
5
8.5
L
Poseidon
jacker224
Poseidon
1
5
2
0.4
W
Bellona
peach111111
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
21,382
39,622
Taken
50,753
23,374
Mitigated
23,869
13,541
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,654
512
0
2,132
7,394
2,003
0
2,284
5,110
24,221
0
W
Heimdallr
Loc LongStroke
Heimdallr
9,286
4,229
0
3,569
8,639
3,221
186
3,251
5,388
0
52,366
W
Sylvanus
5,762
1,594
2,675
3,707
9,171
6,109
23
4,570
4,601
21,459
0
W
6,905
3,703
0
987
8,272
5,267
0
3,105
5,167
5,346
48,585
L
5,156
930
0
3,230
14,966
7,659
0
7,277
7,689
22,102
0
L
Osiris
SynAF15
Osiris
5,520
1,503
0
2,250
8,590
8,156
0
98
8,492
6,399
38,902
L
1,386
378
0
4,398
10,830
3,231
0
1,909
8,921
0
39,168
W
Merlin
WVLFGVD
Merlin
10,113
1,074
0
603
5,889
2,252
1,088
3,600
2,289
54,702
0
L
Poseidon
jacker224
Poseidon
7,666
547
0
2,380
8,973
2,820
445
4,734
4,239
42,547
0
W
Bellona
peach111111
Bellona
3,622
1,019
0
2,000
7,651
6,525
478
557
7,094
0
27,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
34,125
367
Minions Killed
337
0
Camps Cleared
0
1,423,002
Distance Traveled
1,509,763
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,852
390
49
3
0
321,980
0
W
Heimdallr
8,543
570
87
6
0
286,633
1
W
Sylvanus
6,801
453
26
2
0
251,999
4
W
Nemesis
8,564
571
93
6
0
349,306
1
L
Athena
6,197
413
46
3
0
316,720
0
L
Osiris
7,784
519
101
7
0
272,207
2
L
Thor
7,339
489
70
5
0
297,763
1
W
Merlin
8,180
545
101
7
0
284,638
2
L
Poseidon
6,953
464
71
5
0
301,093
0
W
Bellona
7,256
484
60
4
0
250,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role