Player Matchup

Cthulhu
Cthulhu
BigBoiBandit307
Cthulhu
Level 4
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 2
Hercules
Hercules
Karmakinss
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,175 Elo+
Solo
Thanatos
Thanatos
SpacedOutWidow
Thanatos
Level 6
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 3L
1,340 Elo+
Party 2
Team Averages
Level 11
1,429 SR
1,226 Elo+

VS

Team Averages
Level 39
1,681 SR
1,547 Elo+
Nu Wa
Nu Wa
SanCoC211
Nu Wa
Level 29
God Stats
11W - 9L
1,699 SR
Queue Stats
54W - 46L
1,641 Elo+
Solo
Pele
Pele
Unholywolf94
Pele
Level 18
God Stats
1W - 0L
1,730 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
xBuhdda
Danzaburou
Level 71
God Stats
3W - 4L
1,614 SR
Queue Stats
52W - 71L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
6,264
569
2,397
10,418
6,046
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Karmakinss
Hercules
11
1 / 3 / 0
7,699
700
1,563
14,235
7,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
8
0 / 9 / 0
6,360
578
2,190
9,508
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SanCoC211
Nu Wa
13
5 / 0 / 12
8,999
818
9,690
3,263
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 1 / 11
8,786
799
6,643
5,695
2,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
xBuhdda
Danzaburou
11
7 / 0 / 8
9,155
832
10,141
4,064
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
17
17
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Hercules
Karmakinss
Hercules
1
3
0
0.33
W
Nu Wa
SanCoC211
Nu Wa
5
0
12
11
L
Thanatos
0
9
0
0
W
5
1
11
10.5
W
Danzaburou
xBuhdda
Danzaburou
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,150
Damage
26,474
34,161
Taken
13,022
16,233
Mitigated
4,298
6,689
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,397
303
0
252
10,418
6,046
0
3,990
6,084
13,208
0
L
Hercules
Karmakinss
Hercules
1,563
218
171
5,026
14,235
7,040
0
3,637
10,236
0
17,698
W
Nu Wa
SanCoC211
Nu Wa
9,690
3,410
0
577
3,263
956
1,046
888
2,375
40,958
0
L
Thanatos
2,190
512
0
1,240
9,508
3,147
0
1,237
8,151
0
11,693
W
6,643
2,254
0
1,464
5,695
2,077
311
804
4,891
0
13,990
W
Danzaburou
xBuhdda
Danzaburou
10,141
6,357
0
602
4,064
1,265
1,341
733
3,331
0
24,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,323
Gold Earned
26,940
73
Minions Killed
109
0
Camps Cleared
0
484,977
Distance Traveled
562,667
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,264
569
18
2
0
146,609
0
L
Hercules
7,699
700
32
3
0
173,470
0
W
Nu Wa
8,999
818
73
7
0
187,109
3
L
Thanatos
6,360
578
23
2
0
164,898
0
W
Pele
8,786
799
13
1
0
212,975
0
W
Danzaburou
9,155
832
23
2
0
162,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role