Player Matchup

Ra
Ra
Bunkinator99
Ra
Level 24
God Stats
1W - 1L
1,263 SR
Queue Stats
30W - 33L
1,246 Elo+
Party 1
Nemesis
Nemesis
CabbageDwarf
Nemesis
Level 50
God Stats
6W - 3L
1,694 SR
Queue Stats
21W - 19L
1,472 Elo+
Party 1
Hachiman
Hachiman
Grim mudboi
Hachiman
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,510 Elo+
Party 1
Artio
Artio
GristlySphere
Artio
Level 100
God Stats
4W - 2L
1,750 SR
Queue Stats
37W - 40L
1,246 Elo+
Party 1
Guan Yu
Guan Yu
RagingTaco99
Guan Yu
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 37L
1,246 Elo+
Party 1
Team Averages
Level 64
1,541 SR
1,344 Elo+

VS

Team Averages
Level 35
1,432 SR
1,472 Elo+
Cthulhu
Cthulhu
CRob1
Cthulhu
Level 35
God Stats
0W - 3L
1,255 SR
Queue Stats
34W - 47L
1,476 Elo+
Party 2
Freya
Freya
RealPriapus
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
Scoobay_Doo
Sun Wukong
Level 46
God Stats
4W - 7L
1,500 SR
Queue Stats
380W - 399L
1,500 Elo+
Party 3
Bakasura
Bakasura
SharlKevin
Bakasura
Level 37
God Stats
5W - 14L
1,404 SR
Queue Stats
47W - 71L
1,410 Elo+
Solo
Izanami
Izanami
carieaaron88
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
10,155
534
13,286
13,323
6,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
CabbageDwarf
Nemesis
16
9 / 3 / 7
10,208
537
13,285
11,629
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Grim mudboi
Hachiman
15
7 / 0 / 1
9,445
497
12,545
12,358
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 5
7,927
417
6,842
17,115
13,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
RagingTaco99
Guan Yu
16
8 / 1 / 4
10,339
544
11,342
13,588
12,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CRob1
Cthulhu
14
2 / 3 / 0
7,701
405
11,629
15,518
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 7 / 4
8,415
443
8,522
17,922
8,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Scoobay_Doo
Sun Wukong
15
1 / 6 / 1
8,562
451
8,054
13,071
13,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
SharlKevin
Bakasura
16
5 / 9 / 1
10,029
528
7,337
17,938
10,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
carieaaron88
Izanami
13
0 / 5 / 1
7,699
405
6,047
10,161
2,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
29
Kills
9
9
Deaths
30
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Cthulhu
CRob1
Cthulhu
2
3
0
0.67
W
Nemesis
CabbageDwarf
Nemesis
9
3
7
4.17
W
Hachiman
Grim mudboi
Hachiman
7
0
1
7.5
W
1
1
5
3.5
W
Guan Yu
RagingTaco99
Guan Yu
8
1
4
10
L
1
7
4
0.43
L
Sun Wukong
Scoobay_Doo
Sun Wukong
1
6
1
0.25
L
Bakasura
SharlKevin
Bakasura
5
9
1
0.61
L
Izanami
carieaaron88
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,300
Damage
41,589
68,013
Taken
74,610
44,002
Mitigated
48,751
33,167
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,286
2,163
1,644
5,862
13,323
6,705
626
5,792
7,321
73,546
0
L
Cthulhu
CRob1
Cthulhu
11,629
989
0
5,106
15,518
13,687
0
4,297
11,198
28,764
0
W
Nemesis
CabbageDwarf
Nemesis
13,285
5,468
0
735
11,629
7,117
495
3,533
7,450
3,877
50,978
W
Hachiman
Grim mudboi
Hachiman
12,545
7,020
0
8,894
12,358
4,054
1,456
4,118
7,890
0
62,175
W
6,842
1,058
453
7,139
17,115
13,807
305
5,223
11,337
24,962
0
W
Guan Yu
RagingTaco99
Guan Yu
11,342
3,263
1,295
7,145
13,588
12,319
1,149
1,162
12,426
0
43,457
L
8,522
2,923
0
5,860
17,922
8,301
0
8,799
9,079
36,877
0
L
Sun Wukong
Scoobay_Doo
Sun Wukong
8,054
2,316
0
2,150
13,071
13,567
0
712
11,875
4,843
51,534
L
Bakasura
SharlKevin
Bakasura
7,337
4,923
0
3,849
17,938
10,633
5
4,265
13,629
8,649
44,688
L
Izanami
carieaaron88
Izanami
6,047
4,286
0
636
10,161
2,563
0
2,470
7,666
0
57,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,074
Gold Earned
42,406
418
Minions Killed
429
0
Camps Cleared
0
1,859,229
Distance Traveled
1,687,201
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,155
534
125
7
0
337,868
3
L
Cthulhu
7,701
405
57
3
0
384,363
2
W
Nemesis
10,208
537
81
4
0
412,270
1
W
Hachiman
9,445
497
100
5
0
301,700
0
W
Artio
7,927
417
31
2
0
397,823
0
W
Guan Yu
10,339
544
81
4
0
409,568
2
L
Freya
8,415
443
69
4
0
302,469
2
L
Sun Wukong
8,562
451
96
5
0
337,192
0
L
Bakasura
10,029
528
102
5
0
358,235
2
L
Izanami
7,699
405
105
6
0
304,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role